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All you wanted to know about the next Beamdog's project

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  • VallmyrVallmyr Member, Mobile Tester Posts: 2,459
    that's a good question, maybe it will be an available race in Tomb of Annihilation like how Genasi were introduced in Princes of the Apocalypse?
  • VallmyrVallmyr Member, Mobile Tester Posts: 2,459
    btw I recognize Dragonbait form the 2e Curse of the Azure Bonds novel

    http://forgottenrealms.wikia.com/wiki/Dragonbait
  • VallmyrVallmyr Member, Mobile Tester Posts: 2,459
    Also YEAH TABAXI BARD THAT'S MY JAM! My favorite 5e race with my favorite class!
  • ShapiroKeatsDarkMageShapiroKeatsDarkMage Member Posts: 2,428
    Vallmyr said:

    Also YEAH TABAXI BARD THAT'S MY JAM! My favorite 5e race with my favorite class!

    You really like Cats and bards.
  • FardragonFardragon Member Posts: 4,511

    First time I ever heard about those two upcoming D&D games. O.o"

    While I couldn't care less about Lords of Waterdeep and its trading card like gameplay. Tales from Candlekeep looks at least like an interesting game. What with its main setting being based in Chult and having playable Saurial, Tabaxi and Aaracokra NPC's. Only downsides I saw was that it doesn't seem to let players create their own protagonist. As well probably being not faithful to the ruleset. Still looks better than Dragonshard though.

    I have Lords of Waterdeep on my phone. It's not a bad board game conversion. It uses cards, but it's not a "trading card game".
  • KamigoroshiKamigoroshi Member Posts: 5,870
    Fardragon said:

    I have Lords of Waterdeep on my phone. It's not a bad board game conversion. It uses cards, but it's not a "trading card game".

    Meh, never saw the appeal of card games. Playing cards, trading cards, or otherwise. All I saw on the steam page was gameplay involving cards and I was out.
  • _Luke__Luke_ Member, Mobile Tester Posts: 1,535
    edited September 2017
    @deltago Excuse me, who's @Bengoshi :D ?
  • FardragonFardragon Member Posts: 4,511

    Fardragon said:

    I have Lords of Waterdeep on my phone. It's not a bad board game conversion. It uses cards, but it's not a "trading card game".

    Meh, never saw the appeal of card games. Playing cards, trading cards, or otherwise. All I saw on the steam page was gameplay involving cards and I was out.
    It's not a card game. It's a board game which uses cards.

    And dice.

    Lots of dice.
  • KamigoroshiKamigoroshi Member Posts: 5,870
    Fardragon said:

    It's not a card game. It's a board game which uses cards.

    And dice.

    Lots of dice.

    And cards.

    Lots of cards.

    All the same, I'm not interested in that title. At all.
  • FardragonFardragon Member Posts: 4,511

    Fardragon said:

    It's not a card game. It's a board game which uses cards.

    And dice.

    Lots of dice.

    And cards.

    Lots of cards.

    All the same, I'm not interested in that title. At all.
    Would you call Cluedo a card game?


    The cards are simply a way of generating randomised quests/adventures/crisis which the players, as one of the Lords, must resolve by allocating enough of the right class of adventurer too.
  • kanisathakanisatha Member Posts: 1,308
    Re. Lords of Waterdeep, very long-time D&D playing friends of mine who play the tabletop board game version tell me the digital adaptation is extremely good. I too, like @Kamigoroshi, usually automatically say no to card games, but in this case I might make an exception. We'll see.

    Tales from Candlekeep, however, definitely looks promising. There was an interview I found online where a dev says they're launching the game system using the Tomb of Annihilation module, but expect to add other 5e modules later on as expansions. Also, they will launch exclusively as single-player, but they expect to expand to multiplayer/co-op later on.
  • FardragonFardragon Member Posts: 4,511
    Yes, I assumed the "Tales from Candlekeep" title was intended to cover multiple modules. It looks like a turn based Diablo. Which may not be a bad thing.
  • JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 22,754
    edited September 2017
    Luke93 said:

    @deltago Excuse me, who's @Bengoshi :D ?

    A previous incarnation of someone.


    BTW, if you, folks, want to discuss Tales from Candlekeep, I can transfer your comments to an appropriate thread. Yay or Nay?
    Post edited by JuliusBorisov on
  • kanisathakanisatha Member Posts: 1,308

    Luke93 said:

    @deltago Excuse me, who's @Bengoshi :D ?

    A previous incarnation of someone.


    BTW, if you, folks, want to discuss Tales from Candlekeep, I can transfer your comments to an appropriate thread. Yay or Nay?
    I don't know if there's going to be a lot of discussion beyond what's already been discussed, but I would be ok with it.

    @JuliusBorisov, ever since the D&D editions discussion was split from this thread, the thread title doesn't become bolded when new comments are added and it doesn't have that "x new" in yellow. What gives?
  • kanisathakanisatha Member Posts: 1,308
    Fardragon said:

    Yes, I assumed the "Tales from Candlekeep" title was intended to cover multiple modules. It looks like a turn based Diablo. Which may not be a bad thing.

    Yeah, so we now have digital D&D games that are: procedural turn-based short modules; resource-management boardgame with card play; idle clicker; and open-world multiplayer online. Seems like what's missing in the current D&D stable of games is the traditional story-rich party-based RPG. :wink:
  • JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 22,754
    kanisatha said:


    @JuliusBorisov, ever since the D&D editions discussion was split from this thread, the thread title doesn't become bolded when new comments are added and it doesn't have that "x new" in yellow. What gives?

    Must be a glitch. It shows new comments for me.
  • ShapiroKeatsDarkMageShapiroKeatsDarkMage Member Posts: 2,428
    kanisatha said:

    Fardragon said:

    Yes, I assumed the "Tales from Candlekeep" title was intended to cover multiple modules. It looks like a turn based Diablo. Which may not be a bad thing.

    Yeah, so we now have digital D&D games that are: procedural turn-based short modules; resource-management boardgame with card play; idle clicker; and open-world multiplayer online. Seems like what's missing in the current D&D stable of games is the traditional story-rich party-based RPG. :wink:
    D&D meets Divinity original Sin.
  • BillyYankBillyYank Member Posts: 2,768

    kanisatha said:


    @JuliusBorisov, ever since the D&D editions discussion was split from this thread, the thread title doesn't become bolded when new comments are added and it doesn't have that "x new" in yellow. What gives?

    Must be a glitch. It shows new comments for me.
    It's happening for me too.
  • kanisathakanisatha Member Posts: 1,308
    BillyYank said:

    kanisatha said:


    @JuliusBorisov, ever since the D&D editions discussion was split from this thread, the thread title doesn't become bolded when new comments are added and it doesn't have that "x new" in yellow. What gives?

    Must be a glitch. It shows new comments for me.
    It's happening for me too.
    Really good to know I'm not the only one for whom this is happening. It's very annoying and frustrating as I have no idea what I can do to fix it. All other threads are working fine; it's happening only with this thread.
  • BillyYankBillyYank Member Posts: 2,768
    I tried a "Shift-refresh" just to make sure it wasn't a caching problem.


  • JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 22,754
    Most likely it's because the comments were split (and there were many of those, about 1.5 pages), but the site still thinks this discussion has 51 pages with comments, and we still haven't reached the amount of comments the thread had had before the separation happened.
  • kanisathakanisatha Member Posts: 1,308

    Most likely it's because the comments were split (and there were many of those, about 1.5 pages), but the site still thinks this discussion has 51 pages with comments, and we still haven't reached the amount of comments the thread had had before the separation happened.

    Oh, this is a very good hypothesis. Let's wait and see, then. Thanks!
  • DoubledimasDoubledimas Member, Mobile Tester Posts: 1,286
    Looks like IWD2:EE is off the table. Unless Trent is pulling up a smoke screen.
  • rapsam2003rapsam2003 Member Posts: 1,636
    edited September 2017

    Looks like IWD2:EE is off the table. Unless Trent is pulling up a smoke screen.

    I don't think that's his style, really.

    Also, Beamdog can't afford to reverse engineer such an extensive game, I suspect.

  • DoubledimasDoubledimas Member, Mobile Tester Posts: 1,286
    edited September 2017

    Looks like IWD2:EE is off the table. Unless Trent is pulling up a smoke screen.

    I don't think that's his style, really.

    Also, Beamdog can't afford to reverse engineer such an extensive game, I suspect.

    My guess as well, so I would also guess it's definitely a no-no. On reverse engineering (the question was: "Can you turn to the community to reverse engineer it for you?"):
  • gugulug5000gugulug5000 Member Posts: 248
    That's too bad about IDII, I was really hoping they would find the source code. Guess it's time to move on, though I hope they keep an eye open for the source code still. If IDII is out of the picture, then I hope they go with Neverwinter Nights EE next, though I would also love to see other Forgotten Realms games done like the Dark Alliance games and Demon Stone. It would be great to play polished versions of any of those.

    It would be kind of awesome though if the community were able to get a volunteer project going to reverse engineer IDII for Beamdog. Probably won't happen, but one can dream.
  • rapsam2003rapsam2003 Member Posts: 1,636

    I hope they go with Neverwinter Nights EE next, though I would also love to see other Forgotten Realms games done like the Dark Alliance games and Demon Stone. It would be great to play polished versions of any of those.

    I actually really, really don't want any of these. I loved Neverwinter Nights 1 & 2 (I still play both), I'd rather Beamdog give us a new game. And I actually hope it's not a D&D game. OR, at the least, not a Forgotten Realms game.

  • gugulug5000gugulug5000 Member Posts: 248

    I actually really, really don't want any of these. I loved Neverwinter Nights 1 & 2 (I still play both), I'd rather Beamdog give us a new game. And I actually hope it's not a D&D game. OR, at the least, not a Forgotten Realms game.

    Interesting, I do agree that a new game would be nice, and I feel like a new game is obviously in the works, but I was just more remarking on the next enhanced title I would like. I also enjoyed NWN1, but NWN2 failed to suck me in. I'd probably give it a go again if it were enhanced. Due to the fact that NWN1 has a great toolset, I feel like it is a great candidate to expand upon and enhance, as any new features could then be used by modders/DMs in their campaigns as well. Plus, NWN just feels like content could continuously be added.

    Dark Alliance and Demon Stone to me are unlikely candidates, mostly due to the fact that the games are very, very different from the Infinity Engine games, but they feel like good options if Beamdog were to want to branch out on types of games, while still maintaining some connection to the games they've already done.

    I would not be opposed to them doing an EE of a non D&D, non Forgotten Realms game, but it seems far less likely. If Beamdog were legally able to do any game in existence as an EE, then my vote would go to either the Legacy of Kain games (particularly Blood Omen 1 and Soul Reaver 1), or to the last two Monkey Island games that never got enhanced after Disney bought out LucasArts. Rumor has it that SquareEnix is trying to bring back the Legacy of Kain games, maybe Beamdog would even have a shot at getting the rights to work on those ones.
  • rapsam2003rapsam2003 Member Posts: 1,636

    I would not be opposed to them doing an EE of a non D&D, non Forgotten Realms game, but it seems far less likely.

    I was NOT talking about an EE game. I was referring to a totally new game, an original creation made by Beamdog.

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