What do you think should be the highest weapon enchantment in SOD
Blackorb
Member Posts: 62
Sod will be released in 7 days the waiting is almost over!
This got me thinking about the items we will find in game and then i wondered,
what will be the highest weapon enchantment in sod for weapons?
Most likely it will not go higher then + 3 maybe we will find a + 4 weapon in the end of the game.
My personal vote would be to not go any higher then + 3 because even in baldurs gate 2 + 4 and + 5 weapons are very rare and i think anything higher then + 3 would not fit with the level of the content.
Ofcourse the weapons and there enchantment level are by this point most likely already set in stone but i was wondering what do you guys think should be the highest weapon enchantment in sod?
This got me thinking about the items we will find in game and then i wondered,
what will be the highest weapon enchantment in sod for weapons?
Most likely it will not go higher then + 3 maybe we will find a + 4 weapon in the end of the game.
My personal vote would be to not go any higher then + 3 because even in baldurs gate 2 + 4 and + 5 weapons are very rare and i think anything higher then + 3 would not fit with the level of the content.
Ofcourse the weapons and there enchantment level are by this point most likely already set in stone but i was wondering what do you guys think should be the highest weapon enchantment in sod?
- What do you think should be the highest weapon enchantment in SOD108 votes
- + 1  0.00%
- + 2  3.70%
- + 375.93%
- + 412.96%
- + 5  0.93%
- + 6  4.63%
- Other  1.85%
2
Comments
https://www.youtube.com/watch?v=xOrgLj9lOwk
I rest my case.
That's just my opinion of course.
Does this mean that the Holy Hand-Grenade can't harm Kangaxx?
The final boss is actually Karoug. Turns out he was a lich or something. :P
A spoiler in plain sight before the XP is even released seriously?... wow thanks...
I'm pretty sure that was a joke.
Can only be consoled into the game
Please tell me that being able to talk runs in the family
Do not understimate the multiplicative effect of having both to hit and damage boni at the same time. A single +1 bonus can easily be a 25% increase in average damage.
Also, thankfully in the BG series magical items also come with interesting other abilities as you wish for. But the power of these tend to correlate well with the enchantment bonus.
Personally I want some +3s and maybe one or two +4. The most obvious design pitfall would be having too many +4s all over the place in an effort to balance weapon types. Really hope this won't happen here.
Thus I really don't think +4 weapons are required in SoD. You don't need +4 even in SoA until quite some time.
* Totally not true.
I also hope there's more cursed items^^
My dual wielding beastmaster/cleric approves!
Now I know why I kept Jaheira in my party