Soon can mean up to a year with Beamdog. Don't expect much with them working on 2 projects, this is why the EE's have labored under a horrid patch cycle. Release, 1 patch, 2 years, maybe another patch.
Soon can mean up to a year with Beamdog. Don't expect much with them working on 2 projects, this is why the EE's have labored under a horrid patch cycle. Release, 1 patch, 2 years, maybe another patch.
Soon can mean up to a year with Beamdog. Don't expect much with them working on 2 projects, this is why the EE's have labored under a horrid patch cycle. Release, 1 patch, 2 years, maybe another patch.
Soon can mean up to a year with Beamdog. Don't expect much with them working on 2 projects, this is why the EE's have labored under a horrid patch cycle. Release, 1 patch, 2 years, maybe another patch.
Beamdog does a nice job, but they take forever and ever on everything.
Those are related. There is an old saw in programming, heck in any engineering-related activity. "There is good, there is quick, there is cheap. Pick two, maybe." The games are pretty affordable and they are high quality, so ...
Those are related. There is an old saw in programming, heck in any engineering-related activity. "There is good, there is quick, there is cheap. Pick two, maybe." The games are pretty affordable and they are high quality, so ...
More than a year to release a patch is still pretty bad. They really should release more often smaller patches.
Those are related. There is an old saw in programming, heck in any engineering-related activity. "There is good, there is quick, there is cheap. Pick two, maybe." The games are pretty affordable and they are high quality, so ...
More than a year to release a patch is still pretty bad. They really should release more often smaller patches.
Some platforms haven't been updated for 2 and a half years. I got a bet on with a friend it reaches 3 years before it's updated and I'll win £50. So here's to beamdogs incompetence to making me money hopefully.
Those are related. There is an old saw in programming, heck in any engineering-related activity. "There is good, there is quick, there is cheap. Pick two, maybe." The games are pretty affordable and they are high quality, so ...
More than a year to release a patch is still pretty bad. They really should release more often smaller patches.
Some platforms haven't been updated for 2 and a half years. I got a bet on with a friend it reaches 3 years before it's updated and I'll win £50. So here's to beamdogs incompetence to making me money hopefully.
Beamdog is a small company, it's been five years since BG:EE was released and they're still improving it and making patches. Name a single AAA game that gets that kind of treatment. Oh wait, you can't. The only incompetence I see is in your arguments.
Those are related. There is an old saw in programming, heck in any engineering-related activity. "There is good, there is quick, there is cheap. Pick two, maybe." The games are pretty affordable and they are high quality, so ...
More than a year to release a patch is still pretty bad. They really should release more often smaller patches.
Ah yes, they should totally release a bunch of monthly patches that barely change anything instead of taking a year to release a big patch that actually improves the game. Makes total sense.
Those are related. There is an old saw in programming, heck in any engineering-related activity. "There is good, there is quick, there is cheap. Pick two, maybe." The games are pretty affordable and they are high quality, so ...
More than a year to release a patch is still pretty bad. They really should release more often smaller patches.
Some platforms haven't been updated for 2 and a half years. I got a bet on with a friend it reaches 3 years before it's updated and I'll win £50. So here's to beamdogs incompetence to making me money hopefully.
Beamdog is a small company, it's been five years since BG:EE was released and they're still improving it and making patches. Name a single AAA game that gets that kind of treatment. Oh wait, you can't. The only incompetence I see is in your arguments.
Those are related. There is an old saw in programming, heck in any engineering-related activity. "There is good, there is quick, there is cheap. Pick two, maybe." The games are pretty affordable and they are high quality, so ...
More than a year to release a patch is still pretty bad. They really should release more often smaller patches.
Ah yes, they should totally release a bunch of monthly patches that barely change anything instead of taking a year to release a big patch that actually improves the game. Makes total sense.
To be fair, Trent himself said (somewhere, I think an interview or a forum post) that with all the platforms and projects they were running and trying to update/maintain they were spreading themselves a little thin.
Beamdog is a small company, it's been five years since BG:EE was released and they're still improving it and making patches. Name a single AAA game that gets that kind of treatment. Oh wait, you can't. The only incompetence I see is in your arguments.
Codename Entertainment releases patches for Idle Champions every week and I think they are smaller than Beamdog. Just because other companies are bad at patching their games does not mean you have to do the same. Being a small company means that you can often be more agile than big company.
Ah yes, they should totally release a bunch of monthly patches that barely change anything instead of taking a year to release a big patch that actually improves the game. Makes total sense.
Small patch allows them to quickly fix regression and in the end it actually improves the game the same way a big patch would. But you don't have to wait a very long time to get anything.
Small patch allows them to quickly fix regression and in the end it actually improves the game the same way a big patch would. But you don't have to wait a very long time to get anything.
I agree. After all Beamdog released their client program. That can easily be used to turn small patches out for games, not unlike Steam client program does.
@dev6 if I can mod the fixes for there games in a few hours why can't they patch there games in the space of a few years it is there job after all until they officially declare they no longer support the games.
@lefreut Idle champions has also been out for what, a few months and still in beta? BGEE has had a full release, is stable and yet they keep supporting it. They are fully supporting 5 different games on a bare minimum of 3 different platforms per game. Is that more than they can easily handle? Yeah I think thats obvious, and they probably should have rolled out platforms over time. But still support them we have a patch that is immienent that will bring all platforms up to parity for IWD:EE. THey have abandoned none of them, even though it would be much easier.
Comments
For NWN:EE, "Soon. Very soon" was more or less 4 days so "soon" is what? one week?
NWNEE
What's the third one?
This is per Phil Daigle on the NWN livestream today.
He also said the 2.5 patch would be out soon.
Or is it some kind of Beamdog's Meme? You know, like Half Life 3.
Tune in the livestream with Beamdog at 11:30 AM PST, December 1, we'll have more to share about patch 2.5.
http://blog.beamdog.com/2017/11/beamdog-live-tune-in-dec-1-2017-at.html