@Arno: Belhifet is immune to the Polymorph Other spell, though the Wand of Polymorphing is supposed to work if you have a mod that allows you to buy the wand (otherwise you won't be able to find the wand anywhere). The Polymorph Other spell is still a great option for other enemies, since it will reduce them to 5 HP flat if they fail their save.
Odd; I never saw a Wand of Polymorphing at Sorcerous Sundries without the Item Revisions mod installed. If Voltine has one, that's a major game changer.
Belhifet's save vs. polymorph is 4, or -1 if LoB's save bonuses were implemented properly. Greater Malison will make that 8 or 3, which makes a 35% or 10% chance of success, not counting MR.
A single-classed mage will have three level 5 mage spells and can lower Belhifet's MR by 22% per Lower Resistance spell with the Cloak of Minor Arcana equipped and the max level of 11. A specialist mage will have another level 5 slot and the Crown of Lies will add another.
The Wand of Polymorphing will make things doable, but the odds seem dicey for no-reload purposes.
@histamiini and everyone that is interested in this u can get early on a bag of holding in BG2 i just completed hexxat quest its super easy and she will give u Dragomir's Respite (thats basicly a bag of holding ! ) wish i knew this from the start tho ^^ haha
Did some testing again with Archer vs. Belhifet and the damage is really strange. Bullet of Darkness apply whole damage to magic unlike the description says. This means a flat missile damage with Bullet of Darkness, which then means that Chant and Luck don't affect the damage part, unlike with Bullet +3.
12 Base (Level 9)
9 Potion of Power (40 rounds)
6 Archer Bonus 3 dmg
1 Dexterity
0 Specialized 5 dmg
0 Archer's Eyes (+5% critical hit)
-1 Helm of Balduran
-2 Legacy of Masters 7 dmg
-5 Arla's Dragonbane 10 dmg
-5 Violet Potion 24 dmg
Inventory Screen Damage
-8 Bullet of Darkness 24 dmg
or
-8 Bullet +3 29-32 dmg
Tested Damage
-8 Bullet of Darkness 28 dmg + 5-8 magic
or
-8 Bullet +3 33-36 dmg
But what I don't understand why tested damage is 4 more with both? Do you have an insight to this? @semiticgod
Also found out that there's 80 Bullet +3 in the game, addition of 80 Bullet of Darkness +3. 40 are in Dragonspear Castle basement chest3 95 lock, and 40 in Dragonspear Castle underground crate7 90 lock, which means both are out of reach for an Archer. This is fine as Bullet of Darkness +3 do more damage after dr and 80 should be enough vs. Belhifet anyway, after Champion's Strength Thac0 stacking.
Here's then optimized load out. Belhifet should be down with 56 Bullet of Darkness +3, or 18.6 rounds on average, which is well below the Champion's Strength scrolls duration.
Belhifet AC -24 (-23 Armor Class but capped to 20, -4 Improved Invisibility)
Average damage per 20 attacks vs. Belhifet (17*28 dmg + 2*56 dmg) * (1 - 50dr/100) + (19*6.5 dmg) = 417.5 dmg
Average time to kill Belhifet 20*1130hp / (417.5dmg*3apr - 20*2hppr) = 18.6 rounds
Archer AC -22 vs. Belhifet
10 Base
0 Potion of Defense (2 hours)
-1 Helm of Balduran
-2 Cloak of Balduran
-6 Dragonscale Shield
-8 Ring +2
-11 Ring of the Crusade
-17 Dexterity
-20 modifier (Golden Girdle)
-22 modifier (Studded Leather Armor)
That assumes that you can attack 3 times a round at range - are you relying on Caelar to prevent Belhifet attempting to melee you? It also ignores regeneration, though if you can finish the battle that quickly regeneration won't make too much difference.
It doesn't affect THAC0 whether you're at short or long range, but if you attack with a missile weapon in melee range you get a penalty of -8 to THAC0 (but no effect on damage). If an enemy attacks you in melee and you don't have a melee weapon equipped (either using fists or a ranged weapon) they get a bonus of +4 to both THAC0 and damage.
Got bored playing the 21Kensai-Thief run after no-reload ended. It really takes the edge out of the game when you can just brute force everything, and not worry about anything.
Serafina woke up from Korlasz crypt, used PfU and invisibility to get to Korlasz, with dispel and piercing arrows he surrendered even before his minions had time to activate. Selling my jewels I had 45k gold, which was enough to buy all potions and arrows from Sorcerous Sundries.
Chapter 8. Teleria doesn't activate her dialogue if you attack from invisibility, casually killed her for the Stone Ally. Helped the dwarves with no problems. Used one PfU and Secret Revealed to kill the lich, no need for xp-hunting as I made my max level after the parlay. Didn't bother with the vampire attack either.
Chapter 9. Morentherene daggered, Ziatar burned, Akanna fed for Neothelid. Getting to the fort I remembered that I still wanted the Archer's Eyes, so back again and charmed Shallen for them. Surrendered the fort and used dispel arrows and piercing arrows to kill the bridge mage.
Chapter 10. Did the quests for Corinth's Bow, Ring of the Crusade, Waizabh's and Martyr's Morningstar. Serafina learned about ranging in melee range just in the nick of time. Also picked up Myconids, and said hello to Hephernaan before escaping the basement with speed and invisibility. Buffed up for Crusader attacks which was easy as it comes, 4 apr Detonators. Although I had some trouble with the Paladin wave because I was dispelled. So I had to do second buff for the last wave. Ashatiel posed no threath either.
Serafina vs. Belhifet
2x PfF, 2x PfC, 2x PfE, 2x PfA, 8x Mind Focus, PfP, Defense, 2x Invul, Power, Speed, Clarity, 2x Champion's Strength, Storm and started hacking the lift enemies with Martyr's Morningstar and Glimmer of Hope, as I had * in flails. First wave 7x Heroism, second 18x Heroism, third wave 10x Heroism. I stalled killing the last enemy so that I could refresh my one hour buffs. Lastly I used 8x Champion's Strength, Violet and Fortitude for no less than -36 Thac0.
Escaped Belhifets dispel, and started slinging him. Bel was already at injured state when I had to refresh my health first time.
By the third goblet he was already near death and I still had 34 bullets left. But at this point the Champion's Strengths started ending round by round.
Which quickly killed my Thac0 and I started to miss awfully lot. And at this point Serafina realized something bad and got goosebumps from getting scared. Only +3 weapon I had besides the Bullets of Darkness was the freaking staff I got from Trixx. I started using the good old hitting from invisibility the get better Thac0. 6 bullets left, Bel with 40 hp.
This wasn't enough though and I ran out of bullets. Luckily then I remembered the Detonators and how you can hit Bel by targeting somebody else with them. And with first arrow, Bel died, and Hephernaan followed soon after.
Oof that was close one. But lets see if Serafina fares better than Jin in Irenicus dungeon.
Does anyone of u guys know how to beat this Chromatic demon ??? all spells seems ineffective, my skellies get thrashed hard luring him to the gas room did nothing.... (he kept teleporting on my ass making me unable to move arround) people said use lightning in his mound form ... well also did nothing lol so how do i beat this thing ?
@Mr_Salty: The Chromatic Demon is only vulnerable to certain types of damage depending on which form it's in. Its demon form is vulnerable to cold, its ice golem form is vulnerable to fire, and I think the shambling mound form is vulnerable to electricity while its air elemental form is vulnerable to acid and/or poison. I dimly recall that the Wand of Cloudkill could deal damage to all of its forms, but I might be mis-remembering or the behavior might have been removed in an update. Well-charged wands are the best bet.
If lightning didn't work on the shambling mound form, I'm guessing it's because you were too close when you fired the bolt. If you're too close, the lightning bolt will go past him instead of striking him. If you can do it at a distance, or catch him when the lightning bolt bounces off a wall, you should be able to deal damage.
@histamiini: Have you ever used a bunch of Greater Restoration scrolls to keep Caelar alive? Is it really useful, or does she take damage too quickly for you to keep her in good condition?
@Mr_Salty: The Chromatic Demon is only vulnerable to certain types of damage depending on which form it's in. Its demon form is vulnerable to cold, its ice golem form is vulnerable to fire, and I think the shambling mound form is vulnerable to electricity while its air elemental form is vulnerable to acid and/or poison. I dimly recall that the Wand of Cloudkill could deal damage to all of its forms, but I might be mis-remembering or the behavior might have been removed in an update. Well-charged wands are the best bet.
If lightning didn't work on the shambling mound form, I'm guessing it's because you were too close when you fired the bolt. If you're too close, the lightning bolt will go past him instead of striking him. If you can do it at a distance, or catch him when the lightning bolt bounces off a wall, you should be able to deal damage.
i know about the vulnerable thing but it still did not work guess my game is bugged ?
it shows no saves whatsoever also Fire does nothing to ice golem form for me either..
the only thing that works for me is melfs acid arrow in his wind form but that only deals 6 dmg lmao and i cannot run him arround since he teleports on me making me stuck in place till i die lol
Easiest method in 2.5 LoB is currently Vorpal hit from Silver Sword. Another easy way is to petrify it with Wand of Wonder.
im questing still in chapter 2 lmao haha so i wont be anywhere near that silver sword yet, tho ima go try and get that wand of wonder since i can just go there hope its not to hard there tho
Edit: dont think its possible either since i need to get key from tazok and hes in that dragon place
@semiticgod Although I always stock up all of them planning to use them on Crusader Attacks etc., I've not used them. I think it could work with Caelar, but you would probably have to use them every third round or so, which would still last a long time because there's plenty of them.
Comments
@semiticgod Don't you get the Wand of Polymorphing from Voltine?
Belhifet's save vs. polymorph is 4, or -1 if LoB's save bonuses were implemented properly. Greater Malison will make that 8 or 3, which makes a 35% or 10% chance of success, not counting MR.
A single-classed mage will have three level 5 mage spells and can lower Belhifet's MR by 22% per Lower Resistance spell with the Cloak of Minor Arcana equipped and the max level of 11. A specialist mage will have another level 5 slot and the Crown of Lies will add another.
The Wand of Polymorphing will make things doable, but the odds seem dicey for no-reload purposes.
The wand of polymorphing is in BG city:
Bullet +3 1-4 dmg + 4
Bullet of Darkness 1-4 dmg + 4 magic (is actually 5-8 magic)
Archer Thac0 -8 vs. Belhifet
12 Base (Level 9)
9 Potion of Power (40 rounds)
6 Archer Bonus 3 dmg
1 Dexterity
0 Specialized 5 dmg
0 Archer's Eyes (+5% critical hit)
-1 Helm of Balduran
-2 Legacy of Masters 7 dmg
-5 Arla's Dragonbane 10 dmg
-5 Violet Potion 24 dmg
Inventory Screen Damage
-8 Bullet of Darkness 24 dmg
or
-8 Bullet +3 29-32 dmg
Tested Damage
-8 Bullet of Darkness 28 dmg + 5-8 magic
or
-8 Bullet +3 33-36 dmg
But what I don't understand why tested damage is 4 more with both? Do you have an insight to this? @semiticgod
Also found out that there's 80 Bullet +3 in the game, addition of 80 Bullet of Darkness +3. 40 are in Dragonspear Castle basement chest3 95 lock, and 40 in Dragonspear Castle underground crate7 90 lock, which means both are out of reach for an Archer. This is fine as Bullet of Darkness +3 do more damage after dr and 80 should be enough vs. Belhifet anyway, after Champion's Strength Thac0 stacking.
12 Base (Level 9)
9 Potion of Power (40 rounds)
6 Archer Bonus 3 dmg
2 Racial Bonus 7 dmg
-3 Dexterity
-4 Specialized 9 dmg
-4 Archer's Eyes (+5% critical hit)
-5 Helm of Balduran
-6 Legacy of Masters 11 dmg
-9 Arla's Dragonbane 14 dmg
-21 4x Champion's Strength
-21 Violet Potion 28 dmg
-24 Bullet of Darkness 28 dmg + 5-8 magic
Belhifet AC -24 (-23 Armor Class but capped to 20, -4 Improved Invisibility)
Average damage per 20 attacks vs. Belhifet (17*28 dmg + 2*56 dmg) * (1 - 50dr/100) + (19*6.5 dmg) = 417.5 dmg
Average time to kill Belhifet 20*1130hp / (417.5dmg*3apr - 20*2hppr) = 18.6 rounds
Archer AC -22 vs. Belhifet
10 Base
0 Potion of Defense (2 hours)
-1 Helm of Balduran
-2 Cloak of Balduran
-6 Dragonscale Shield
-8 Ring +2
-11 Ring of the Crusade
-17 Dexterity
-20 modifier (Golden Girdle)
-22 modifier (Studded Leather Armor)
Belhifet Thac0 -12 20-29 dmg (slashing)
EDIT: tested it and that really seems to be the case. Need to take couple more Champion's Strengths then.
Serafina woke up from Korlasz crypt, used PfU and invisibility to get to Korlasz, with dispel and piercing arrows he surrendered even before his minions had time to activate. Selling my jewels I had 45k gold, which was enough to buy all potions and arrows from Sorcerous Sundries.
Chapter 8. Teleria doesn't activate her dialogue if you attack from invisibility, casually killed her for the Stone Ally. Helped the dwarves with no problems. Used one PfU and Secret Revealed to kill the lich, no need for xp-hunting as I made my max level after the parlay. Didn't bother with the vampire attack either.
Chapter 9. Morentherene daggered, Ziatar burned, Akanna fed for Neothelid. Getting to the fort I remembered that I still wanted the Archer's Eyes, so back again and charmed Shallen for them. Surrendered the fort and used dispel arrows and piercing arrows to kill the bridge mage.
Chapter 10. Did the quests for Corinth's Bow, Ring of the Crusade, Waizabh's and Martyr's Morningstar. Serafina learned about ranging in melee range just in the nick of time. Also picked up Myconids, and said hello to Hephernaan before escaping the basement with speed and invisibility. Buffed up for Crusader attacks which was easy as it comes, 4 apr Detonators. Although I had some trouble with the Paladin wave because I was dispelled. So I had to do second buff for the last wave. Ashatiel posed no threath either.
Serafina vs. Belhifet
2x PfF, 2x PfC, 2x PfE, 2x PfA, 8x Mind Focus, PfP, Defense, 2x Invul, Power, Speed, Clarity, 2x Champion's Strength, Storm and started hacking the lift enemies with Martyr's Morningstar and Glimmer of Hope, as I had * in flails. First wave 7x Heroism, second 18x Heroism, third wave 10x Heroism. I stalled killing the last enemy so that I could refresh my one hour buffs. Lastly I used 8x Champion's Strength, Violet and Fortitude for no less than -36 Thac0.
Escaped Belhifets dispel, and started slinging him. Bel was already at injured state when I had to refresh my health first time.
By the third goblet he was already near death and I still had 34 bullets left. But at this point the Champion's Strengths started ending round by round.
Which quickly killed my Thac0 and I started to miss awfully lot. And at this point Serafina realized something bad and got goosebumps from getting scared. Only +3 weapon I had besides the Bullets of Darkness was the freaking staff I got from Trixx. I started using the good old hitting from invisibility the get better Thac0. 6 bullets left, Bel with 40 hp.
This wasn't enough though and I ran out of bullets. Luckily then I remembered the Detonators and how you can hit Bel by targeting somebody else with them. And with first arrow, Bel died, and Hephernaan followed soon after.
Oof that was close one. But lets see if Serafina fares better than Jin in Irenicus dungeon.
EDIT: had to export it with NearInfinity.
If lightning didn't work on the shambling mound form, I'm guessing it's because you were too close when you fired the bolt. If you're too close, the lightning bolt will go past him instead of striking him. If you can do it at a distance, or catch him when the lightning bolt bounces off a wall, you should be able to deal damage.
i know about the vulnerable thing but it still did not work guess my game is bugged ?
it shows no saves whatsoever also Fire does nothing to ice golem form for me either..
the only thing that works for me is melfs acid arrow in his wind form but that only deals 6 dmg lmao and i cannot run him arround since he teleports on me making me stuck in place till i die lol
im questing still in chapter 2 lmao haha so i wont be anywhere near that silver sword yet, tho ima go try and get that wand of wonder since i can just go there hope its not to hard there tho
Edit: dont think its possible either since i need to get key from tazok and hes in that dragon place