You can just generate the character, then move him with the console C:MoveToArea("AR0125"), give him enough XP C:SetCurrentXP("161000"), get all the items you want thanks to the mod, kill everyone (if you want, with CTRL+Y) and go straight into SoD.
The whole procedure won't take more than half an hour.
Chaotic good Berserker (he cannot control his anger due to his heritage but he isnt evil thanks to good old Gorion). To be dualled to mage (sadly not possible to dual to sorcerer :-( ) just as I get out of the cell at the start of SOA (Irenicus tempers with his soul and awakens it).
Until now, I had to wait for a bit to reach level 9 which did not really fit the story. With SOD it is perfect :-) Will just have to RP the sorcerer bit, though.
Not sure about the party. Want to try the new SOD NPCs so I will run through BG1 with whoever feels right during the run.
Iam going to be honest. Even when I've played BG & BG2 for over 15 years, I have never done a full playthrough as a female protagonist. Don't get me wrong, I LOVE female protagonists for many reasons (Mass Effect for example), but I never felt the urge to try female protagonist in Baldur's Gate. The main reason is probably because I wasn't huge fan of the voicesets in Baldur's Gate. With these new soundsets added in Siege of Dragonspear, Iam definitely going for my first female protagonist playthrough from Baldur's Gate-Seige of Dragonspear-Shadows of Amn-Throne of Bhaal.
Michael in Nashkel after rescuing Dynaheir. My first time through in 1998, I went with the canon party, even though I didn't know that's what it was. On to the mines.
Started with my DD, next up went with my Elven Stalker, finally settled on my Cavalier who is the only one to make it out of Baldur's Gate so far. He's only died once. Darn undead...
Well I went ahead and played through BGEE from the beginning with my PWRZ Cavalier (The highest stats I ever rolled 101/100) I changed his custom portrait. I went ahead and recruited Jaheira, Khalid, Minsc, Dynaheir and Safana. The vanilla party is pretty beefy especially since I got Rasaad's belt and the gauntlets of ogre power.
Kriegr, the son of murder, champion of the righteous and "The Hammer of Justice!" is ready to bring justice to the lands of Dragonspear.
*All tomes have been applied and XP has reached BGEE Cap.
Chaotic good Berserker (he cannot control his anger due to his heritage but he isnt evil thanks to good old Gorion). To be dualled to mage (sadly not possible to dual to sorcerer :-( ) just as I get out of the cell at the start of SOA (Irenicus tempers with his soul and awakens it).
Until now, I had to wait for a bit to reach level 9 which did not really fit the story. With SOD it is perfect :-) Will just have to RP the sorcerer bit, though.
Could always use EEKeeper for this.
I'm going with Mordai, a Lawful Evil Tiefling warlock. (Think of the 5E "bladelock" build: http://www.enworld.org/forum/showthread.php?469128-GUIDE-Blade-Book-and-Chain-the-Warlock-Guide ) This is courtesy of @kjeron 's mod that adds warlocks as a "Shaman kit" in 2.x. (Really is a great mod; great job with the invocations.) It also uses my own Planetouched Races mod as well, to change his race from "Elf" to "Tiefling".
So, Mordai has: 14 STR 16 DEX 17 CON 12 INT 9 WIS 17 CHA +Longswords +Sword/Shield (uses a buckler)
This is with no tomes yet, as I'm doing a playthrough of BG1 with Mordai atm. Mordai is making liberal use of the Eldritch Weapon invocation (think 3.5E's Hideous Blow: http://nwn2.wikia.com/wiki/Hideous_Blow ) and acting roughly as a battlemage. Later on, he will learn a few AoE dmg invocations.
I have kinda decided to make a bit of a mammoth task for myself taking quite a few different characters through the series!
I first took my Half-Orc Evil Cleric of Talos, Nox through BG1 into Seige and currently playing in BG2, romancing Dorn. With Dorn, M'kilhn, Edwin, Viconia and Shar-Teel (as she bugged!) in Seige.
Now currently playing through my Half-Elf Shaman, Raven into Seige at the same time as Nox in BG2. She is currently romancing Voghiln after romancing Coran in BG1 (with NPC1 Project). Playing it more Neutral and sensible route.
After I have got my Shaman into BG2, I will then carry on playing Steve The CG Half-Elf Enchanter and his sidekick Liam the Jester through BG1 and into Seige. When getting into Seige taking: Khaild, Jaheria, Safana (to romance) and Neera along. Playing it Goody Goody.
Then I will be starting Miona, The Lawful Good Paladin thro BG1 and once I hit seige taking: Corwin (to romance), Rasaad, Voghiln, M'khiln and Safana. Taking the high and lawful route.
And finally! Taking Luckyfoot the crazy CN Gnome Swashbuckler through BG1 and into seige. Playing it like a crazy little gnome. Taking with me: Glint (to romance), Baeloth, Safana, Dorn and Edwin!
I'm going with a human mage, male because I want to romance Aerie but I'll be experimenting with gender belting it a) after the romance conversations begin, to see if they still continue and b) if the romance seems to stop after the belt I'll reload a save before that and wait until the romance conversations are exhausted to gender belt it and see if the post-ToB ending is the romance ending or not.
edit: haven't decided if I'm gonna "save myself before marriage" in SoD or not, I might girdle up and check out my options! I wish we knew who was gonna end up in BG2 from SoD and/or when and if that's happening, but I have a feeling I'll clear a playthrough all the way to ToB before they bring anyone over
I started a new playthrough as a swashbuckler, was planning on staying that, but I am thinking of dualling to druid now (at lvl10, so I will have my thief back when I finish SoD). I use two daggers anyway at the moment, and have wis 14 with three wisdom tomes that I have not yet committed to a character.
I don't think you could do it with eekeeper, unless you started from a fighter and assigned them swashbucker characteristics. There is no druid/thief multiclass in BG, so you can't dual either (even though it's permitted under 2nd edition rules). There may exist a mod that does druid/thieves somewhere out there.
You are entirely right, it does not work. Cleric does not work for this character, so I'll have to see what I'll do.
EDIT: I think I'll edit a ranger, it does most of the things I wish to do, I will need to find a way need to add find traps, open locks, and remove/don't use the abilities gained by the ranger.
EDIT2: That seems too hardcoded as well. Oh well, I'll think of something
Im doing my plain old sorcerer again. I like the idea of bhaals heritage giving innate maguc powers. I did a berserker mage once but felt bad that he completely upstaged Minsc. I wish theyd let you dual sorcerers would very much like a thief sorcerer for some increased party flexibility.
Having read the forums and getting an idea of the NPCs available I'd probably go with:
Probably not a warrior - parties can generally manage without them, although it can be tougher at times...there's always people like Dorn, Minsc and Jaheira to rely on.
I'd choose a multi-class to cover most bases (there aren't many levels available anyway?)...and from what I've seen the are no decent pickpocketers or generalist mages (I like thieving and using all scrolls available)
So probably, CG 1/2 elf Mage/Thief (wouldn't choose Elf because I'd like to romance Viconia if possible and I heard she's picky race wise). Would choose CG because it best reflects my own personality. Probably wouldn't choose a bard as his pickpocket skill wouldn't be good enough.
or CG 1/2 Orc Cleric/Thief (despite what I said above, I'd aim for this "specialist class" for have 19 STR to make him as good a warrior as possible - not gnome because again I want him to try his luck with Viconia if possible). Would choose a good aligned Cleric to contrast with Vic for available spells.
What do you think is better? If neither turns out well I'll stick with them anyway.
Or I might just create 6 of my own characters from the start, so that I have all bases covered .
I'm thinkin of playing through my second run of SoD as a 3-man team:
Bondari - Thief (Likely to have quick hands) Nanoc - Barbarian (Feelin like he'd be unfettered by most peoples civilized ways) Tim - He's an elf, and a mage.
Comments
You can just generate the character, then move him with the console C:MoveToArea("AR0125"), give him enough XP C:SetCurrentXP("161000"), get all the items you want thanks to the mod, kill everyone (if you want, with CTRL+Y) and go straight into SoD.
The whole procedure won't take more than half an hour.
I'm rolling with the canon party btw. I kind of imagine him as Dexter Morgan with Imoen as his Deborah and Gorion as his Harry.
Also gives me time to get a feel for what possible other things the new patch has done for the base game.
I might do a shaman if I feel like the summons are interesting enough, but I'll most likely end up with a warrior of some kind.
But once I do...
Until now, I had to wait for a bit to reach level 9 which did not really fit the story. With SOD it is perfect :-) Will just have to RP the sorcerer bit, though.
Not sure about the party. Want to try the new SOD NPCs so I will run through BG1 with whoever feels right during the run.
Iam going to enjoy this!
Kriegr, the son of murder, champion of the righteous and "The Hammer of Justice!" is ready to bring justice to the lands of Dragonspear.
*All tomes have been applied and XP has reached BGEE Cap.
My first male Bhaalspawn and Glint's soon-to-be-boyfriend
Portrait by Aegileif http://aegileif.deviantart.com/art/Frerin-443141899
I'm going with Mordai, a Lawful Evil Tiefling warlock. (Think of the 5E "bladelock" build: http://www.enworld.org/forum/showthread.php?469128-GUIDE-Blade-Book-and-Chain-the-Warlock-Guide ) This is courtesy of @kjeron 's mod that adds warlocks as a "Shaman kit" in 2.x. (Really is a great mod; great job with the invocations.) It also uses my own Planetouched Races mod as well, to change his race from "Elf" to "Tiefling".
So, Mordai has:
14 STR
16 DEX
17 CON
12 INT
9 WIS
17 CHA
+Longswords
+Sword/Shield (uses a buckler)
This is with no tomes yet, as I'm doing a playthrough of BG1 with Mordai atm. Mordai is making liberal use of the Eldritch Weapon invocation (think 3.5E's Hideous Blow: http://nwn2.wikia.com/wiki/Hideous_Blow ) and acting roughly as a battlemage. Later on, he will learn a few AoE dmg invocations.
I first took my Half-Orc Evil Cleric of Talos, Nox through BG1 into Seige and currently playing in BG2, romancing Dorn. With Dorn, M'kilhn, Edwin, Viconia and Shar-Teel (as she bugged!) in Seige.
Now currently playing through my Half-Elf Shaman, Raven into Seige at the same time as Nox in BG2. She is currently romancing Voghiln after romancing Coran in BG1 (with NPC1 Project). Playing it more Neutral and sensible route.
After I have got my Shaman into BG2, I will then carry on playing Steve The CG Half-Elf Enchanter and his sidekick Liam the Jester through BG1 and into Seige. When getting into Seige taking: Khaild, Jaheria, Safana (to romance) and Neera along. Playing it Goody Goody.
Then I will be starting Miona, The Lawful Good Paladin thro BG1 and once I hit seige taking: Corwin (to romance), Rasaad, Voghiln, M'khiln and Safana. Taking the high and lawful route.
And finally! Taking Luckyfoot the crazy CN Gnome Swashbuckler through BG1 and into seige. Playing it like a crazy little gnome. Taking with me: Glint (to romance), Baeloth, Safana, Dorn and Edwin!
edit: haven't decided if I'm gonna "save myself before marriage" in SoD or not, I might girdle up and check out my options! I wish we knew who was gonna end up in BG2 from SoD and/or when and if that's happening, but I have a feeling I'll clear a playthrough all the way to ToB before they bring anyone over
The final boss fell to a critical from Neera's staff. Kinda anticlimactic, but I'll take it.
Onwards to Amn!
Dualing to cleric is possible though.
EDIT: I think I'll edit a ranger, it does most of the things I wish to do, I will need to find a way need to add find traps, open locks, and remove/don't use the abilities gained by the ranger.
EDIT2: That seems too hardcoded as well. Oh well, I'll think of something
EDIT3: It's a stalker now
I'd choose a multi-class to cover most bases (there aren't many levels available anyway?)...and from what I've seen the are no decent pickpocketers or generalist mages (I like thieving and using all scrolls available)
So probably, CG 1/2 elf Mage/Thief (wouldn't choose Elf because I'd like to romance Viconia if possible and I heard she's picky race wise). Would choose CG because it best reflects my own personality. Probably wouldn't choose a bard as his pickpocket skill wouldn't be good enough.
or CG 1/2 Orc Cleric/Thief (despite what I said above, I'd aim for this "specialist class" for have 19 STR to make him as good a warrior as possible - not gnome because again I want him to try his luck with Viconia if possible). Would choose a good aligned Cleric to contrast with Vic for available spells.
What do you think is better? If neither turns out well I'll stick with them anyway.
Or I might just create 6 of my own characters from the start, so that I have all bases covered .
There are lots of mages, especially evil ones.
Selection of thieves is rather limited, and clerics if you are good.
Bondari - Thief (Likely to have quick hands)
Nanoc - Barbarian (Feelin like he'd be unfettered by most peoples civilized ways)
Tim - He's an elf, and a mage.