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Favorite School of Magic

JumboWheat01JumboWheat01 Member Posts: 1,028
So, obviously you're here because you play Dungeons and Dragons games. Well, I think it's obvious, anyway. And one of the facets of magic in the series is how it is divided into various Schools. Wizards can chose to specialize in a certain school, but all others tap into them one-way or another.

So, what is your favorite School of Magic? (Wizard levels not required.)


Of personal note, my favorite used to be Transmutation spells. I loved the idea of shaping the world or the power of others, but it has turned into Divination in my later PnP games. I love all the knowledge I can get with them, plus it's a great way to mess with my DM (and watch as he tries to mess back.)
  1. Favorite School of Magic80 votes
    1. Abjuration - Deny and protect
      11.25%
    2. Conjuration - Summon allies and minions
        8.75%
    3. Divination - Know all, see all
        7.50%
    4. Enchantment - Control minds directly
      15.00%
    5. Evocation - Directed destruction
      15.00%
    6. Illusion - Mess with the fabric of imagination
      16.25%
    7. Necromancy - Control over other's life force
      16.25%
    8. Transmutation - Shape the natural world
      10.00%
«13

Comments

  • RaduzielRaduziel Member Posts: 4,714
    How cute to see you punching your allies or standing there like an idiot :smile:
  • Abi_DalzimAbi_Dalzim Member Posts: 1,428
    Surprise. In my experience, nothing breaks CR into tiny pieces quite like an undead army. Plus, you know.
  • KamigoroshiKamigoroshi Member Posts: 5,870
    Not enough helping hands at hand? No problem: just grow a few more with Transmutation, the problem solving magic school!
  • RaduzielRaduziel Member Posts: 4,714
    elminster said:

    Chronomancy! :)

    (For those who haven't heard of it this is a school of magic that deals with time travel)

    That's gold.
  • PK2748PK2748 Member Posts: 381
    In Pen and Paper it's Illusion but it is way too limited in video games to reach its real potential so Enchantment gets my vote. I find preventing the enemy from attacking me or even making them use their powers in my interest is by far the best bang for my buck as a spell caster
  • GrumGrum Member, Mobile Tester Posts: 2,100
    elminster said:

    Chronomancy! :)

    (For those who haven't heard of it this is a school of magic that deals with time travel)

    Power Word: Reload
  • KamigoroshiKamigoroshi Member Posts: 5,870
    You know... I've been wondering for a while now. But to what school of magic does 'mouse magic' fall under? Muridaemancy?
  • Abi_DalzimAbi_Dalzim Member Posts: 1,428

    You know... I've been wondering for a while now. But to what school of magic does 'mouse magic' fall under? Muridaemancy?


    Musamancy, I think. Along with Claviaturamancy, it's probably more important than the other schools we've been discussing here.
  • KamigoroshiKamigoroshi Member Posts: 5,870
    Technomancy would also be one, fancy school of magic if you'd think about it. It has everything one could ever need: from instant thought transmissions, to teleportation, to the creation of flying tea cups and the endless supply of modrons.
  • dockaboomskidockaboomski Member Posts: 440
    Hey, fun fact about divination magic - in Carceri, the prison plane, you can only read the future in the blood of friends.
  • DragonKingDragonKing Member Posts: 1,977
    Omni magic is the best school!

    -coughomnipotencethroughmagiccough-
  • GenderNihilismGirdleGenderNihilismGirdle Member Posts: 1,353
    Abjuration and Evocation are a classic pair, but on its own I think Divination has gotta be my fave.
  • DJKajuruDJKajuru Member Posts: 3,300
    Lovecraft fans united.
  • deltagodeltago Member Posts: 7,811
    For those with the most creative minds, illusion is the way to go.
  • JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 22,724
    Alteration.

    Time Stop, Improved Haste, Teleport Field, Slow are my most favourite spells. Oh, and Goodberry. Goodberry is the best.
  • AasimAasim Member Posts: 591
    Transmutation cause Flesh to Stone.
  • gorgonzolagorgonzola Member Posts: 3,864
    Transmutation cause Flesh to Stone. And also Stone to Flesh. So is potentially the most powerful magic school, from the very moment you meet your first dragon :smiley:
  • gorgonzolagorgonzola Member Posts: 3,864
    I try to do it multiple times, but without Feeblemind, much more challenging....
    When my party goes to dragon hunting they bring food for a week, and is a week of really hard work for them, but the reward, both as challenge and XP, is huge.
  • AasimAasim Member Posts: 591
    Iglosnof said:

    Feeblemind > Flesh to Stone. Also you get the loot that way.

    Not with SpellRev. :)
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