[MOD] Verr'Sza NPC (for BGEE and SoD)
LavaDelVortel
Member Posts: 2,852
I prepared something for those who believed there are too little evil fighters for BGEE and SoD (well, it was mostly about SoD). So here is Verr'Sza, the evil rakshasa ranger (it has his own kit, as most hunter kits won't work for someone like him).
Alignment: Chaotic Evil, Neutral Evil in SoD
Class: Ranger (Naztharune Ranger)
Race: Rakshasa
==> OVERVIEW
The mod introduces a new companion for BG1 - Verr'Sza, an evil rakshasa hunter. He may join your group in early BG1EE and stay with the group until the very end of Siege of Dragonspear expansion. He may be recruited in one of the rooms within the Friendly Arm Inn, but you must free him from a certain state first. He starts at 3rd level, so if you prefer having team members on more or less similar levels, it may be a good idea not to recruit him right after leaving Candlekeep.
The mod includes some go-and-kill quests, as well as a romance for both male and female characters (the only condition is not being of Lawful Good alignment). Although it's technically a romance, Verr'Sza isn't a very romantic character. It's more a matter of making him respect you and not trying to bind him in any way. He shouldn't be compared to Dorn, though. He may be protective in his twisted and blunt way.
Note that the mod may include language considered blunt or inappropriate for kids.
Mod was designed to work on EE. Never tried it on Tutu or BGT.
Consider this an open beta. There may still be some bugs.
==> NUMBER OF TALKS:
original campaign:
The mod includes crossmod talks with Sirene, Aura, Drake and White.
NOTE ON THE ROMANCE: If you want to romance Verr'Sza, you must suggest closure on your own. You may do it during one of the friend talks or in a "drunk talk". To trigger a drunk talk, make sure Verr'Sza is really drunk. He will start a talk then in which you may "dare" him.
Weasel Mods download
Alignment: Chaotic Evil, Neutral Evil in SoD
Class: Ranger (Naztharune Ranger)
Race: Rakshasa
==> OVERVIEW
The mod introduces a new companion for BG1 - Verr'Sza, an evil rakshasa hunter. He may join your group in early BG1EE and stay with the group until the very end of Siege of Dragonspear expansion. He may be recruited in one of the rooms within the Friendly Arm Inn, but you must free him from a certain state first. He starts at 3rd level, so if you prefer having team members on more or less similar levels, it may be a good idea not to recruit him right after leaving Candlekeep.
The mod includes some go-and-kill quests, as well as a romance for both male and female characters (the only condition is not being of Lawful Good alignment). Although it's technically a romance, Verr'Sza isn't a very romantic character. It's more a matter of making him respect you and not trying to bind him in any way. He shouldn't be compared to Dorn, though. He may be protective in his twisted and blunt way.
Note that the mod may include language considered blunt or inappropriate for kids.
Mod was designed to work on EE. Never tried it on Tutu or BGT.
Consider this an open beta. There may still be some bugs.
==> NUMBER OF TALKS:
original campaign:
- ~15 non-romantic talks (5 timered / timer-related talks; 10 situational talks)
- ~11 romantic talks (mostly timered / timer-related talks)
- at least 1 banter talk with every NPC, including EE NPCs (Neera, Dorn, Rasaad, Baeloth)
- Some additional information and flirts available via the PIDs (player initiated dialogues)
- some interjections
- ~6 non-romantic talks (3 timered / timer-related talks; 3 situational talks)
- ~4 romantic talks (timered / timer-related talks / situational) + an "epilogue" talk
- additional romantic content available through a 3rd character (available in Bhaalspawn's camps; ~5 talks)
- Thrix the Profane reaction
- few "head string" talks with other NPCs
The mod includes crossmod talks with Sirene, Aura, Drake and White.
NOTE ON THE ROMANCE: If you want to romance Verr'Sza, you must suggest closure on your own. You may do it during one of the friend talks or in a "drunk talk". To trigger a drunk talk, make sure Verr'Sza is really drunk. He will start a talk then in which you may "dare" him.
Weasel Mods download
Post edited by LavaDelVortel on
21
Comments
No, but seriously good work on this one. It was a pleasure to help with.
I'm curious though. Is there a special reason why he is neutral/chaotic evil? Rakshasa are supposed to be lawful evil in 2e.
As I understand that the romance with such a creature is something rather controversial, he will romance you ONLY if you suggest some closure. You may do it in one of the friendship talks or during the "drunk talk" (make him drink a lot and then he'll talk to you - you may "dare" him in the talk. That will start the romance.)
And i thought that my daughter's black rakshasa bhaalspawn is unique...
If I didn't use Verr'sza in the first game, am I still able to recruit him in SoD? This may be a silly question, but I'm a complete noob to mods.
I have found a bug with Verr'Sza. In Candlekeep, the dialog "So this is the place where you lived? I'm surprised it didn't bore you..." is repeating itself without end.
I change the lines 430, 434 and 438 in l#1verrj.d. I replace
DO ~SetGlobal("L#1VerrCandlekeep","GLOBAL",1)~ EXIT
by
DO ~SetGlobal("L#1VerrCandlekeep","GLOBAL",2)~ EXIT
to solve the problem.
I've found another bug, in SoD. After the 'romance conflict' dialog ("Hmm, I think there is a certain someone you pay a lot of attention..."), it's impossible to move Verr'Sza. He stops himself after a few seconds.
After some moments of digging, I've found the problem: after the 'romance conflict' dialog, "L#1VerrRomanceconflict" can be set to 3. At the end of the script of Verr'Sza (l#1dver.baf), this code seems to never stop in this case: In my game, define "L#1VerrRomanceconflict" to 4 solves the problem. Maybe you should modify this code to:
Anyway, just uploaded a new version. BTW, you're in the readme now
And as always - will be glad if someone could let me know if the mod installs fine.
And yes, the small character is interesting. Thanks for your great work!
Cheers!