Aec'Letec
Volatile
Member Posts: 81
...as if the tower isn't punishing enough. I just got back to Ulgoth's Beard, some cultists greeted my paladin almost immediately. Fight ensues. Dagger is taken. The dwarf told me to retrieve it lest they release a powerful demon (Aec'letec).
I think to myself: how hard can it be? At least we're back to fighting mostly human guards and a few archers, maybe a mage or two. If you've done this before, you're probably laughing by now...
SO... can't be harmed by fire. Check. Slaughtering machine that will turn my party into zombies. Check. Magic immunity. Check.
If at all possible, I'd like to avoid spoilers, but please help me figure out how to deal with this guy. Please tell me there's a weakness of some sort.
I think to myself: how hard can it be? At least we're back to fighting mostly human guards and a few archers, maybe a mage or two. If you've done this before, you're probably laughing by now...
SO... can't be harmed by fire. Check. Slaughtering machine that will turn my party into zombies. Check. Magic immunity. Check.
If at all possible, I'd like to avoid spoilers, but please help me figure out how to deal with this guy. Please tell me there's a weakness of some sort.
5
Comments
I can't remember if Protection from Evil prevents his attacks (as it should by P&P).
Oil of Speed for the Fighters, Strength of One (keep Minsc away when using it) and you're ready to go.
He is immune to electricity and fire. Cold spells and magic missiles won't do much damage, either. He resists most of it, if not all of it.
So far, I've taken care of the cultists by buffing my paladin with everything I've got and sending him alone. At one time I did send Neera down the stairs to cast a few fireballs to get things going faster, but she wasn't much help.
Now Aec'letec is all alone downstairs, but the paladin is pretty hurt, I'm running out of healing potions, Jaheira is all out of healing spells. No protection from petrification spells or scrolls left, no potions, no heals, and my paladin can't solo him (even with a Storm Giant Strength potion).
Also, my paladin drank a Haste (Oil of Speed) potion earlier, it ran out, and now when he tries to drink another one it doesn't work for whatever reason. Maybe there's a timer of some sort?
This is the hardest quest I've seen in a video game in my entire life, I swear.
Sendo a Thief or Ranger in Stealth downstairs and get close to the wall. Start shooting the cultists and kill them one by one (they don't fight back for whatever reason) - just don't let the rune in the middle of the room get into your line of sight.
Half of the battle is done and not a single HP lost or potion used or spell casted.
Use your thief (if you went to Durlag's Tower I assume you have one, right?) to backstab the wizard that conjures the demon. She will trig a dialogue - escape upstairs as soon as it is finished.
Get in stealth again, go downstair and land another backstab. It should be enough to kill her.
Two-thirds of the battle is done and no resource was expended and no one got hurt.
Buff the meat-shields and go kill that bastard. You may even solo him with your paladin to make it more heroic. Potion of Freedom, of Heroism, Storm Giant, and Protection from Petrification.
Go get him, tiger.
Congratulations, you just ripped the demon apart.
As @Raduziel points out, a (quarterstaff) backstabbing thief really shines in this encounter if you micro-manage him. Also conveniently that wonderful +3 quarterstaff is for sale in the same nearby tavern, or use the staff of striking from your Durlag's adventure to backstab the demon.
I do feel sorry for you, post here saying you didn't like Durlags much and you get swamped by people telling you it's the best dungeon ever (including me).
Leave that nightmare behind and run into Aec Latec.
As has been pointed out, you have to kill all the cultists first so you only have to deal with one Aec Latec. Which you have managed to do.
Pretty sure you can go for a rest, he doesn't go anywhere.
The "oil of speed" issue, some of the potions are bogus. Look at the discriptions, if it says in the discription they have a "murky", "strange" colour they are fakes. And just make you drunk.
AL weaknesses, he doesn't see you if you cast AOE from out of sight which you can do from the corners/sides of the room.
Cloudkill works, not well he has a lot of resistance. But cast a few and they will do some damage and he doesn't heal. More importantly it's free damage, nobody is risking anything while inflicting it or using potions. But get the distances right so the caster stays out of sight.
Then I'm afraid it's just rush in mob handed as people have said with at least the frontliners protected.
Nowadays it's mostly just potions of mirroring and making sure I split my party up so death gaze doesn't hit everyone..Then I kite him around a little, while my other party members kill the cultists.
https://forums.beamdog.com/discussion/63895/long-lasting-and-economic-protection-against-aecletecs-death-gaze-perhaps-a-spoiler#latest
It identifies the 4th-level Cleric spell Death Ward as a cheaper, longer-lasting way to protect yourself from the demon's gaze.
I still have a harder time with the Fire Giants in TOB than anything else though....except for those two skeleton warriors in the Thief Maze, I've never been able to beat them without cheese.
If you use the RR mode - mentioned above - the hood offers the same protection and is permanent.
Now off to the Ducal Palace and then in to SoD!
Protection Tips:
Potion of free movement for all the party except for the one holding the Free Movement ring.
Potion of Mirroring eyes against gaze ghoul turning attack for all the team (you have to move fast before it expires).
Attack enhancers:
Potion of strength (until you get to Baldurs Gate, Cloud giant potion is the best standard strength potion)
Heroic Potion
You can also use Protection from Magic scrolls if you want immunity to everything but is claws.
Now, to make the fight more fair, you can also equip one of you characters with a Greater Malison scroll and some Wand(s) of paralysation and use the wand(s) until Aec is affected by it (them). Then you can proceed to fully focus on his allies.
After his allies are dead you can finish him.
The Demon knight is actually a lot more troublesome that Aec, if you come well prepared for Aec.
Now, i know this is a bit cheesy - using stairs. But I tried doing it again with all pre-buffs n stuff before killing cultists. This approach worked as well, but it took some tries because of the death gaze the demon has. He was able to F me quite a few times. Nonetheless this tactic seemed to work.
TL:DR - killing off all the cultists helps a bunch.
We'd better get it mentioned to the devs before the last patch comes out.
http://support.baldursgate.com/projects/bg-ee-bugs/issues