[v1.61] Drake, a human priest of Tyr NPC for BG:EE and SoD
TheArtisan
Member Posts: 3,277
Introduction
A rather crude, cynical and sarcastic cleric of Tyr who serves the Order of the Radiant Heart in Amn, sent to investigate the iron crisis. You'll find him drinking in the Burning Wizard inn of Beregost, seeking adventurers for the task of eliminating the mad priest Bassilus. He's a man of many vices and often blasphemous, but is regardless devoted to justice and a strong hatred of all things evil.Race: Human
Class: Priest of Tyr
Alignment: Neutral Good
Strength: 17
Dexterity: 16
Constitution: 16
Intelligence: 15
Wisdom: 15
Charisma: 10
Mod includes:
- – One new party member, voiced by BillyYank
- – Plenty of dialogues with the PC throughout BG1 and SoD
- – Banters with every joinable NPC
- – Small quests in BG1 and SoD
- – A romance with a non-evil PC of any race or gender in SoD with 16+ Charisma
- – Crossmod content
Post edited by TheArtisan on
19
Comments
Becoming evil is very, very unlikely for him. Drake's a bit of a smug jerk with an attitude problem but his reasons for it are largely personal and has little to do with his beliefs. He's also old enough (i.e. older than Anomen and Ajantis, but younger than Keldorn) to have a bit of perspective. Then again, he admits at a few times that he keeps an open mind so, who knows.
And I don't know why, but I keep calling him Dante instead of Drake
He will work with Dorn, even if he makes it clear he despises him. Viconia, he's surprisingly cordial to. Hexxat... well, I haven't gotten there yet, but it's on the very edge of tolerable.
is he only gonna be bg1 or is sod content on the table as well like with sirene?
With all seriousness, he sounds very interesting. Hope to get him soon.
Oh, and a further suggestion -- there are lots of mod NPCs out there. What would be unique and interesting would be one that doesn't just stick with you forever once they join your party. Bassilus dead? OK - Drake gets new mission from his Order related to the iron crisis investigation ... a side-plot (something related to Zhentarim, perhaps). But instead of the party going along with Drake, he leaves you for a certain period of time and you can find him later, with a bit more experience, and he'll tell you about his adventures and rejoin you. Etc.
And another suggestion - to make his departure seamless, have him announce his intent to leave the next time the party rests at an inn, giving ample warning and opportunity to recover any treasured items from his person. For extra credit, when the party actually enters an inn after that, have him remind the party of his plan.
I understand the argument from @Artemius_I but I think my idea could still work if you delayed the side mission to happen later in the story, when you have the option to recruit other male clerics. For example, when the party meets Yeslick or first enters BG city could be a good milestone. Drake could "receive the letter" (only after resting at an inn, or passing through a town - in case the party doesn't rest at inns) telling about his new mission earlier than that, giving plenty of warning that he will have to leave...
And when Drake finally is ready to leave you, he announces that he will leave for now (delay his actual departure by an hour, perhaps, giving time to reclaim any valued items) ... but he hopes to meet again, and he can rest easy knowing that you can rely on OtherCleric to look after you in his absence // (or, if you haven't met any of the other clerics - suggesting that you go to X or Y place where you might find a suitable temporary replacement for him). Etc.
You could even set it up as a rivalry thing where if when he comes back you are running around with Tiax or Quayle (who are fairly annoying personalities), Drake suggests you kick them out and take him along again instead. Not forcing, of course... just a suggestion. On the other hand if you have Yeslick, Drake might get along with him better and just ask to team up again...
In short, I think with a bit of creativity this could be made to work. Just organize the banters etc. to fit around the gap period, and make sure the gap period happens at a certain point in the story.
With all that said, if you've already written content for Drake covering the entire BG1 plot and don't have any places where a gap period could fit, consider it a suggestion for your next NPC mod.
Also, there's like one other male cleric mod I can remember off the top of my head for BG1 and that's Gavin, so, well...
@agb1 - I wouldn't like it. Many people hated the fact that Thane is a love interest in ME2 and is not available in ME3 + what happens with him later. Many people hated the fact that you could romance Kaidan in ME1, then you couldn't in ME2 and then again could in ME3. I got scolded for not letting Yoshimo stay in Yoshimo Romance... I have quite much experience when it comes to in-game romances and I think you can trust me there that more people would dislike it than like it
There are several female mod-added clerics in BG1, you have Finch Bloomwhiffler, Tenya Thermidor and Helarine, Doomguide of Kelemvor. No shortage of options there if you dislike the Bioware NPCs.
There are a couple of old non-EE male cleric NPC mods that maybe someone would like to revive too:
Biddekelorak -- http://www.baldursgatemods.com/forums/index.php?board=93.0
Wikaede - http://forums.pocketplane.net/index.php?topic=25535.0
Not a lot of content though.
If the need to reshuffle the party happens during a rest period, I think it's less disruptive in that sense. I'll cite Syvishtar's Journal as evidence that there are a large number of players (the readers) who enjoy the concept of a game with a lot of party swapping. Granted the readers aren't actually doing the party shuffling, and it's more fun to read about it than to do it.
I look forward to seeing what you have in mind for BG2, and to playing this mod, even without my pet idea.