What class will you play BG:EE with first?
Anduin
Member Posts: 5,745
Looked for a poll on this... And believe it or not could not find one!
So... What class will you play BG:EE on your first run through the game? We wanna know!
EDIT: Bards and Dual classers... My apologies! Ran out of weapon slots! Bards pick thief (Rogues) and Dualers pick Multi-class.
So... What class will you play BG:EE on your first run through the game? We wanna know!
EDIT: Bards and Dual classers... My apologies! Ran out of weapon slots! Bards pick thief (Rogues) and Dualers pick Multi-class.
- What class will you play BG:EE with first?452 votes
- Fighter / Barbarian. Pure muscle and packing steel. One slightly more naked than the other.12.61%
- Ranger. Pure muscle and packing a hamster and possibly a squirrel.  5.75%
- Paladin. Rightous fury contained in flesh.11.06%
- Thief. For those that like to creep up behind people and go BOO! No not name call the hamster. geez.11.95%
- Cleric. When wounded shout MEDIC! I mean CLERIC!  4.87%
- Druid. If you could change shape, would you not change into a more handsome or beautiful version of yourself? No, first on list, a brown fuzzy bear...  3.98%
- Monk. Meet my friends Mr Knuckle and Mr Fist. They would like to meet your face. POW!  3.54%
- Mage. You can use a dagger... No you cannot use a sword. Yes, I know that it would be a smart idea to carry a BIGGER dagger but, errr, you need your hands to wave 'em about casting spells. Okay then, have this staff. *sigh*11.28%
- Sorcerer. This is the fireball spell, thou will not use it at barbecues.  9.73%
- Multi-class. When one class is not enough...25.22%
Post edited by Anduin on
9
Comments
1. -2 Constitution : Max hit point bonus for Druids, and indeed every non-fighter class, occurs at 16 Constitution. The only thing -2 Con does is make getting a good roll slightly harder.
2. -2 Strength : 16 Strength is +1 Damage. 18 Strength is +1 THAC0, +2 Damage. Not a huge loss, although yes, a little bit which is unfortunate. Bigger problem is you can't Tome your way up to 19 Strength like a bamph. However this way I will probably end up using the Tome on someone like Kivan, or something, instead of being all selfish and foolishly putting my caster class at a 19 Strength they barely use. And again, as Avengers are more about shapeshifting, these stats mean little in the end as you change stats according to your shapeshift form.
3. Biggest issue is probably the limited armor choice. I'm pretty sure Avengers can actually equip Ankheg Armor though, so ... no problems!
4. Good spells, indeed. Chromatic Orb scales really well, and Druids level up faster than Mages. Sounds like a win. Web is a sexy spell, we all know that. Lightning Bolt was incredible in BG1 (albeit risky), only became terrible in BG2 due to mass amounts of hit points and godly saving throws. I'll admit I probably won't use it as Call Lightning is just scary awesome. Improved Invisibility is effective and very awesome. I mean for one you go invisible for two you get that passive "can't be targetted with spells" and -4 AC bonus afterwards. Chaos is a pretty fun one too. Shame we won't get Chain Lightning in BG:EE probably due to level cap, but balance needs to be there so I understand.
5. A few extra creatures ... You mean badass creatures? Fire Salamander is decent, Baby Wyvern is nice due to poison ability, and Sword Spider is *totally* badass.
edit - I have been playing BG2/BGT with fixpack and tweak pack for as long as I can remember so it might be that Avengers were restricted from Ankheg due to one of these...
+2 Leather right outside of Nashkel Mines, +3 Leather in Durlag's Tower, yar.
Or you could go the Bracer AC 6 'n' Ring/Cloak of Protection +2 route. You'd have better luck there. If we want to go ridiculous (this is a CHARNAME after all!) you could still put on the Cloak of Balduran, and either the Helm of Glory or Helm of Balduran for an additional -2 AC.
Either way, your point that Avengers are less armored than regular Druids still stands. That is probably their only real drawback of impact.
If BG:EE turns out to play as good as I think it will I suspect it will hold my attention until Project Eternity releases...
It all depends on the alignment of the new characters.
- they level up quickly and often (they have one of the highest level caps)
- they can use any weapon, cast any spell, use any magic item
- they get the playhouse & one of the best special class items in the game
- they play a harp and mesmerize the enemy through song and wit.
- lore is a very handy special ability
- can summon familiar
- the Blade becomes so powerful in higher levels, its almost cheating!
Bards in BGI may be interesting again with kits, though I wonder if the game will now be unbalanced? ;(
Considering Bard too (Blade ofc... Duh! )
Loved the CLERIC-MEDIC line (just saying)