Beamdog partners with Skybound Games
JuliusBorisov
Member, Administrator, Moderator, Developer Posts: 22,754
We’re thrilled to announce Beamdog's new partnership with Skybound Games! They're the publisher behind Slime Rancher, The Long Dark, and other fantastically fun titles.
We've teamed up with Skybound to bring our D&D Enhanced Editions to console - for the first time ever!
Watch out for these epic games in retail and digital stores later this year!
Baldur's Gate: Enhanced Edition
Baldur's Gate II: Enhanced Edition
Baldur's Gate: Siege of Dragonspear
Icewind Dale: Enhanced Edition
Planescape: Torment: Enhanced Edition
Neverwinter Nights: Enhanced Edition
Check out the full announcement by Skybound Games here.
Want to know more about what to expect with these upcoming console releases, including specific platforms and box contents? Follow Skybound Games on Twitter, Facebook, and Instagram.
We've teamed up with Skybound to bring our D&D Enhanced Editions to console - for the first time ever!
Watch out for these epic games in retail and digital stores later this year!
Baldur's Gate: Enhanced Edition
Baldur's Gate II: Enhanced Edition
Baldur's Gate: Siege of Dragonspear
Icewind Dale: Enhanced Edition
Planescape: Torment: Enhanced Edition
Neverwinter Nights: Enhanced Edition
Check out the full announcement by Skybound Games here.
Want to know more about what to expect with these upcoming console releases, including specific platforms and box contents? Follow Skybound Games on Twitter, Facebook, and Instagram.
Post edited by JuliusBorisov on
26
Comments
Who doesn't want this scene in black and red glory?
https://www.youtube.com/watch?v=1VcLHYYhQtk
Kinda curious how the ports will turn out....
Does that mean you plan to recreate the D&D games for VR next? =P
But seriously, nice news and thanks for that! ^_^
(here is hoping we will get more D&D games soon, not all of us have access to p&p =D)
no matter how and how well, it means someone will be buying it and it has to be supported (for a while at least). and that means IE is still somewhat alive ...
It's awesome to see the IE games slowly conquering every platform out there!
So...when’s that Vita version?
Honestly torn between Switch version or a PS4 version for those Platinum trophies. I’ve got it on the phone and find it entirely playable and then on a laptop. Decisions decisions.
Any idea if it will be crossplay at all or is that idea out of rhe window for the console versions?
Found an error: Someone clearly forgot to put #VirtualBoy in there.
Of so, could spell book UI be more accessible, faster to chose spell from it?
I think I know what you probably mean, but this made me laugh out loud: no pen and paper? Poor modern day youth!
I guess everyone (most) have access to pen and paper, but not everyone have access to a group to play with IRL. Often it can be easier to find like-minded person over internet than within your local community.
My P&P group disbanded a few years ago... we all have children and responsibilities now that make finding a date we can all play basically impossible... maybe when the children get older.
The kind of customer experience that only Beamdog can deliver.
Yes, but sitting on the balls will be uncomfortable after some time.
Ok, I know that Beamdog happens to be slow with their updates nowadays, but the games are working mostly fine..
I have some PS2 games who have game-breaking bugs - which back then could not really be fixed.
I also have some more modern games which have annoying bugs even after the patchcycle ended..
So don't worry, the console players have already plenty experience with long-lived bugs.
Also, I really hope that some of the games will also be released on the PSV.. Don't believe Sony, there are still fans of that console.. =(
Tell that to anyone who tries to mod the game. Or tries to move their character around with the hideous pathfinding. Or have problems (reported for over a year) with the gaming running slow due to something they did with the video graphics. Or lost a no-reload run because the character just died for no reason. Or is begging for a proper translation tool to translate the game for free what would make Beamdog reach new markets.
And so it goes.
I really can't understand Beamdog's train of thought, honestly. As a bachelor in Business Management I really try to, but I just fail.
The community is waving money saying "WE WANT X!!!" and Beamdog says "Cool, here's Y". They clearly can't properly manage bugs as they are now (PC/Mac/Android/iOS), but instead of fixing things reported over a year or two ago, they move on to new consoles - not native to the game - what will certainly generate new bugs. People are willing to roll up their sleeves and do things for free for Beamdog, and they keep ignoring our requests.
So yeah, I'm bloody tired of Beamdog's attitude towards their customers. I'm especially upset because I feel like I've been robbed blind with NWN"EE".
One of the main reason why I gave such a huge hiatus to modding was that I got tired of doing things that improve a game and not be helped by the very people who actually profit with it. Plus got warned because I said something that upset WotC.
So no, the game is not working mostly fine, the customer service is not working mostly fine and this community management is not working mostly fine.
But of course, you're free to disagree.
But to me, making games and creating patches needs money. Business needs money. Why you get the idea of being ignored, I really don't understand. If anything, the console ports will create a situation when there're resources available at "managing" bugs.
For the love of Mystra, please include local coop. If it is a feature, I'll be screaming "TAKE MY MONEY" and buying all of the games, at release day prices, for the 5th time (on various platforms, and not counting the original Bioware games).
Yes we stayed on version 1.3 for a long time, and yes BG:ee did have a 7 day period where 1.3 didnt work before it was ported to 64 bit.
Besides the 7 day lapsus the games has worked well on iOS. We just need the modding ability for IWD and PST to make it perfect (and better options for modding for the other versions).
The community has cried out for more love for the old IE games. People have even suspected a complete shut down for new content for the IE engine ever since NWN came around.
Porting the games to another platform is not a shut down, its an effort to do more for the games. It may not work, but doing nothing is a sure way of getting nowhere. I fully support the choice and will buy the games in time. Beamdog needs money and I have many times offered them mine - it looks like they heed my call.
And pray remember Beamdog. I have money for you if you close the soultaker plot - just saying if you forgot
There are other ways to raise money. Merchandising is one. A solid DLC is another. Beamdog just needs to listen to its costumers. A quick example from this very thread: