Here This post can give you some info to help the e-mail at the end is the e-mail is the one you'll need to use to shoot to get get info. He can give you the info you need to know about who leads Portuguese team and who to talk to and everything you need to know. I have started the Hebrew translated team so i know how it works.
Found a real bug this time. Every time flamestrike goes off, the graphic has a line through it (like the old area maps, if you don't convert to Pvt). I'll report it, if it's not already.
I just loaded up Icewind Dale Enhanced edition after the latest patch and the graphics look terrible now. Black lines are all over the screen and the sprites look fuzzy and out of focus. Was just fine before the patch. Is no one else experiencing this?
I can definitely understand that. However I can see the lines on the background with or without the dragon. It's just far easier to see with a dragon on it.
The summons are getting stuck on one of their script blocks involving targeted range checks:
IF
Allegiance(Myself,GOODCUTOFF) // Allied with the Party
!Range([PC.0.0.SHAMAN],20) // Nearest Player Shaman is Not within 20'
THEN
RESPONSE #100
MoveToObject([PC.0.0.SHAMAN]) // Move to Nearest Player Shaman within 28'
END
If the spirit gets out of visual range (28') of the nearest Player Shaman, MoveToObject() will not be able to find it's target, and results in no action. But because this script block triggers still return true, and it does not "Continue()", no other script blocks following it get checked. I know it's not of much use to you on mobile, but the following should fix the script block for PC:
IF
Allegiance(Myself,GOODCUTOFF)
Detect([PC.0.0.SHAMAN])
!Range([PC.0.0.SHAMAN],20)
THEN
RESPONSE #100
MoveToObject(LastSeenBy)
END
It's not ideal behavior IMO, but it does appear to be what was intended.
Comments
https://forums.beamdog.com/discussion/66750/localization-volunteer-team-roles#latest
Here's a screenshot where you can easily see the lines. Look at the dead dragon.
I can definitely understand that. However I can see the lines on the background with or without the dragon. It's just far easier to see with a dragon on it.
https://support.baldursgate.com/issues/38480
I know it's not of much use to you on mobile, but the following should fix the script block for PC: It's not ideal behavior IMO, but it does appear to be what was intended.