So I've been thinking about what some have said here that the time span is too short for this game to be the all-new game, therefore it must be another EE. But isn't that based on an assumption that the new game is going to be a huge, epic BG-like game? What if that assumption is wrong? What if the new game is a smaller game roughly the size of SoD?
I believe that given Beamdog's size as a small company, it would be too big of a financial risk to put all of their game development eggs in one epic game basket. That's what n-Space tried to do, and there's a lesson to be learned there. Furthermore, with a single huge, epic game, you are stuck with no income during all those many months that game is in development, which a company like Beamdog cannot afford. For a Beamdog sized company, making several smaller games rather than one huge game is the more sensible and safe financial model, and this is the model they've pursued with the three EEs and SoD. But of course the downside to that has been that they're not creating anything truly new/original, which means they don't get to showcase their talent, creativity and originality as a game developer. They need to raise their standing and reputation with game buyers before they present to those buyers a huge, epic game equivalent to a Baldur's Gate.
So what's the answer? I think the new IP Beamdog is working on is a smaller game that will be the first in a series of smaller, modular games. Essentially, they will be modern-day versions of the old Gold Box series of games set in the current FR timeline and using 5e rules. You make several of these games over the course of the next few years (including for other platforms besides the PC), gain recognition as a solid game developer with interesting stories to tell, gain financial security that allows for the company to expand in size, and then you take on that huge, epic BG-esque project. That's my take on what we're likely to see.
So I've been thinking about what some have said here that the time span is too short for this game to be the all-new game, therefore it must be another EE. But isn't that based on an assumption that the new game is going to be a huge, epic BG-like game? What if that assumption is wrong? What if the new game is a smaller game roughly the size of SoD?
What if it's bigger than SoD? A lot of the newer development tools cut down the time it takes to make a game by leaps and bounds. But, see, here's the thing. You can guess all you want, but it doesn't matter until the game is released.
However, my gut tells me its PST:EE. Which would be great for many, since PST is a beloved IE game (and deserves an EE), though less so for me (never developed the taste for the setting or the game...just too friggin' weird for me lol).
It frustrates me to no end that I didn't see the thread asking for beta testers until well after the application period had expired - especially if it turns out that the project was PS:T EE.
Let's play this game: using one word, describe this incoming project.......
Okay: Clicking.
We already know this! I was thinking of something more interesting but at the same time not super revealing..... What about the name of a city we will be visiting?
Comments
I believe that given Beamdog's size as a small company, it would be too big of a financial risk to put all of their game development eggs in one epic game basket. That's what n-Space tried to do, and there's a lesson to be learned there. Furthermore, with a single huge, epic game, you are stuck with no income during all those many months that game is in development, which a company like Beamdog cannot afford. For a Beamdog sized company, making several smaller games rather than one huge game is the more sensible and safe financial model, and this is the model they've pursued with the three EEs and SoD. But of course the downside to that has been that they're not creating anything truly new/original, which means they don't get to showcase their talent, creativity and originality as a game developer. They need to raise their standing and reputation with game buyers before they present to those buyers a huge, epic game equivalent to a Baldur's Gate.
So what's the answer? I think the new IP Beamdog is working on is a smaller game that will be the first in a series of smaller, modular games. Essentially, they will be modern-day versions of the old Gold Box series of games set in the current FR timeline and using 5e rules. You make several of these games over the course of the next few years (including for other platforms besides the PC), gain recognition as a solid game developer with interesting stories to tell, gain financial security that allows for the company to expand in size, and then you take on that huge, epic BG-esque project. That's my take on what we're likely to see.
However, my gut tells me its PST:EE. Which would be great for many, since PST is a beloved IE game (and deserves an EE), though less so for me (never developed the taste for the setting or the game...just too friggin' weird for me lol).
I mean, we are TOO curious...... Let's play this game: using one word, describe this incoming project.......
It frustrates me to no end that I didn't see the thread asking for beta testers until well after the application period had expired - especially if it turns out that the project was PS:T EE.
Same with something like Neverwinter.