When rolling 3d6, as we do for pencil/paper stats, the expected value is 10.5 while the standard deviation is 2.958. A score of 18 in intelligence is (18 - 10.5)/2.958 = 2.5354969574 standard deviations above the norm. In this world, IQ has an expected value of 100 with a standard deviation of 15 (this is the generally-accepted statistic among psychologists), so 2.5354969574 standard deviations above the norm equates to (2.5354969574*15)+100 = 138.0324, which we will round to 138. I have a score higher than that, so my intelligence score would already be an 18 in the pencil/paper system.
That is why I chose dexterity. This would make me more agile than I already am and would let me pursue the path of thief/mage, one of my favorite multiclass combinations (swashbuckler/mage if playing neutral or good, assassin/mage if playing evil).
Charisma. Why not intelligence or wisdom? Because I believe those two needs to be developed and go hand in hand. And social skills, charisma etc is also a good predictor of success in modern world.
Also, I can develop my knowledge and learn how to use it better. Developing charisma is much harder.
With exceptional charisma I could simply recruit a loyal group of followers to compensate for whatever other physical or intellectual shortcomings I have.
I think I answered in a similar thread that I'd take strength, so I could beat up the nerds who took int and wis and get their lunch money or something. Hard to go against con irl though. A long healthy life, no other stat beats that.
But are they really friends or just groupies? You don't need 18 Cha to make a few good friends, and a few good friends is all I need.
I have bad str and Con; good dex and cha; high Int, but probably what gets me far in life is my insight on when to do and not to do things, when to be pragmatic and when not to be, so I interpret that as wisdom.
Going by @Mathsorcerer's logic, I'd have a RL 16 Int, which I'm fine with. I generally prefer Dex builds because I favor being quick and agile over hitting hard or being able to take a hard hit. Thieves, Rangers, Fighter/Thieves, the occasional Mage/Thief are my forte.
Aside from above average intellect and agility, I don't really see myself desiring or possessing anything particularly above or below average stats.
I don't think I would have 18 in any stat, but my int is high enough for anything I realistically need it for (sometimes its gaining the knowledge that is difficult). I have good CON, I don't get sick easily and I recover quickly when I do. STR is probably my dump stat, but its relatively easy to train.
So I'd go with DEX, it would be extremely useful in day to day life, as well as extreme situations, and can be quite difficult to increase.
I have bad str and Con; good dex and cha; high Int, but probably what gets me far in life is my insight on when to do and not to do things, when to be pragmatic and when not to be, so I interpret that as wisdom.
Everyone on the internet having genius level intelligence is as old as all internet arguments inevitably invoking a comparison to Hitler.
Having equivalent of 18 in any stat would be amazing. Chose Charisma because I’m a creature of base instinct and who doesn’t want to be irresistible to women/preferred orientation? Also you’d fly up the corporate ladder through sheer persuasion / blagging ability and be filthy rich.
I think it depends on the person. I'll agree that MOST people overestimate themselves. But I wouldn't call it universal. What people think is wise will also vary from person to person, depending on personal values, philosophy, etc. So its about as hard to quantify as intelligence.
I think it depends on the person. I'll agree that MOST people overestimate themselves. But I wouldn't call it universal. What people think is wise will also vary from person to person, depending on personal values, philosophy, etc. So its about as hard to quantify as intelligence.
Ever heard of the Dunning-Kruger effect?
It basically observed that the less skilled a person is in a particular field, the more they think they know about it. As a person gets more skilled, their eyes open up to the depths of the field and they begin to see themselves as less skilled than they really are.
...
It goes without saying that I know everything there is to know about the Dunning-Kruger effect.
I would value Wisdom most of all, I guess it would help me deal with life: know how to live it, how to do what's good and at the same time accept that you can't do good for all of the world, help me accept my limitations and life's limitations. I can't think of anything more desireable than Wisdom.
Suppose you come across a heated political discussion, in either the online or offline world, with three participants.
The high intelligence character would enter the conversation, point out everyone else's logical flaws, cite scientific studies and/or independent research to verify their own claims, and arrive a solution which the other three participants could not have discovered on their own.
The high wisdom character sits down, quietly sips a beer, and lets them continue to argue like children.
Incidentally, the high charisma character got them all engaged in singing drinking songs together
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That is why I chose dexterity. This would make me more agile than I already am and would let me pursue the path of thief/mage, one of my favorite multiclass combinations (swashbuckler/mage if playing neutral or good, assassin/mage if playing evil).
Oh wait... Mashedtaters already has an 18 in deliciousness...
Also, I can develop my knowledge and learn how to use it better. Developing charisma is much harder.
With exceptional charisma I could simply recruit a loyal group of followers to compensate for whatever other physical or intellectual shortcomings I have.
I have bad str and Con; good dex and cha; high Int, but probably what gets me far in life is my insight on when to do and not to do things, when to be pragmatic and when not to be, so I interpret that as wisdom.
Aside from above average intellect and agility, I don't really see myself desiring or possessing anything particularly above or below average stats.
Edit-plus, this pic says it all.
BG: 18 Constitution
BG2: 18 Wisdom
IWD: 18 Dexterity
IWD2: 18 Intelligence
And money in RL is the best stat.
So I'd go with DEX, it would be extremely useful in day to day life, as well as extreme situations, and can be quite difficult to increase.
If you think you're wise, then you're not.
Cough, cough...
Having equivalent of 18 in any stat would be amazing. Chose Charisma because I’m a creature of base instinct and who doesn’t want to be irresistible to women/preferred orientation? Also you’d fly up the corporate ladder through sheer persuasion / blagging ability and be filthy rich.
STR 13, DEX 18, CON 14, INT 18, WIS 18, CHA 17
Now logically I should have gone with something like CON or STR. But I just couldn't live without having that sweet 18 Charisma.
(also going from 17 to 18 gives me 5 more henchmen, and who doesn't like more henchmen?)
It basically observed that the less skilled a person is in a particular field, the more they think they know about it. As a person gets more skilled, their eyes open up to the depths of the field and they begin to see themselves as less skilled than they really are.
...
It goes without saying that I know everything there is to know about the Dunning-Kruger effect.
https://en.wikipedia.org/wiki/Dunning–Kruger_effect
As @mashedtaters said, people ignorant of how much they DON'T know will overestimate how much they do. Because they are ignorant.
I've always liked bards and sorcerers over mages and clerics anyway. :P
Suppose you come across a heated political discussion, in either the online or offline world, with three participants.
The high intelligence character would enter the conversation, point out everyone else's logical flaws, cite scientific studies and/or independent research to verify their own claims, and arrive a solution which the other three participants could not have discovered on their own.
The high wisdom character sits down, quietly sips a beer, and lets them continue to argue like children.
Incidentally, the high charisma character got them all engaged in singing drinking songs together