Just a quick observation (maybe not important right now) - After patch 2.2 the Proficiencies section on the Record screen does not show the spend points.
@Pecca: Oh OK, looking forward to it. Just one question: is there a way to make the active card (Overview, Class Details, etc.) more visible? - You know change the background of the button or something like that to see which card you actually looking at.
any new update on the new update :P. sorry, not trying to be annoying, I hate playing the game without your mod tho :P. Ive even tweaked it to fit my old UI setup. Excited to be able to see my proficiency again, and the new updates graphical options and such that are missing.
New 2.0 update is practically finished, it's currently being tested. Almost all game screens have been tweaked, most notable new tweaks are the main menu and journal or Mr2150's portrait picker. Installation will be handled by WeiDU.
New 2.0 update is practically finished, it's currently being tested. Almost all game screens have been tweaked, most notable new tweaks are the main menu and journal or Mr2150's portrait picker. Installation will be handled by WeiDU.
sounds great, just wondering tho, if install is handled by WeiDU, I will still be able to go in after and edit UI.MENU like normal? I set up my UI a lot differently with all the buttons and portraits along the bottom of the screen, and the combat/chat log along the right hand side with portraits on the left and buttons in the middle above the action bar. then I edit everything elses offsets accordingly to appear about my button bar instead of over top of it
@Dameon2: During installation, mod's UI.menu will override existing UI.menu. After that you can edit it usually, but when you decide to uninstall the mod, you need to backup the file because it will be deleted.
@Pecca Mr2150's portrait picker, which is very cool, requires you to have an extra lua file pre-filled with portrait names, while BillyYank's multiportrait mod does not.
Wouldn't it be better to install with this the more universal one? Or does your weidu pre-generate the additional lua possibly or something? How are you accounting for this?
@Dameon2: During installation, mod's UI.menu will override existing UI.menu. After that you can edit it usually, but when you decide to uninstall the mod, you need to backup the file because it will be deleted.
Mod will be released aproximately very soon.
awesome thanks a bunch Pecca. hope to see a BG2 version of this sometime soon :P. Take your time, cant wait for it!
There will be a worldmap tweak in the update, but I'm not completely satisfied with it, so I'll try to further improve it in the future. If we could get the good old world map back, that'd be nice.
There will be a worldmap tweak in the update, but I'm not completely satisfied with it, so I'll try to further improve it in the future. If we could get the good old world map back, that'd be nice.
AGREED, as it stands the default world map is wayyyyyy to small and tedious to navigate. too bad the wooden GUI mod by Soulmarine isn't done. I don't even want to use his UI I just want that sexy world map they made.
New version released with a WeiDU installer. Changelog for v2.0: - Main Menu tweak - Character Generation tweaks - Save/Load screen tweaks - Option screens tweaks - New option screen - UI Settings - Multiplayer screen tweak - Journal overhauled - Worldmap tweak - Third bottom buttons re-enabled - Record and spell screens more tweaks - Quickloot tweak - Dialog Box tweak - Portrait picker by Mr2150 - Autoroller by Mr2150, based on work by Faydark - Store and Load filters by Mr2150 - Multiple stealing in shops by lefreut - Proper campaign logos in main game option screen - Several small fixes
Comments
I deleted the L_en_US.LUA file and put the Italian one.
Mod will be released aproximately very soon.
Mr2150's portrait picker, which is very cool, requires you to have an extra lua file pre-filled with portrait names, while BillyYank's multiportrait mod does not.
Wouldn't it be better to install with this the more universal one? Or does your weidu pre-generate the additional lua possibly or something? How are you accounting for this?
hope to see a BG2 version of this sometime soon :P.
Take your time, cant wait for it!
here's a shot of how i set your UI up for my custom layout
i mean my god thats pretty
Changelog for v2.0:
- Main Menu tweak
- Character Generation tweaks
- Save/Load screen tweaks
- Option screens tweaks
- New option screen - UI Settings
- Multiplayer screen tweak
- Journal overhauled
- Worldmap tweak
- Third bottom buttons re-enabled
- Record and spell screens more tweaks
- Quickloot tweak
- Dialog Box tweak
- Portrait picker by Mr2150
- Autoroller by Mr2150, based on work by Faydark
- Store and Load filters by Mr2150
- Multiple stealing in shops by lefreut
- Proper campaign logos in main game option screen
- Several small fixes
All the subscreens the same just a different opening screen for BG2?