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[MOD] Golem Construction for Spellcasters

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  • Necromanx2Necromanx2 Member Posts: 1,246
    edited April 2018
    But she should be able to build greater Iron golem at her level.

    EDIT: I have all the components for a greater iron golem, but Ninde won't build it.
  • argent77argent77 Member Posts: 3,496
    A greater iron golem requires several iron bars and a scroll of Cloudkill. Maybe you're still missing the spell scroll.
  • Necromanx2Necromanx2 Member Posts: 1,246
    Grrrrr!! What an idiot I am! I was confusing components for a stone golem and an iron golem. Sorry about that.
  • FlashburnFlashburn Member Posts: 1,847
    I finished the maze beneath Nyalee's temple, but I cannot rest or save after clearing it out. Any advice?
  • argent77argent77 Member Posts: 3,496
    edited May 2018
    @Flashburn Yeah, the underground cave seems to be prone to cause issues now and then. I couldn't find a pattern yet. Maybe it's a timing issue. I'll see if I can improve the situation somewhat in one of the next releases.

    Afaik, you can break out of this situation by a save & reload operation. To save you can either travel to another map and reload the generated auto-save. Or you can use the debug console with the command:
    C:Eval('SaveGame(4)')
    to make a ToB quick-save. Use '3' to make a ToB auto-save instead.
  • southfla79southfla79 Member Posts: 214
    BG2 install. lots of mods prior to this one. Weidu in spoilers, debug attached. Keep getting a parse error. I've installed it prior with pretty much the same mod selection so not sure what's causing the issue.

    // Log of Currently Installed WeiDU Mods
    // The top of the file is the 'oldest' mod
    // ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]
    ~SETUP-WEIDU.TP2~ #0 #0 // 24600
    ~A7-BANTERACCELERATOR/SETUP-A7-BANTERACCELERATOR.TP2~ #0 #20 // Banter Accelerator -> Frequency: 40 seconds, Probability: 10% (default): 1.3
    ~ROTERROR/SETUP-ROTERROR.TP2~ #0 #0 // Region Of Terror, v3.1 EE: v3.1 EE
    ~DRUIDGROVEMAKEOVER/SETUP-DRUIDGROVEMAKEOVER.TP2~ #0 #0 // Druid Grove Area Visual Makeover
    ~TOA/SETUP-TOA.TP2~ #1 #1 // Tales of Anegh (Weidu): v2.6
    ~TOA/SETUP-TOA.TP2~ #1 #2 // Remove Sounds: v2.6
    ~TOA/SETUP-TOA.TP2~ #1 #20 // AREA Balancing: v2.6
    ~TOA/SETUP-TOA.TP2~ #1 #30 // Dialog & Script Balancing: v2.6
    ~TOA/SETUP-TOA.TP2~ #1 #40 // Stores Balancing: v2.6
    ~TOA/SETUP-TOA.TP2~ #1 #50 // Item Balancing: v2.6
    ~TDDZ/SETUP-TDDZ.TP2~ #0 #0 // TDD - Core: v1.2.5
    ~TDDZ/SETUP-TDDZ.TP2~ #0 #1 // TDD - Trollford: v1.2.5
    ~TDDZ/SETUP-TDDZ.TP2~ #0 #2 // TDD - Eshpurta: v1.2.5
    ~TDDZ/SETUP-TDDZ.TP2~ #0 #3 // TDD - Purskal: v1.2.5
    ~TDDZ/SETUP-TDDZ.TP2~ #0 #4 // TDD - Riatavin: v1.2.5
    ~TDDZ/SETUP-TDDZ.TP2~ #0 #5 // TDD - Onset of the Darkest Day: v1.2.5
    ~TDDZ/SETUP-TDDZ.TP2~ #0 #6 // TDD - Robilard: v1.2.5
    ~SOS/SETUP-SOS.TP2~ #0 #0 // Shadows Over Soubar: 1.14
    ~CTBEE/SETUP-CTBEE.TP2~ #0 #0 // Check The Bodies EET: 2.2
    ~CTBEE/SETUP-CTBEE.TP2~ #0 #1 // Candlekeep Chores, v2.2: 2.2
    ~CTBEE/SETUP-CTBEE.TP2~ #0 #2 // Check the Bodies Fast Forward, v2.2 (for CtB v2.2 or later): 2.2
    ~ASCENSION/SETUP-ASCENSION.TP2~ #0 #0 // Ascension Core (requires ToB): v1.51 BETA BWP 20170519
    ~ASCENSION/SETUP-ASCENSION.TP2~ #0 #1 // Tougher Abazigal (optional, requires ToB): v1.51 BETA BWP 20170519
    ~ASCENSION/SETUP-ASCENSION.TP2~ #0 #2 // Original Tougher Demogorgon (optional, requires ToB): v1.51 BETA BWP 20170519
    ~ASCENSION/SETUP-ASCENSION.TP2~ #0 #3 // Tougher Gromnir (optional, requires ToB): v1.51 BETA BWP 20170519
    ~ASCENSION/SETUP-ASCENSION.TP2~ #0 #4 // Tougher Illasera (optional, requires ToB): v1.51 BETA BWP 20170519
    ~ASCENSION/SETUP-ASCENSION.TP2~ #0 #5 // Tougher Yaga-Shura (optional, requires ToB): v1.51 BETA BWP 20170519
    ~ASCENSION/SETUP-ASCENSION.TP2~ #0 #103 // Restored Bhaalspawn Powers by David Gaider: v1.51 BETA BWP 20170519
    ~ASCENSION/SETUP-ASCENSION.TP2~ #0 #104 // Extended Epilogues for Bioware NPCs by shawne: v1.51 BETA BWP 20170519
    ~ASCENSION/SETUP-ASCENSION.TP2~ #0 #105 // Extended Epilogues for Beamdog NPCs by shawne: v1.51 BETA BWP 20170519
    ~C#SB_SILBER/SETUP-C#SB_SILBER.TP2~ #0 #0 // Adalon's Blood - Modification for BGII by Gandalf the white: 14
    ~TOD/SETUP-TOD.TP2~ #0 #0 // Tower Of Deception Mod (Requires Throne Of Bhaal): v4.0.1
    ~TOD/SETUP-TOD.TP2~ #0 #1 // Improved Astral Shard Guardian: v4.0.1
    ~TOD/SETUP-TOD.TP2~ #0 #2 // Encounter with Ustrain: v4.0.1
    ~DC/SETUP-DC.TP2~ #0 #0 // Dungeon Crawl: v10.0
    ~ASSASSINATIONS/SETUP-ASSASSINATIONS.TP2~ #0 #0 // Assassinations mod for Baldur's Gate II: v11
    ~EETGBTHFKP/EETGBTHFKP.TP2~ #0 #0 // Expanded Thief Stronghold: 2.21
    ~BACKBRYNNLAW/SETUP-BACKBRYNNLAW.TP2~ #0 #0 // Back to Brynnlaw mod for Baldur's Gate II: v5 BWP Fix
    ~SELLSWORDS/SETUP-SELLSWORDS.TP2~ #0 #0 // The Sellswords mod for Baldur's Gate II: v5.1
    ~REUNION/SETUP-REUNION.TP2~ #0 #0 // The Reunion mod for Baldur's Gate II: v2 BWP Fix
    ~TOTDG/SETUP-TOTDG.TP2~ #0 #0 // Colours of Infinity: Tales of the Deep Gardens -> Yes, but don't patch the existing save games: 12.4
    ~INNERSHADE/SETUP-INNERSHADE.TP2~ #0 #0 // Colours of Infinity: Innershade -> Yes, but don't patch the existing save games: 9.5
    ~WHITEQUEEN/WHITEQUEEN.TP2~ #0 #0 // Colours of Infinity - The White Queen -> Yes, but don't patch the existing save games: 6.6
    ~SOUTHERNEDGE/SOUTHERNEDGE.TP2~ #0 #0 // Southern Edge: the new district of Athkatla -> Yes, but don't patch the existing save games: 2.10
    ~ISNF/ISNF.TP2~ #0 #0 // Colours of Infinity: I Shall Never Forget: 5.6
    ~EILISTRAEE/SETUP-EILISTRAEE.TP2~ #0 #0 // Eilistraee's Song -> Yes, but don't patch the existing save games: 6.6
    ~FISHINGFORTROUBLE/FISHINGFORTROUBLE.TP2~ #0 #0 // Core Files: Fishing for Trouble by Yovaneth: 3.2.1
    ~FISHINGFORTROUBLE/FISHINGFORTROUBLE.TP2~ #0 #1 // Optional: Add portraits for 63 major NPCs in Fishing for Trouble: 3.2.1
    ~AJOCMOD/SETUP-AJOCMOD.TP2~ #0 #0 // AjocMod Weidu: v1.7
    ~SETUP-AZENMOD.TP2~ #0 #0 // Azengaard Tactical Encounter (erebusant's revamp): v5 BWP Trim + Fix
    ~SETUP-AZENMOD.TP2~ #0 #1 // Enhanced Trademeet Crypt: v5 BWP Trim + Fix
    ~SETUP-AZENMOD.TP2~ #0 #2 // Enhanced Chateau Irenicus: v5 BWP Trim + Fix
    ~SETUP-COM_ENCOUNTERS.TP2~ #0 #0 // Chosen of Mystra's Encounters (Requires Throne of Bhaal): v1.10_charsets BWP Fix
    ~SETUP-COM_ENCOUNTERS.TP2~ #0 #1 // Would you like to install improved druid encounters?: v1.10_charsets BWP Fix
    ~SETUP-COM_ENCOUNTERS.TP2~ #0 #2 // Would you like to install improved Shagbag encounters?: v1.10_charsets BWP Fix
    ~SETUP-BOM.TP2~ #0 #0 // Boards of Magick item pack!
    ~FR_ROV/SETUP-FR_ROV.TP2~ #0 #0 // Freedom's Reign (SoA or ToB): v8 BWP fix
    ~ITEMUPGRADE/SETUP-ITEMUPGRADE.TP2~ #0 #0 // Shadows Of Amn Item Upgrades -> Original Version (new upgrades in a list): v43
    ~ITEMUPGRADE/SETUP-ITEMUPGRADE.TP2~ #0 #1 // Throne Of Bhaal Item Upgrades -> Original Version (new upgrades in a list): v43
    ~ITEMUPGRADE/SETUP-ITEMUPGRADE.TP2~ #0 #12 // Install supplemental Cespenar audio for Item Upgrade: v43
    ~SWORDAP/SETUP-SWORDAP.TP2~ #0 #0 // Improved Haer'Dalis' swords (special for Kania): v2 BWP Fix
    ~SETUP-BG2EEAR.TP2~ #0 #0 // TeamBG's Armors for BG:EE, BGT and TuTu Version 1.05: v1.02 BWP Fix
    ~SETUP-BG2EEW.TP2~ #0 #0 // TeamBG's Weapons Pack for BG2:EE Version 1.01
    ~MSFM/MSFM.TP2~ #0 #2 // Add Staff of Wizardry: v1.55
    ~MSFM/MSFM.TP2~ #0 #3 // Add custom inventory animation to the Staff of Wizardry: v1.55
    ~MSFM/MSFM.TP2~ #0 #7 // Add ranged attack and a tweak to the Staff of the Magi -> Add ranged attack + replace invisibility with immunity to time stop: v1.55
    ~MSFM/MSFM.TP2~ #0 #10 // Add circlets: v1.55
    ~MSFM/MSFM.TP2~ #0 #12 // Add Wizard's Hat: v1.55
    ~MSFM/MSFM.TP2~ #0 #13 // Add Wand Case: v1.55
    ~MSFM/MSFM.TP2~ #0 #15 // Add robe tweaks -> Add robes with original colorsets: v1.55
    ~MSFM/MSFM.TP2~ #0 #18 // Add Customizable Familiars: v1.55
    ~MSFM/MSFM.TP2~ #0 #20 // Add Custom Names for Familiar (this option will override preset names) -> Add Two Names: v1.55
    ~MSFM/MSFM.TP2~ #0 #22 // Add Familiars for NPC Mages: v1.55
    ~MSFM/MSFM.TP2~ #0 #23 // Add Resized Skull Animation: v1.55
    ~STUFFOFTHEMAGI/SETUP-STUFFOFTHEMAGI.TP2~ #0 #0 // Stuff of the Magi: v4 BWP Fix
    ~AMBER_EET/SETUP-AMBER_EET.TP2~ #0 #0 // Amber the NPC MOD for BG2EE and EET: v5.01
    ~AMBER_EET/SETUP-AMBER_EET.TP2~ #0 #1 // Amber ToB New Content (English Only): v5.01
    ~AJANTISBG2/SETUP-AJANTISBG2.TP2~ #1 #0 // Sir Ajantis NPC for BGII: 15.6 beta
    ~AJANTISBG2/SETUP-AJANTISBG2.TP2~ #1 #1 // Install the unique BG(II):EE BAM for Ajantis' Family Shield: 15.6 beta
    ~AJANTISBG2/SETUP-AJANTISBG2.TP2~ #1 #2 // Install crossmod for Sir Ajantis for BGII: 15.6 beta
    ~KIVAN/SETUP-KIVAN.TP2~ #0 #100 // Kivan of Shilmista: v15 BWP Fix
    ~KIVAN/SETUP-KIVAN.TP2~ #0 #201 // Change Deheriana's Class from Fighter/Mage/Cleric to: -> Specialist-Mage, Enchanter: v15 BWP Fix
    ~FADE/SETUP-FADE.TP2~ #0 #0 // Fade: An NPC for Baldur's Gate II: SoA and ToB: 5.1
    ~FADE/SETUP-FADE.TP2~ #0 #2 // Fade EE: give Fade Shadowdancer kit: 5.1
    ~SETUP-KINDREK.TP2~ #0 #0 // Kindrek v2.5 (BG2:SoA & TOB NPC) created by nethrin: v2.7_charsets
    ~XAN/SETUP-XAN.TP2~ #0 #0 // Xan NPC MOD for Baldur's Gate II: v15
    ~XAN/SETUP-XAN.TP2~ #0 #1 // Install alternate class for Xan? -> Change Xan's class to Fighter/Mage: v15
    ~YASRAENA/SETUP-YASRAENA.TP2~ #0 #0 // Yasraena (BG2:SoA & TOB NPC) created by nethrin & Sillara of the Tamari: v16_charsets
    ~AURENASEPH/SETUP-AURENASEPH.TP2~ #0 #0 // Auren Aseph for BG2:ToB: v8 BWP FIX
    ~SAERILETH/SETUP-SAERILETH.TP2~ #0 #0 // Saerileth Romance Mod (BG2:SoA & TOB NPC) created by nethrin and Sillara: v20
    ~ADRIAN/SETUP-ADRIAN.TP2~ #0 #0 // Adrian for BGII: v4.2
    ~ADRIAN/SETUP-ADRIAN.TP2~ #0 #1 // Install optional soundset for Adrian? -> Phaelin's soundset: v4.2
    ~ADRIAN/SETUP-ADRIAN.TP2~ #0 #5 // Crossmod Content: v4.2
    ~ARATH/ARATH.TP2~ #0 #0 // Arath NPC for BGII: SoA & ToB: v3
    ~FOUNDLING/FOUNDLING.TP2~ #0 #0 // Foundling: Between the Shades -> Yes, but don't patch the existing save games: 4.0
    ~DEARNISE/SETUP-DEARNISE.TP2~ #0 #0 // de'Arnise Romance for Baldur's Gate II: v6
    ~CHLOE/CHLOE.TP2~ #0 #0 // Chloe for EET (Original Contents): v1.6 EE
    ~CHLOE/CHLOE.TP2~ #0 #1 // Chloe EET (Extended contents - ATTENTION ONLY ENGLISH): v1.6 EE
    ~BANTERPACK/SETUP-BANTERPACK.TP2~ #0 #0 // Pocket Plane Banter Pack for BG2: Shadows of Amn: v16
    ~BANTERPACK/SETUP-BANTERPACK.TP2~ #0 #1 // Install SOA Banter Accelerator script? (Increases the frequency of interparty banter): v16
    ~BANTERPACK/SETUP-BANTERPACK.TP2~ #0 #2 // Pocket Plane Banter Pack for BG2: Throne of Bhaal: v16
    ~BANTERPACK/SETUP-BANTERPACK.TP2~ #0 #3 // Install TOB Banter Accelerator script? (Increases the frequency of interparty banter): v16
    ~IEPBANTERS/SETUP-IEPBANTERS.TP2~ #0 #0 // Extended NPC-NPC Interaction SoA: V5.4
    ~IEPBANTERS/SETUP-IEPBANTERS.TP2~ #0 #1 // Extended Minsc/Aerie Interaction ToB: V5.4
    ~IEPBANTERS/SETUP-IEPBANTERS.TP2~ #0 #2 // Imoen "Retrospection" dialogue for BGII: ToB: V5.4
    ~IEPBANTERS/SETUP-IEPBANTERS.TP2~ #0 #3 // Wake-Up dialogue for Anomen Romance (By David Gaider with additions from Kulyok): V5.4
    ~IEPBANTERS/SETUP-IEPBANTERS.TP2~ #0 #4 // NPC Conflict Revisions: V5.4
    ~IEPBANTERS/SETUP-IEPBANTERS.TP2~ #0 #5 // Restored Aerie/Jaheira/Anomen interjection in Underdark: V5.4
    ~VICONIA/SETUP-VICONIA.TP2~ #0 #0 // Viconia Friendship: v4.3
    ~MAZZY/SETUP-MAZZY.TP2~ #0 #0 // Mazzy Friendship: v3.2
    ~YOSHIMO/YOSHIMO.TP2~ #0 #0 // Yoshimo Friendship Mod for BGII: SoA: 4.3
    ~DORN/SETUP-DORN.TP2~ #0 #0 // Dorn expanded romance by trinit: v3.0
    ~TSUJATHA/SETUP-TSUJATHA.TP2~ #0 #0 // Tsujatha (BG2:SoA NPC) created by Sillara of the Tamari: v15_charsets BWP Fix
    ~CORAN/SETUP-CORAN.TP2~ #0 #0 // Coran NPC MOD for Baldur's Gate II: v5.1
    ~CORAN/SETUP-CORAN.TP2~ #0 #1 // Delete old Coran from the Forest of Tethyr (RECOMMENDED): v5.1
    ~LAVALYGAR/LAVALYGAR.TP2~ #0 #0 // LaValygar - new talks with Valygar Corthala
    ~SAREVOKFRIENDSHIP/SAREVOKFRIENDSHIP.TP2~ #0 #0 // Sarevok Friendship for BGII: ToB: 2.3
    ~BRANWEN/SETUP-BRANWEN.TP2~ #0 #0 // Branwen BG2 NPC mod for players and modders: v3 BWP Fix
    ~QUAYLE/SETUP-QUAYLE.TP2~ #0 #0 // Quayle ReDone for Baldur's Gate 2: v1 BWP Fix
    ~SETUP-WINGS.TP2~ #0 #0 // Wings for BG2:EE
    ~SETUP-WINGS.TP2~ #0 #1 // Restore missing banters?
    ~SETUP-WINGS.TP2~ #0 #2 // Remove conflict with Hexxat?
    ~LUCY/SETUP-LUCY.TP2~ #0 #0 // Lucy the Wyvern: v4 BWP Fix
    ~SETUP-SLANDOR.TP2~ #1 #0 // The Minotaur and Lilacor: 1.6 BWP Fix
    ~ARESTORATIONP/SETUP-ARESTORATIONP.TP2~ #1 #0 // Restored Locations: v8.2.8 BWP Fix
    ~ARESTORATIONP/SETUP-ARESTORATIONP.TP2~ #1 #1 // Restored Characters and Dialogs: v8.2.8 BWP Fix
    ~ARESTORATIONP/SETUP-ARESTORATIONP.TP2~ #1 #2 // Restored Sounds: v8.2.8 BWP Fix
    ~ARESTORATIONP/SETUP-ARESTORATIONP.TP2~ #1 #3 // Restored Items: v8.2.8 BWP Fix
    ~ARESTORATIONP/SETUP-ARESTORATIONP.TP2~ #1 #4 // Restored Wish Options: v8.2.8 BWP Fix
    ~ARESTORATIONP/SETUP-ARESTORATIONP.TP2~ #1 #5 // Restored XP for Minor Things: v8.2.8 BWP Fix
    ~ARESTORATIONP/SETUP-ARESTORATIONP.TP2~ #1 #6 // Lich Deril: v8.2.8 BWP Fix
    ~ARESTORATIONP/SETUP-ARESTORATIONP.TP2~ #1 #8 // Minor Restorations: v8.2.8 BWP Fix
    ~ARESTORATIONP/SETUP-ARESTORATIONP.TP2~ #1 #11 // Restored Final Slayer Dream: v8.2.8 BWP Fix
    ~ARESTORATIONP/SETUP-ARESTORATIONP.TP2~ #1 #12 // Alternate Slayer Change: v8.2.8 BWP Fix
    ~ARESTORATIONP/SETUP-ARESTORATIONP.TP2~ #1 #13 // Restored Waukeen's Promenade Cutscene: v8.2.8 BWP Fix
    ~TASHIA/SETUP-TASHIA.TP2~ #0 #0 // Tashia NPC Mod -> Full version (ToB required): v1.4 BWP Fix 2
    ~TASHIA/SETUP-TASHIA.TP2~ #0 #2 // Tashia Add-on Pack by Bri and Lord Ernie (English only, Tashia ToB Required) -> Action Style dialogues: v1.4 BWP Fix 2
    ~SETUP-SOLAUFEIN.TP2~ #0 #0 // Solaufein Romance for Baldur's Gate II (SoA & ToB)
    ~KELSEY.TP2~ #0 #0 // Kelsey: v4 BWP Fix
    ~SETUP-KETO.TP2~ #0 #0 // Keto-SOA NPC V2: v4 BWP Fix
    ~SETUP-KETO.TP2~ #0 #1 // Keto/Kelsey Interaction (Requires Kelsey-SOA): v4 BWP Fix
    ~NATHANIEL/SETUP-NATHANIEL.TP2~ #0 #0 // Nathaniel NPC Mod for BGII: v4.3
    ~NATHANIEL/SETUP-NATHANIEL.TP2~ #0 #1 // Choose a portrait for Nathaniel -> Default portrait by Feuille: v4.3
    ~NATHANIEL/SETUP-NATHANIEL.TP2~ #0 #4 // Solaufein Conflict: v4.3
    ~NATHANIEL/SETUP-NATHANIEL.TP2~ #0 #5 // Kelsey Content: v4.3
    ~NPCFLIRT/SETUP-NPCFLIRT.TP2~ #0 #0 // Aerie Flirt Pack For SOA: v1.04
    ~NPCFLIRT/SETUP-NPCFLIRT.TP2~ #0 #1 // Aerie/Solaufein Romance Conflict For SOA (Solaufein V60 or greater recommended): v1.04
    ~NPCFLIRT/SETUP-NPCFLIRT.TP2~ #0 #2 // Aerie Flirt Pack For TOB: v1.04
    ~NPCFLIRT/SETUP-NPCFLIRT.TP2~ #0 #3 // Aerie/Solaufein Romance Conflict For TOB (Solaufein V60 or greater recommended): v1.04
    ~NPCFLIRT/SETUP-NPCFLIRT.TP2~ #0 #4 // Jaheira Flirt Pack for SOA: v1.04
    ~NPCFLIRT/SETUP-NPCFLIRT.TP2~ #0 #5 // Jaheira/Solaufein Romance Conflict For SOA (Solaufein V60 or greater recommended): v1.04
    ~NPCFLIRT/SETUP-NPCFLIRT.TP2~ #0 #6 // Jaheira Flirt Pack for TOB: v1.04
    ~NPCFLIRT/SETUP-NPCFLIRT.TP2~ #0 #7 // Jaheira/Solaufein Romance Conflict For TOB (Solaufein V60 or greater recommended): v1.04
    ~NPCFLIRT/SETUP-NPCFLIRT.TP2~ #0 #8 // Viconia Flirt Pack for SOA: v1.04
    ~NPCFLIRT/SETUP-NPCFLIRT.TP2~ #0 #9 // Viconia/Solaufein Romance Conflict For SOA (Solaufein V60 or greater recommended): v1.04
    ~NPCFLIRT/SETUP-NPCFLIRT.TP2~ #0 #10 // Viconia Flirt Pack for TOB: v1.04
    ~NPCFLIRT/SETUP-NPCFLIRT.TP2~ #0 #11 // Viconia/Solaufein Romance Conflict For TOB (Solaufein V60 or greater recommended): v1.04
    ~NPCFLIRT/SETUP-NPCFLIRT.TP2~ #0 #12 // Anomen Flirt Pack for SOA: v1.04
    ~NPCFLIRT/SETUP-NPCFLIRT.TP2~ #0 #13 // Anomen/Solaufein Romance Conflict For SOA (Solaufein V60 or greater recommended): v1.04
    ~NPCFLIRT/SETUP-NPCFLIRT.TP2~ #0 #14 // Anomen Flirt Pack for TOB: v1.04
    ~NPCFLIRT/SETUP-NPCFLIRT.TP2~ #0 #15 // Anomen/Solaufein Romance Conflict For TOB (Solaufein V60 or greater recommended): v1.04
    ~UB/UB.TP2~ #0 #0 // The Kidnapping of Boo by Cliffette: v27beta
    ~UB/UB.TP2~ #0 #1 // The Suna Seni/Valygar Relationship: v27beta
    ~UB/UB.TP2~ #0 #2 // Kalah and What He Was Promised: v27beta
    ~UB/UB.TP2~ #0 #4 // Gorje Hilldark and the Extended Illithium Quest: v27beta
    ~UB/UB.TP2~ #0 #5 // The Pai'Na/Spider's Bane Quest: v27beta
    ~UB/UB.TP2~ #0 #6 // Restored Crooked Crane Inn: v27beta
    ~UB/UB.TP2~ #0 #7 // Restored Encounters: v27beta
    ~UB/UB.TP2~ #0 #8 // Artemis Entreri in Bodhi's Lair: v27beta
    ~UB/UB.TP2~ #0 #9 // Corrected "Xzar's Creations": v27beta
    ~UB/UB.TP2~ #0 #10 // Restored Hell Minions, by SimDing0: v27beta
    ~UB/UB.TP2~ #0 #12 // Item Restorations: v27beta
    ~UB/UB.TP2~ #0 #15 // NPC Portrait Restorations: v27beta
    ~UB/UB.TP2~ #0 #16 // Corrected BAMs and Scripts: v27beta
    ~UB/UB.TP2~ #0 #17 // Corrected Character Names and Biographies: v27beta
    ~UB/UB.TP2~ #0 #18 // Restored Minor Dialogs: v27beta
    ~UB/UB.TP2~ #0 #21 // Throne of Bhaal Minor Restorations: v27beta
    ~ALTERNATIVES/SETUP-ALTERNATIVES.TP2~ #0 #0 // Alternatives: v13.3
    ~FADINGPROMISES/SETUP-FADINGPROMISES.TP2~ #0 #0 // Fading Promises: v8
    ~SETUP-D0QUESTPACK.TP2~ #0 #0 // General AI Improvements: v3.2 BWP Fix
    ~SETUP-D0QUESTPACK.TP2~ #0 #1 // Creature & Area Improvements -> All Creature & Area Improvements: v3.2 BWP Fix
    ~SETUP-D0QUESTPACK.TP2~ #0 #4 // Miscellaneous Enhancements -> With Additional Random Encounters: v3.2 BWP Fix
    ~SETUP-D0QUESTPACK.TP2~ #0 #7 // Extended Reynald Sequence: v3.2 BWP Fix
    ~SETUP-D0QUESTPACK.TP2~ #0 #9 // Rahul Kanakia's Potion Quest: v3.2 BWP Fix
    ~SETUP-D0QUESTPACK.TP2~ #0 #10 // Revised Hell Trials: v3.2 BWP Fix
    ~SETUP-D0QUESTPACK.TP2~ #0 #12 // Improved Oasis II -> IO2 Dialogue Enhancement Only: v3.2 BWP Fix
    ~SETUP-D0QUESTPACK.TP2~ #0 #13 // Saving Sanik In Brynnlaw: v3.2 BWP Fix
    ~SETUP-D0QUESTPACK.TP2~ #0 #14 // Burglary Of The Bookkeeper: v3.2 BWP Fix
    ~SETUP-D0QUESTPACK.TP2~ #0 #15 // New Fate For The Dryads' Acorns: v3.2 BWP Fix
    ~SETUP-D0QUESTPACK.TP2~ #0 #16 // The Tragedy Of Besamen: v3.2 BWP Fix
    ~SETUP-D0QUESTPACK.TP2~ #0 #17 // Further Slaver Involvement: v3.2 BWP Fix
    ~SETUP-D0QUESTPACK.TP2~ #0 #18 // Sending The Solamnic Knights Home: v3.2 BWP Fix
    ~SETUP-D0QUESTPACK.TP2~ #0 #20 // Reward Negotiation: v3.2 BWP Fix
    ~SETUP-D0QUESTPACK.TP2~ #0 #21 // Infernal Thievery: v3.2 BWP Fix
    ~SETUP-TURNABOUT.TP2~ #0 #0 // Ascension: Turnabout: BWP Fix
    ~WHEELS/SETUP-WHEELS.TP2~ #0 #0 // The Wheels of Prophecy: v6
    ~FAREN/SETUP-FAREN.TP2~ #0 #0 // Faren NPC for Baldur's Gate II: v3
    ~FAREN/SETUP-FAREN.TP2~ #0 #1 // Choose Faren's weapon proficiency skillset -> Martial configuration: v3
    ~FAREN/SETUP-FAREN.TP2~ #0 #3 // Adrian Content: v3
    ~FAREN/SETUP-FAREN.TP2~ #0 #4 // Ajantis Content: v3
    ~FAREN/SETUP-FAREN.TP2~ #0 #7 // Arath Content: v3
    ~FAREN/SETUP-FAREN.TP2~ #0 #8 // Auren Aseph Content: v3
    ~FAREN/SETUP-FAREN.TP2~ #0 #10 // Branwen Content: v3
    ~FAREN/SETUP-FAREN.TP2~ #0 #11 // Chloe Content (Shadows of Amn content only): v3
    ~FAREN/SETUP-FAREN.TP2~ #0 #12 // Coran Content: v3
    ~FAREN/SETUP-FAREN.TP2~ #0 #15 // de'Arnise Romance Content (Shadows of Amn content only): v3
    ~FAREN/SETUP-FAREN.TP2~ #0 #17 // Fade Content: v3
    ~FAREN/SETUP-FAREN.TP2~ #0 #21 // Kelsey Content: v3
    ~FAREN/SETUP-FAREN.TP2~ #0 #22 // Keto Content (Shadows of Amn content only): v3
    ~FAREN/SETUP-FAREN.TP2~ #0 #24 // Nathaniel Content: v3
    ~FAREN/SETUP-FAREN.TP2~ #0 #28 // Saerileth Content: v3
    ~FAREN/SETUP-FAREN.TP2~ #0 #30 // Solaufein Content: v3
    ~FAREN/SETUP-FAREN.TP2~ #0 #31 // Tashia Content: v3
    ~FAREN/SETUP-FAREN.TP2~ #0 #33 // Tsujatha Content: v3
    ~FAREN/SETUP-FAREN.TP2~ #0 #34 // Xan Content: v3
    ~FAREN/SETUP-FAREN.TP2~ #0 #36 // Yasraena Content: v3
    ~SIRENE_BG2/SIRENE_BG2.TP2~ #0 #0 // Sirene NPC for BG2:EE
    ~DJINNICOMPANION/SETUP-DJINNICOMPANION.TP2~ #0 #0 // Afaaq, the Djinni Companion -> Full Version (includes quests, banters and more): v2.5
    ~CROSSMODBG2/SETUP-CROSSMODBG2.TP2~ #0 #0 // Crossmod Banter Pack for Shadows of Amn: v15 BWP Fix
    ~CROSSMODBG2/SETUP-CROSSMODBG2.TP2~ #0 #1 // Crossmod Banter Pack for Throne of Bhaal: v15 BWP Fix
    ~CROSSMODBG2/SETUP-CROSSMODBG2.TP2~ #0 #2 // Crossmod Romance Conflicts: v15 BWP Fix
    ~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #0 // Spell Revisions: v4 Beta 14 BWP Fix
    ~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #10 // Deva and Planetar Animations: v4 Beta 14 BWP Fix
    ~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #20 // Mirror Image Fix: v4 Beta 14 BWP Fix
    ~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #50 // Remove Disabled Spells from Spell Selection Screens: v4 Beta 14 BWP Fix
    ~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #55 // Spell Deflection blocks AoE spells: v4 Beta 14 BWP Fix
    ~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #60 // Update Spellbooks of Joinable NPCs: v4 Beta 14 BWP Fix
    ~IWDIFICATION/SETUP-IWDIFICATION.TP2~ #0 #30 // IWD Arcane Spell Pack: Beta 4
    ~IWDIFICATION/SETUP-IWDIFICATION.TP2~ #0 #40 // IWD Divine Spell Pack: Beta 4
    ~ITEM_REV/ITEM_REV.TP2~ #0 #0 // Item Revisions by Demivrgvs: V4 Beta 10
    ~ITEM_REV/ITEM_REV.TP2~ #0 #1060 // Kensai Can Wear Bracers: V4 Beta 10
    ~HIDDENADVENTURE/SETUP-HIDDENADVENTURE.TP2~ #1 #0 // Lady Elgea's extended plot: beta_3
    ~HIDDENADVENTURE/SETUP-HIDDENADVENTURE.TP2~ #1 #1 // Anomen's extended plot: beta_3
    ~HIDDENADVENTURE/SETUP-HIDDENADVENTURE.TP2~ #1 #2 // Jerlia's Ore Shop: beta_3
    ~HIDDENADVENTURE/SETUP-HIDDENADVENTURE.TP2~ #1 #3 // Elven holy water in the Temple of Lathander: beta_3
    ~HIDDENADVENTURE/SETUP-HIDDENADVENTURE.TP2~ #1 #4 // Wave Blade in Treasury: beta_3
    ~HIDDENADVENTURE/SETUP-HIDDENADVENTURE.TP2~ #1 #6 // Bards can spend the night at the festival (Five Flagons): beta_3
    ~HIDDENADVENTURE/SETUP-HIDDENADVENTURE.TP2~ #1 #7 // A bard for the bard stronghold: beta_3
    ~HIDDENADVENTURE/SETUP-HIDDENADVENTURE.TP2~ #1 #8 // Silver Sword: beta_3
    ~HIDDENADVENTURE/SETUP-HIDDENADVENTURE.TP2~ #1 #9 // A Tunnel for Saradush: beta_3
    ~HIDDENADVENTURE/SETUP-HIDDENADVENTURE.TP2~ #1 #10 // Temple of Mask in Docks District: beta_3
    ~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ #0 #0 // Changes to trueclass bards and thieves, and unmodded game kits (required for other components): v6 BWP Fix
    ~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ #0 #1 // Add new bardic store and thief items: v6 BWP Fix
    ~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ #0 #2 // Install Acrobat bard kit: v6 BWP Fix
    ~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ #0 #3 // Install Chorister bard kit: v6 BWP Fix
    ~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ #0 #4 // Install Dirgesinger bard kit: v6 BWP Fix
    ~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ #0 #5 // Install Gypsy bard kit: v6 BWP Fix
    ~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ #0 #6 // Install Adventurer thief kit: v6 BWP Fix
    ~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ #0 #7 // Install Burglar thief kit: v6 BWP Fix
    ~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ #0 #8 // Install Soulknife thief kit: v6 BWP Fix
    ~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ #0 #9 // Install Sharpshooter thief kit: v6 BWP Fix
    ~RR/SETUP-RR.TP2~ #0 #0 // Proper dual-wielding implementation for Thieves and Bards: v4.92
    ~RR/SETUP-RR.TP2~ #0 #1 // Thief kit revisions: v4.92
    ~RR/SETUP-RR.TP2~ #0 #2 // Thief High Level Ability revisions: v4.92
    ~RR/SETUP-RR.TP2~ #0 #3 // Proper racial adjustments for thieving skills: v4.92
    ~RR/SETUP-RR.TP2~ #0 #4 // Bard kit revisions: v4.92
    ~RR/SETUP-RR.TP2~ #0 #5 // Bard High Level Ability revisions: v4.92
    ~RR/SETUP-RR.TP2~ #0 #6 // Proper spell progression for Bards: v4.92
    ~RR/SETUP-RR.TP2~ #0 #7 // Additional equipment for Thieves and Bards: v4.92
    ~RR/SETUP-RR.TP2~ #0 #8 // Upgradeable Equipment: v4.92
    ~TOMEANDBLOOD/SETUP-TOMEANDBLOOD.TP2~ #0 #20 // Revised Dragon Disciples: 0.8k
    ~TOMEANDBLOOD/SETUP-TOMEANDBLOOD.TP2~ #0 #30 // Sorcerer: Magus: 0.8k
    ~TOMEANDBLOOD/SETUP-TOMEANDBLOOD.TP2~ #0 #60 // Sorcerer: Favoured Soul: 0.8k
    ~TOMEANDBLOOD/SETUP-TOMEANDBLOOD.TP2~ #0 #70 // Sorcerer: Sylvan Disciple: 0.8k
    ~TOMEANDBLOOD/SETUP-TOMEANDBLOOD.TP2~ #0 #80 // Sorcerer: Revenant Disciple: 0.8k
    ~TOMEANDBLOOD/SETUP-TOMEANDBLOOD.TP2~ #0 #90 // Sorcerer: Amorphous Disciple: 0.8k
    ~TOMEANDBLOOD/SETUP-TOMEANDBLOOD.TP2~ #0 #120 // Arcane Crafting: 0.8k
    ~TOMEANDBLOOD/SETUP-TOMEANDBLOOD.TP2~ #0 #150 // Revised Specialists: 0.8k
    ~TOMEANDBLOOD/SETUP-TOMEANDBLOOD.TP2~ #0 #160 // Ability Score Bonuses: 0.8k
  • argent77argent77 Member Posts: 3,496
    @southfla79 It looks like one of the prior mods has removed an essential script trigger definition (NextTriggerObject).

    You could try the following command to find the culprit:
    weidu.exe --change-log trigger.ids
    The command should list all mod components that made changes to the game resource in question.
  • southfla79southfla79 Member Posts: 214
    total noob question....how would i go about doing that?
  • southfla79southfla79 Member Posts: 214
    Disregard last.....figured it out. Two mods edited trigger.ids, Nathaniel and the Solaufein romance mod. Did a clean setup, installed Nathaniel, than your mod and Shadow Magic. all was fine.

    Uninstalled the two mods. Installed soulafein then had the errors with your golemn mod and artermius shadow magic.

    Thanks for the tip with the change-log!
  • Kai05Kai05 Member Posts: 4
    Hello I am having a slight problem. hopefully you can help me :P I have learned from the books how to make clay and stone golems and I have all the ingridents but when I use the ability and click on either clay or stone golem it doesn't give me the option to make them it just says "Choose different golem type" or "cancel construction" everything installed fine and stuff so just wondering am I doing something wrong? Thanks in advance!
  • argent77argent77 Member Posts: 3,496
    @Kai05 Have you made certain that your character meets the minimum level required to build the golem type?

    Apart from that, there is currently a bug in the golem construction dialog that may prevent you from building clay golems if your character is a dual- or multiclassed cleric. I made a hotfix for this issue recently (see this post) if it applies to your problem.
  • Kai05Kai05 Member Posts: 4
    argent77 said:

    @Kai05 Have you made certain that your character meets the minimum level required to build the golem type?

    Apart from that, there is currently a bug in the golem construction dialog that may prevent you from building clay golems if your character is a dual- or multiclassed cleric. I made a hotfix for this issue recently (see this post) if it applies to your problem.

    yeah he is a level 11 mage and 11 assassin multiclass elf. Have edited him a bit in ee keeper.
  • argent77argent77 Member Posts: 3,496
    In that case I would also suggest to install the afore-mentioned hotfix. It may fix your thief/mage multiclass combination as well. Simpy install it on top of your current mod installation.
  • Kai05Kai05 Member Posts: 4
    argent77 said:

    In that case I would also suggest to install the afore-mentioned hotfix. It may fix your thief/mage multiclass combination as well. Simpy install it on top of your current mod installation.

    Thanks a lot! it worked :)
  • Necromanx2Necromanx2 Member Posts: 1,246
    edited June 2018
    @argent77, question for you. Where can you build Magic golems? The book says it needs to be in a wild magic area.
  • argent77argent77 Member Posts: 3,496
    Yes, only wild magic areas will do. Try Watcher's Keep level 3 or the wild magic areas connected to Neera's SoA questline. (Just be careful not to enter a dead magic area in WK with a magic golem in tow. ;) )
  • _Luke__Luke_ Member, Mobile Tester Posts: 1,535
    When should you install this mod? After every mod that adds cleric, mage or bard kits, right?
  • argent77argent77 Member Posts: 3,496
    It should work either way. There are no special checks for clerics, bards, etc., except for minimum levels to build golems. Only exception is Spell Revisions, which should be installed first.
  • Necromanx2Necromanx2 Member Posts: 1,246
    @argent77, now that v2.5 is released will you be providing a new update with all enhancements? I'm currently using the dev version with the cleric fix.
  • argent77argent77 Member Posts: 3,496
    edited July 2018
    I had planned to wait for final BGEE/SoD 2.5 patch before I release a new version. But it doesn't appear to be released anytime soon. I can just as well release a new version of the mod now and possibly another version after the BGEE/SoD patch 2.5 release if necessary.
  • AedanAedan Member, Translator (NDA) Posts: 8,551
    Congratulations, glad to see our translation implemented! @Luke93
  • argent77argent77 Member Posts: 3,496
    Sorry for the delay. I should really stop relying on Beamdog when they say to release a patch soon™. ;)
  • ArthasArthas Member Posts: 1,091
    Hello,
    any chance for 'special' golems?

    Something that contains the soul of a powerful good opponent (e.g Adalon) :P or why not, a particularly powerful evil opponent.
  • argent77argent77 Member Posts: 3,496
    Golems can only be animated by elemental spirits from the Elemental Plane of Earth. The nature of these spirits is unknown. There are no other methods known to create golems. Everything else would go contrary to the lore of the D&D universe.

    Btw, the mod already allows you to create a good number of 'exotic' golem types.
  • ArthasArthas Member Posts: 1,091
    Okay, thank you. I didn't know D&D posed these limits. Sorry.
  • Necromanx2Necromanx2 Member Posts: 1,246
    @argent77, hoping to get some help. I am playing BGEE (v2.5) with the latest Golem mod. I am finding bones, bodies, and maggot bodies. I found the Doll Golem book and gave it to the one Necromancer in BG. I cannot fine the cursed poison or the book for the bone doll. So I haven't been able to build a golem and I am about to go to Candle keep to kill the Iron Throne leaders. Where can I find the items and are they suppose to come so late in the game?
  • argent77argent77 Member Posts: 3,496
    edited September 2018

    Yeah, cursed antidote potions are hard to come by. You can find them as (random) loot sometimes, or purchase some in the Potion Shop found on the map of the Flaming Fist HQ, or from Lucky Aello's Discount Store.

    The tome itself can be found

    in Durlag's Tower, on the level where you have to defeat the four dwarven warders to move on. It's in a bookshelf in the room with the three greater dopplegangers.

    Building golems is an advanced topic, only available to higher level mages. Their innate immunity to non-enchanted weapons would also give you a big advantage in the earlier parts of the game. That's why you have access to them only later, when you can enter Baldur's Gate.

  • _Luke__Luke_ Member, Mobile Tester Posts: 1,535
    edited September 2018
    Your mod fails to install on SoD games (mobile version) -----> As you know, this is due to the fact that in this case SoD is a standalone game.... This means that AR0805.are is missing, thus the mod cannot be installed.... Not sure if you can do something about that.....
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