We're doing what we can to keep up with banning/deleting, really. But RL and time zones make it difficult, and the bots have us outnumbered by far. Have patience with us, please.
My posts are absolutely not addressed at the moderation. This is a principle issue, and BeamDog / Overhaul Games as a company could take this a bit more serious, please. Browsing the forums is a PITA currently.
Of course, I know you weren't directing this at us, I'm just trying to explain. As Julius said above, the changes that were made are all that the setting allows. We lost a lot of functions with the migration, and we're lucky the spam invasion didn't start earlier. Trying to keep up with them is all we can do ATM.
I know I have largely poisoned the opinions of the Beamdog Forums Moderation Staff, so I will keep this short, sweet and to the point. FWIW, the work you do to address our concerns, in whatever capacity and priority, is appreciated. Sincerely, thank you.
Something else I wanted to say, but I could not start another discussion in the News sub-category of News and Announcments. Happy belated 13th Anniversary, Beamdog.
Any news / possibilities about iwd2/nwn2 enhanced editions?
You forot a few great rpg which could me remade - Arcanum, Temple of Elemental Evil and Lionheart: Legacy of the Crusader
It would be great to see it in enhanced edition
@JuliusBorisov please could you confirm that the premium module program for NwN EE has now ended? The reason why I am asking is probably not what you think. In the past 12 years I have produced a lot of custom content (over 1000 individual items). The placeables.2da that I used originally came from CEP 2.2. I was aiming for compatibility with it. A typical unused line from which looked like -
In the region of lines 6000 - 7000 I have used lots of apparently empty lines. Today, I discovered that instead of USER meaning that any user could make use of such lines they were supposed to be reserved and it should have said USER_RESERVED. From what I have been able to discover it would seem that such lines were supposed to be reserved for premium module content. So I am asking in order to discover if my hundreds of lines of entries in the placeables.2da are safe.
@JuliusBorisov Last time I was in the Player Resource Consortium server, I was told that your latest beta builds for Neverwinter Nights allow now to go beyound the hard coded 3 classes limit. I saw a screen shot, where one could get as many classes as your HD maximum allows. A later screenshot did show, where you capped the multiclassing to a maximum of 8 classes.
Hello, recently I've been playing Baldurs gate 2 EE and I encountered the same error from this topic (I have Jaheira alive in the team!) but the errors are the same. Just as the in Trademeet quest is not continued and too Baron Ployer does not react to Jaheira.
And the same I have to use the command from that topic to fix it. https://forums.beamdog.com/discussion/26260/7202-core-cernd-no-valid-replies-or-links
Hello, recently I've been playing Baldurs gate 2 EE and I encountered the same error from this topic (I have Jaheira alive in the team!) but the errors are the same. Just as the in Trademeet quest is not continued and too Baron Ployer does not react to Jaheira.
And the same I have to use the command from that topic to fix it. https://forums.beamdog.com/discussion/26260/7202-core-cernd-no-valid-replies-or-links
The Sprite is Dead situation can happen due to many factors, including the player using the console before to heal/raise party members.
Comments
Of course, I know you weren't directing this at us, I'm just trying to explain. As Julius said above, the changes that were made are all that the setting allows. We lost a lot of functions with the migration, and we're lucky the spam invasion didn't start earlier. Trying to keep up with them is all we can do ATM.
I know I have largely poisoned the opinions of the Beamdog Forums Moderation Staff, so I will keep this short, sweet and to the point. FWIW, the work you do to address our concerns, in whatever capacity and priority, is appreciated. Sincerely, thank you.
Something else I wanted to say, but I could not start another discussion in the News sub-category of News and Announcments. Happy belated 13th Anniversary, Beamdog.
Cheers!
Spasiba.
Thinking like Siege of Dragonspear but completely stand alone, perhaps a 1 to 20 adventure a-la Icewind Dale.
It would be amazing if so
Beamdog is fully focused on our new IP, MythForce.
Thank you for your reply ˆˆ
I know, right? And, just who will I be able to talk to about extending my vehicle's service warranty?
Hope all is well at Beamdog.
Btw. is the sale of Beamdog final and has the sale meant changes to strategy and short term plans?
More specifically are there plans for an update to the iOS versions?
You forot a few great rpg which could me remade - Arcanum, Temple of Elemental Evil and Lionheart: Legacy of the Crusader
It would be great to see it in enhanced edition
In the region of lines 6000 - 7000 I have used lots of apparently empty lines. Today, I discovered that instead of USER meaning that any user could make use of such lines they were supposed to be reserved and it should have said USER_RESERVED. From what I have been able to discover it would seem that such lines were supposed to be reserved for premium module content. So I am asking in order to discover if my hundreds of lines of entries in the placeables.2da are safe.
Thank you.
TR
TR
The question: Are these true?
I'm curious, aside the needed fixes and optimizations is there any piece of cut content that could be restored? Never saw any text talking about this.
I'm getting a message telling me to check my internet connection. My internet connection is fine.
Is there a patch or something going on which prevents us from playing our games today?
Also, you can launch our games directly via their .exe files without the Beamdog Client.
And the same I have to use the command from that topic to fix it.
https://forums.beamdog.com/discussion/26260/7202-core-cernd-no-valid-replies-or-links
The Sprite is Dead situation can happen due to many factors, including the player using the console before to heal/raise party members.