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The LoB + SCS Solo Challenge vs Bhaal´s Cataclysm

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  • HarpagornisHarpagornis Member Posts: 1,658
    Yeah, rolling up a for Berserker/Druid is such a pain @Grond0. Maybe on another day!

    Okay, then here is another curse:

    Chauntea: Faming is only available for characters with more than 3.000.000 XP

    Will add this soon to the list, unless someone has another idea!
  • histamiinihistamiini Member Posts: 1,473
    edited January 2021
    My first run of Catalysm with Ganja the Beast Master21/Cleric ended pretty quickly. I looted Beregost for reputation loss, and almost got killed when one of the chests there were trapped.
    vyuion5b7nis.jpg

    Among the loot were Invisibility potion, Potion of Agility, The Stupifier +1 and Wand of Lightning which all netted about 2k gold. But I only got -2 reputation and needed one more. In Nashkel I found that getting caught stealing doesn't net reputation loss from Amnian Soldiers. Tried traveling back to Friendly Arm, but got the Bandit waylay with 0 chance of survival.
    9ocvx1pymq29.jpg

    Ganja reloads Catalysm with the favor of Waukeen.
  • Grond0Grond0 Member Posts: 7,456
    histamiini wrote: »
    But I only got -2 reputation and needed one more.

    I faced a similar problem with the 'no innocents' rule and used a thieving potion to be able to get caught more times. You could indulge in a strength potion if you can't find enough chests in sight of others that you can bash open (though if you have 18(00) strength I have a feeling there are 3 possibilities).

    You could also start chaotic good, but I dare say you don't want that familiar.
  • histamiinihistamiini Member Posts: 1,473
    edited January 2021
    Yeah interesting problem to have from the get go. Apparently only Flaming Fist territory leads reputation loss from getting caught stealing. Which before Baldur's Gate means only Beregost and Ulgoth's Beard? Is there really difference of getting Pseudo or Fairy Dragon? I'm using auto-roller, so 1800 could be possible.
  • BlackravenBlackraven Member Posts: 3,486
    edited January 2021
    Grond0 wrote: »
    You could also start chaotic good, but I dare say you don't want that familiar.

    If this is just about the familiar, doesn't neutral good also give the pseudo dragon? LG and NG are the same in that regard, but only LG starts out with 12 rep.
    histamiini wrote: »
    Yeah interesting problem to have from the get go. Apparently only Flaming Fist territory leads reputation loss from getting caught stealing. Which before Baldur's Gate means only Beregost and Ulgoth's Beard? Is there really difference of getting Pseudo or Fairy Dragon? I'm using auto-roller, so 1800 isn't really problem.

    I think you can also steal and lose rep in Candlekeep if you try to bribe the guard. Funny enough even Shank gets to call the guards if you try open the chest on the left in his presence. Just be sure to get out immediately after, because if he follows you on the way out the entire citadel will probably turn hostile.
    If that doesn't work maybe Gullykin? Have never tested this though.
    Finally if you're rude to Mr Coquetle when returning with his amulet you can lose a rep point to.

    @histamiini, what is the rationale behind the 21 -> Cleric dual, why so late?

    Edited for better formatting
  • histamiinihistamiini Member Posts: 1,473
    edited January 2021
    @Blackraven You can't bribe the watchers in Candlekeep. That negative asnwer for Coquetle's amulet is nice find.

    Lv21 dual gives 0 base Thac0 and some fighter HLA's, and you still get 5 Cleric HLA's for useful ones.
  • Grond0Grond0 Member Posts: 7,456
    edited January 2021
    histamiini wrote: »
    @Blackraven You can't bribe the watchers in Candlekeep. That negative asnwer for Coquetle's amulet is nice find.

    Lv21 dual gives 0 base Thac0 and some fighter HLA's, and you still get 5 Cleric HLA's for useful ones.

    I think there are other ways to lose reputation, though it's not something I normally need to think about:
    - killing the merchants for Silke I think costs a couple.
    - I have an idea that the EE did something to Caldo & Krumm and helping them cut down the tree might possibly cost you now.
    - you have the option to be evil at the minesite, which may also cost reputation.
    - of course you can cause carnage when you flood the mine, but that won't help you in the early stages ;).
  • BlackravenBlackraven Member Posts: 3,486
    Tamah is another one, in Mutamin's Garden, if you depetrify her and demand payment.
  • histamiinihistamiini Member Posts: 1,473
    So it shouldn't be that hard, relatively easy negative answers for Colguette and Tamah should give 9 rep from Neutral Good, which still gives Pseudo Dragon.

    Btw did some testing and dualed ranger doesn't fall in the Hell even going the evil paths, as would happen with single classed ranger.
  • BlackravenBlackraven Member Posts: 3,486
    edited January 2021
    Looking at Bhaal's curse, there are currently more BGEE foes and more SoD foes than SoA foes on the list. Shouldn't we add for example the Planar Prison Warden and/or the Unseeing Eye? And weren't we going to somewhat loosen the restriction of one exception per part of the game?
    Finally, what's the law on mod items? Any restrictions on that? In the context of Bhaal's curse, I was wondering if I could install the Silver Staff of Aule mod, so that my Beastmaster (or any cleric I might run) could at least hit Karoug.

    Edit: @Harpagornis, Lolth's curse looks good to me! Are green scrolls of PfPoison and elixirs of health still allowed?
  • HarpagornisHarpagornis Member Posts: 1,658
    edited January 2021
    Yeah, i agree that Bhaal´s curse needs some rebalancing. Adding your choices @Blackraven we would be at 15:

    - Kahrk (BGEE)
    - Karoug (BGEE)
    - Demon Knight (BGEE)
    - Aec´Letec (BGEE)
    - Coldhearth (SoD)
    - Morentherene (SoD)
    - Neothelid (SoD)
    - Shadow Aspect (SoD)
    - Firkraag (SoA)
    - Kangaxx (SoA)
    - Layene (SoA)
    - Saladrex (ToB)
    - Demogorgon (ToB)

    Maybe we could say that Charname can skip one per part plus another one that can be chosen freely among the rest? That would be 10 kills needed out of 15.

    Installing the Silver Staff of Aule Mod is fine for me - maybe i should try that one too!

    Okay, i will add Lolth to the curses for now - and yes - PfP scrolls are still okay while i would ban the exlixiers!

    Lolth: No antidots or elixirs of health
    Post edited by Harpagornis on
  • BlackravenBlackraven Member Posts: 3,486
    Nice, I agree on all of the above @Harpagornis!
  • histamiinihistamiini Member Posts: 1,473
    edited January 2021
    The lv1 immunity isn't that good, practically it's just means to pass certain class objects, like for Sorcerer it's way to pass Belhifet. It would be absolutely insane to continue lv1 immunity in SoA when Sorcerer is a monster without it. The drained lv1 immunity is even worse, as it's naked lv1 immunity meaning your items don't affect saves, so your saves are awful and needs a lot of buffing to cover it. For single classed Clerics the drained lv1 immunity is a mean to pass coalition battle, that's it, and they need levels back if they were to have a chance against Belhifet with Durlag's Goblet and Champion's Strength scrolls. And drained lv1 immunity doesn't work in SoA anyway because there's no items that reduce health.

    Btw I like the Bhaal curse. It been so long playing game certain way, that I didn't even remember that Aec'Letec was the battle after Demon Knight. :D
  • histamiinihistamiini Member Posts: 1,473
    edited January 2021
    @alice_ashpool Yeah Monk run was one of the most fun I've had in the game, because it's so different from the rest. And Dark Moon Monk is the best Monk with Detect Illusions and long casting Blur and Mirror Image. Slythe and Krystin will be handful without Algernon's/Nymph's Cloak charming Larze. You can have 80% Detect Illusion at that point as Dark Moon Monk I think, so you could try to reveal him that way.

    Btw @Harpagornis HoF is missing Jin the Dark Moon Monk, who eventually beat Melissan after few tries.
  • histamiinihistamiini Member Posts: 1,473
    @Blackraven So Flaming Fists do actually fight Ogrillons? Last time Ogrillons were on my tow, FF just interrogated me and then just left not caring about any actual monsters. :D
  • alice_ashpoolalice_ashpool Member Posts: 261
    edited January 2021
    @histamiini

    reporting back - no charm makes it brutal. The furthest I have got is parking slythe then taking down krysten from out of LoS. If only she had the invitations... The tactics don't work for slythe though - he stealths and moves as soon as he is out of LoS and his backstabs will take off 1/2 my health pool. I can land the odd fireball on him but never below barely injured. Really missing the wand of monster summoning about now.
  • HarpagornisHarpagornis Member Posts: 1,658
    Added Jin the Dark Moon Monk to the Hall of Fame @histamiini. And - yes - the Flaming Fists helped me a lot not only to kill the Ogrillons but also to get easy access to the Boots of Stealth if you avoid the talking.

    Tymora got an upgrade that we already had discussed earlier:

    - Tymora: Random number of Hit Points on level up and no INT-buffing for scroll scribing.

    I hope thats okay for everyone!
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