What, in your opinion, is the most favourite Beamdog title?
JuliusBorisov
Member, Administrator, Moderator, Developer Posts: 22,754
Note "the most favourite" part. It's difficult to define what "the best" product can be, as everyone have their own opinion. Which title do you think other people consider the most favorite? Which title do you like the most and why? The more detail you put into your replies, the better.
- What, in your opinion, is the most favourite Beamdog title?88 votes
- Baldur's Gate: Enhanced Edition32.95%
- Baldur's Gate II: Enhanced Edition32.95%
- Icewind Dale: Enhanced Edition  7.95%
- Baldur's Gate: Siege of Dragonspear10.23%
- Planescape: Torment: Enhanced Edition  1.14%
- Neverwinter Nights: Enhanced Edition13.64%
- DLC or a Soundtrack (please define which one)  0.00%
- Beamdog titles are not interesting to me  1.14%
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Comments
As for other Beamdog titles, I have yet to play Planescape Torment and Neverwinter Nights so I can't say anything about them.
Edit: I am weak
Ice wind dale, something I found boring when it came out, ported better to iOS.
But nwn will still be my favorite if they can bring it to iOS. Right now on pc it isn’t exactly all that enthralling.
But I think BG2 is often seen as the best IE game. So my vote is for BG2:EE.
As to which one I think might be favored by others, I would guess BGII EE.
Baldur's Gate is nice, but being Gorion's Ward limits you a lot. I think that a Barbarian or Druid CHARNAME are absurd.
IWD doesn't restrain you like that. You can have any type of character, even more than one! It is the game that better reproduces the PnP experience* and gives wings to our imagination.
On top of that, IWD challenges you. No six-party-member-with-all-the-slots-with-godly-gear, kitting is harder. Since Easthaven's cavern the game tells you that things won't be easy and it keeps its promise along the game. Maybe the only easy part of IWD is the Severed Hand.
This control over magical items, scrolls and battles makes the impression that I'm having a very graphical PnP experience way stronger.
* NWN would be an experience more faithful to PnP if its controls, camera and AI were not so clumsy. The game enforces so many stupid actions over your character that it is impossible to forget that you are playing a video game.
Edit: Looks like I misunderstood the pool too. I think the more revered games are PST and BG2.
Also, judging by the amount of hours I spend on it, I'd say it's my favorite as well. (Followed closely by IWDEE...)
As for what other people think is the best. I'd BG2, with BG1 and NWN slightly behind it.
I voted NWN:EE because although all the other choices are wonderful games which I've enjoyed many times, each of them is a fixed experience. However good a book or movie is, however well crafted and memorable, it remains a single experience. Granted, we all bring our own experiences of life at the time of playing, reading, viewing, and those experiences color and inform how we remember and feel about the story. For example, I remember fondly watching initial announcements regarding the original Baldur's Gate development, marveling at the images. So, the actual game isn't just the actual game, but an amalgamation of the game, me as a young man, my life at that time and since then, etc.
NWN, however, is different. It isn't simply a story. It has all the elements of personal experience mixed with the game, as noted above. However, it also has an unending, ever changing quality the others do not --cannot. Baldur's Gate is the same BG from years ago, improved and still fun, additional things welcome and enjoyable. NWN though . . . NWN has come down through the intervening years alongside me, with me. As I've learned and changed, NWN is able to keep pace. It has remained a current thing for me, and not a memory or nostalgia.
That all speaks to me, and I'm supposed to be considering why I think others might feel the same way. I think it is because NWN is not a game set in stone, but a set of fine chisels and mallets, rolled up in a soft leather case. People like to create, and to experience newness. Tolkien called it being a 'sub-creator'.
So, anyway. We experience with the other games, but we experience and sub-create with NWN. Thus, it is the 'most favourite' because instead of looking at the Mona Lisa every day, we can wander the halls of an infinite museum of art.
Prosy enough for ya? LOL!
-JFK
Personally my fav Beamdog release is BG2:EE, though SoD isn't far behind. I feel SoD is slightly harder getting back into though, as I don't want to do it from scratch, it needs a full BG run. And the completionist in me makes BG take too long. If there was a ID2:EE, that would probably jump to the top of my list, or right below BG2:EE. The class/race combinations make a lot of really interesting character and party builds possible, and how the NPCs react to them is amazing.
I also like siege as gameplay but the story was not all that clear to me. It finalises exactly at the point where levels stop being interesting. I will replay it soon though and see why I missed things.
The obvious answer would be BG1, but I feel BG2 has always had a better modding scene, and is a more diverse game in terms of quests and enemies you fight that I can't imagine it NOT being more popular overall. BG1 has to be really close though.
SoD is such a great game too. But the lack of 1 or 2 manuals/tomes is a bit of a let down.... not a huge one, but still . Beamdog seems adamant on pleasing the conservative / purists players
When I am Not Adventuring in BG2...….