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Baldur's Gate III released into Early Access

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  • ThacoBellThacoBell Member Posts: 12,235
    edited March 2020
    @JuliusBorisov I seem to recall Sven not knowing how BG2 ends until it was played in the office. "Some people at Larian playing BG" does not equate to the creative lead knowing what he's doing.

    "Think about it: would you prefer their team to attempt an experiment creating BG3 (rtwp) or use all their experience from many years (tb)? I certainly would prefer the latter."

    If turn based is all they know, they were a bad choice to begin with. Full stop. I'd rather have a develop that knows rtwp and has demonstrated that they know how to make a game that looks and feels like BG. Like Beamdog, or Obsidian.
    byrne20 wrote: »
    @ThacoBell its not a discussion when someone like you doesn’t acknowledge clear facts. I’d rather discuss the game with people that actually are interested in it :smile:

    You keep using "clear facts" for things that are opinions. You're "facts" are surprisingly easy to poke holes in.
  • JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 22,754
    edited March 2020
    Turn-based suits D&D, full stop. You don't agree with that, - ok. But it suits D&D.

    Look, Swen really likes BG. How else he would name Minsc as his most favourite NPC? He told about that during PAX East, 2019. https://www.twitch.tv/videos/402524252?t=

    Developing smth you're skilled at (TB) would provide a much better game. BG is not about combat mode in the first place. It's about the feeling of exploration, companions, story. But people can have other opinions on this. ofc.
  • ThacoBellThacoBell Member Posts: 12,235
    @JuliusBorisov "Turn-based suits D&D, full stop. You don't agree with that, - ok. But it suits D&D."

    Baldur's Gate isn't full D&D. Its an adaptation that tooks what doesn't work translating from tabletop and made something better. I am a casual D&D fan. I am a huge BG fan. These things are not identical. If this was JUST a D&D game, Larian would have my full blessing. I might even be cautiously excited, despite being turn based. The Issue is that Larian is seemingly dropping everything that set BG apart as more than jsut another D&D game.
  • byrne20byrne20 Member Posts: 503
    @ThacoBell in your opinion :wink:
  • JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 22,754
    Yes, this is the core of your resistance. You're paying attention to the BG games, first and foremost. WotC, Larian are paying attention to D&D, first and foremost.

    If you consider BG was an adaptation of D&D, probably you can allow for a thought that probably there can be other adaptations, not RtwP.
  • DinoDinDinoDin Member Posts: 1,597
    Yes, this is the core of your resistance. You're paying attention to the BG games, first and foremost. WotC, Larian are paying attention to D&D, first and foremost.

    If you consider BG was an adaptation of D&D, probably you can allow for a thought that probably there can be other adaptations, not RtwP.

    This is the criticism I don't get from Larian/TB detractors. Sorry but any BG game has to be a Forgotten Realms game before that, and has to be a D&D game before that. WotC isn't going to greenlight projects that use outdated rulesets and wants a game that looks like modern D&D. There is absolutely nothing wrong with that priority! D&D existed long before the BG series and will long outlive it. D&D is the franchise, not actually BG.
  • AmmarAmmar Member Posts: 1,297
    edited March 2020
    DinoDin wrote: »
    Yes, this is the core of your resistance. You're paying attention to the BG games, first and foremost. WotC, Larian are paying attention to D&D, first and foremost.

    If you consider BG was an adaptation of D&D, probably you can allow for a thought that probably there can be other adaptations, not RtwP.

    This is the criticism I don't get from Larian/TB detractors. Sorry but any BG game has to be a Forgotten Realms game before that, and has to be a D&D game before that. WotC isn't going to greenlight projects that use outdated rulesets and wants a game that looks like modern D&D. There is absolutely nothing wrong with that priority! D&D existed long before the BG series and will long outlive it. D&D is the franchise, not actually BG.

    Which sorts of circles back to the argument that they should not have called it Baldur's Gate 3.

    Personally, I don't really care about how they name the series, one way or the other. I may complain myself from time to time, but it is mostly about how they seem to be implementing the rules and how it looks a lot like D:OS. But on the name? It's not as if they can hurt the original series.

    The original games are over and done, and I don't need a sequel to them myself. The rules have changed and so have the Realms.

    I would have preferred them to pick a different setting. I don't think the Baldur's Gate area is that interesting (yes, even though I loved the first game) & there are so many places in the Realms which never got an official cRPG. Amn was a lot more interesting as well, especially with that sweet Mosaic art. I wouldn't have said no to go back to the Moonsea either. Making it play in BG again feels like the safe but boring option.

    Still, I'll give every decent looking D&D game a try. So I'll wait and see.
  • SkitiaSkitia Member Posts: 1,083
    I think it just means it was wanted/talked about/planned/discussed/thought of for twenty years, not literally "We were involved in it for 20 years". Because it definitely has history, between enhanced editions and in-between stories and mods and attempts to realize a third that didn't come to fruition. Tus in my opinion 20 years in the making is accurate.
  • SorcererV1ct0rSorcererV1ct0r Member Posts: 2,176
    ThaccoBell, if the game title was "toee2" would you have ANY problem with the game? Seems like you hate more the title than the game itself...
  • DinoDinDinoDin Member Posts: 1,597
    Ammar wrote: »
    DinoDin wrote: »
    Yes, this is the core of your resistance. You're paying attention to the BG games, first and foremost. WotC, Larian are paying attention to D&D, first and foremost.

    If you consider BG was an adaptation of D&D, probably you can allow for a thought that probably there can be other adaptations, not RtwP.

    This is the criticism I don't get from Larian/TB detractors. Sorry but any BG game has to be a Forgotten Realms game before that, and has to be a D&D game before that. WotC isn't going to greenlight projects that use outdated rulesets and wants a game that looks like modern D&D. There is absolutely nothing wrong with that priority! D&D existed long before the BG series and will long outlive it. D&D is the franchise, not actually BG.

    Which sorts of circles back to the argument that they should not have called it Baldur's Gate 3.

    Personally, I don't really care about how they name the series, one way or the other. I may complain myself from time to time, but it is mostly about how they seem to be implementing the rules and how it looks a lot like D:OS. But on the name? It's not as if they can hurt the original series.

    The original games are over and done, and I don't need a sequel to them myself. The rules have changed and so have the Realms.

    I would have preferred them to pick a different setting. I don't think the Baldur's Gate area is that interesting (yes, even though I loved the first game) & there are so many places in the Realms which never got an official cRPG. Amn was a lot more interesting as well, especially with that sweet Mosaic art. I wouldn't have said no to go back to the Moonsea either. Making it play in BG again feels like the safe but boring option.

    Still, I'll give every decent looking D&D game a try. So I'll wait and see.

    The thing is, if WotC wants to create games in some of those unexplored places, the best plan for doing that is launching a new generation CRPG that gets a lot of hype, then using that hype to create games in riskier settings. Studios aren't going to invest millions in a Chult set RPG unless they have a compelling reason to do so.
  • ThacoBellThacoBell Member Posts: 12,235
    @JuliusBorisov "Yes, this is the core of your resistance. You're paying attention to the BG games, first and foremost. WotC, Larian are paying attention to D&D, first and foremost."

    You just summed up everything I've been saying from the very beginning. If you think this is some kind of revelation, you haven't been paying attention. The ENTIRETY of my complaint stems from the name. There is a legacy attached to that name that is being stomped into the dirt. Change the name, and I have no problem with the game.

    byrne20 wrote: »
    @ThacoBell in your opinion :wink:

    For someone who keeps claiming to be done talking to me, you really are going out of your way to reply to everything I say.

    @DinoDin "There is absolutely nothing wrong with that priority! D&D existed long before the BG series and will long outlive it. D&D is the franchise, not actually BG."

    WotC doesn't seem to agree. Since they went out of their way focus on the a "long outdated ruleset" by naming the new game directly after it. This game could have been called anything else. But "Baldur's Gate 3" was decided specifically because of the games reputation and history as one of the greatest of its time. If WotC really wanted to distance this game from that, this would have been called "D&D: Tentacle Grape Edition" or maybe "Baldur's Gate: Tad Tones"

  • JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 22,754
    Here is my idea to that. I totally hear you. But I never agreed with it for solely one reason.

    If in 2019, or 2018, or any other year someone asked me: "Do you want BG3? What do you want it to be like?" - I would have answered (and actually answered many times, considering the BG3 aim of Trent etc.) that I totally want BG3 and want it to become among the best RPGs ever, just like BG2 was. I would totally want it to take its place in top 10 Metacritic all-time best RPGs. I would want it to be a party-based game, modernised as Dragon Age, with relationships, and epic fights. I would want it to use the camera to see characters. I would want it to be about DnD and DnD areas, monsters and characters. That is all.

    As you can see, this is my definition of any potential BG3. It doesn't take into account the combat mode. The engine. The camera setting.

    This is why I've been hooked ever since the first announcement. I played D:OS and D:OS 2. And during both games, I felt something. Something for the first time since DA:O. Something that in spirit resembled BG 2. Imagine my surprise when I was 100% sure PoE is our BG3 which never happened. Imagine my feelings when I had to agree with IGN, years after, that it's D:OS that feels like BG2 sometimes. Yeah, yeah, I know, a lot of you folks won't agree. But that is WHAT I FELT MYSELF, completely uninfluenced by media. Only later I learned about other stuff. Only much later the BG3 announcement came.

    And guess what. Double my feelings about what a potential BG3 should be with my feelings from D:OS games.

    And you're asking why I'm excited? That's why.

    I totally understand what I felt was not universal. I totally understand some folks played D:OS and didn't like it. I totally understand some folks didn't even play D:OS and still didn't like it for some reason.

    But please, for the love of Selune, understand that there are people for whom BG3 from Larian, in all its current state, makes perfect sense. And such people agree with ALL the approaches WotC and Larian are taking towards such a title.
  • ThacoBellThacoBell Member Posts: 12,235
    "And you're asking why I'm excited? That's why."
    "But please, for the love of Selune, understand that there are people for whom BG3 from Larian, in all its current state, makes perfect sense. And such people agree with ALL the approaches WotC and Larian are taking towards such a title."

    I never asked why you or anyone else could be excited. I understand why other people are excited. What I want is for people to stop looking down on those of us who AREN'T. I have been insulted, called irrational, senile, un-reasonable, and a terrorist. One user last year made a dummy account only to paste a paragraphs long rant about how stupid, pathetic, and evil I am, all because I don't share the excitement that about half the fanbase seems too. And I'm sick of it.

    I have never attacked anyone over it. I have never called someone else a filthy name over it. I only ask that other people extend the same courtesy. My feelings on the game and opinions are just as valid as everyone else's.
  • DinoDinDinoDin Member Posts: 1,597
    edited March 2020
    ThacoBell wrote: »

    @DinoDin "There is absolutely nothing wrong with that priority! D&D existed long before the BG series and will long outlive it. D&D is the franchise, not actually BG."

    WotC doesn't seem to agree. Since they went out of their way focus on the a "long outdated ruleset" by naming the new game directly after it. This game could have been called anything else. But "Baldur's Gate 3" was decided specifically because of the games reputation and history as one of the greatest of its time. If WotC really wanted to distance this game from that, this would have been called "D&D: Tentacle Grape Edition" or maybe "Baldur's Gate: Tad Tones"

    Meh, you have a stubborn commitment to some things that I don't think serve you well. I mean, does being obstinate about the game's title actually accomplish anything or make you feel happier? It doesn't seem to, to me.

    Yes, WotC is choosing to launch a new generation of D&D video games with a title that will generate tons of hype. I don't understand why this is some moral transgression for people, that they want to make money with their work. If you asked anybody here if they would do the same amount of work for more money, they would take it. So let's drop the moralizing about them making a decision that helps the company's bottom line -- it's something everyone does. Not only is it an important decision for the bottom line now, but it's an important decision for the viability of D&D titles going forward. Proving you can make a bog standard success is necessary before you start making your more outlandish titles, before you make titles that don't yet have a proven market. Planescape:Torment doesn't exist without BG being successful, after all. And Torment EE doesn't get made without BG EE.

    And this isn't some EA or Bethesda style cash grab. Obviously there is a level of greed that is objectionable. Larian is a studio that has shown a lot of commitment to its fans. Hell, they haven't even really done cashgrabby DLC's for their OS titles. Something you cannot say about Obsidian or Owlcat. But yeah if this game was just a "spiritual successor" to BG, it wouldn't be generating nearly as much hype, which means it wouldn't have as big of a budget either.
  • BelleSorciereBelleSorciere Member Posts: 2,108
    deltago wrote: »
    Turn-based suits D&D, full stop. You don't agree with that, - ok. But it suits D&D.

    One can agree with that, but D&D does not equal the Baldur’s Gate franchise.

    Without D&D there would be no Baldur's Gate franchise. BG and BG2 were explicitly based on AD&D second edition. Yes, they made some changes to the rules and gameplay, but it's a huge reach to use those changes to say that Baldur's Gate isn't AD&D2e. Surely there's a better argument than something as historically inaccurate as "Baldur's Gate isn't D&D."
  • AdulAdul Member Posts: 2,002
    edited March 2020
    It's clear that some people who post here care a lot about this upcoming game and how it will turn out.

    It's also clear that some people who post here care a lot about the legacy of Baldur's Gate and whether or not it's losing its established values or identity.

    I'm sure that there's quite a bit of overlap between those two groups, but if you happen to belong to one and not the other, to you one of those things will matter and the other will not—to state the obvious. It's easy to see how that could affect your view of this game, and how your judgment of it could hold a different emotional charge to someone who might be in the "opposite" position. And there's nothing wrong with that. Just don't try to pretend that the other position is illegitimate or wrong. It's all down to subjective values and preferences.

    As someone who belongs to the latter group and not the prior one, I'm going to reveal something about myself that I don't think I've ever shared on this forum just to give a little insight into where I'm coming from. I consider it one of my ultra-long-term life goals as a game developer to recreate both games in an open-source environment, fix all of their outstanding issues, and preserve the content in a state that's as close to vanilla as possible, but with additional optional modernization settings (such as AI-upscaled backgrounds/sprites/UI, quick loot, and so on). Imagine the EEs, but much closer to vanilla, with a lot less bugs (sorry but it's true), and with a lot more customization/modernization options.

    Now, I may be a hopeless dreamer but I'm not completely naive, so I do realize that this is an insanely work-intensive project that I might never actually get done—not alone, anyway—but regardless, I'm going to keep working towards it. It's not an exaggeration to say that my entire life revolves around my fascination with Baldur's Gate, and that's probably not going to change at this point. And while it would be nice to one day play the game in the form that I had envisioned it (which is of course BioWare's vision, mine would just be the framing around it), it's not just me and the other fans who I want to make it for. The main reason I'm doing this is to create the best possible version of something that I love to leave for posterity. So that people many years into the future who appreciate old games may stumble upon Baldur's Gate and play a version of it that would truly represent the game's original vision but without all the headache that playing vanilla entails. (As much as I love vanilla, it is very buggy and difficult to control. Not to even mention the resolution woes.)

    The only reason I'm explaining all of this is to give a better sense of how much the legacy of a game can matter to a person. I realize I'm pretty unconventional in this regard (to put it in a way that's flattering to myself), but I think this is still worth explaining because some people may not realize that something which appears as trivial from a wider cultural viewpoint as the legacy of an old game can actually be pretty damn close to the top of some people's value heaps.
    Post edited by Adul on
  • DinoDinDinoDin Member Posts: 1,597
    edited March 2020
    deltago wrote: »

    The vibe around the game would have been significantly more positive instead of divisive. WotC (all blame goes to them and not Larian) screwed up. Which isn't that surprising.

    The game is still going to generate sales and it will probably be Larian's biggest seller due the D&D IP, but it could also kill Larian if it does not live up to the legacy its now chasing.

    Again, I'm going to ask the same thing I said before. Where's your evidence? There is no evidence of a significant backlash of any sort post gameplay reveal. A few isolated people on some internet forums isn't evidence for overall divisiveness.

    Your second point is of course very true. The game has a huge investment and will be well known whether it succeeds or fails. And it definitely has the power to sink someone like Larian if it's truly bad. The gaming industry has been fickle in the past.

    All the more reason to defer to the people actually taking the risk on their core design choices.
  • BelleSorciereBelleSorciere Member Posts: 2,108
    edited March 2020
    deltago wrote: »
    I never said Baldur's Gate isn't D&D. I said they were not equal.

    It's called branding. D&D is one brand. Baldur's Gate is another brand. Baldur's Gate is under the umbrella of D&D but it still has its distinct characteristics that separates it from other D&D products. These characteristics go beyond the fictional city of its namesake.

    A brand can mean different things to different people but there are core elements that do define the brand. For example, if Larian said they were going to making Baldur's Gate 3, but based it solely off of their created IP in the Original Sin series, people would be claiming it isn't Baldur's Gate because that core feature (it being D&D) isn't there.

    Those core elements aren't there for a good chunk of the player base. It may still be there for others (as Bengoshi pointed out) but that does not mean it is there for everyone. As I said, it'll only be there for me if they tie in 'legendary' characters from the first games in a meaningful way. If they don't do that, they not only ruined one franchise, but missed the opportunity to create a brand new one.

    I'm fine if it's a good D&D adventure, because Baldur's Gate is specifically a CRPG line using the D&D rules and set in the Forgotten Realms.

    BG1 and BG2 tell a complete story, this story doesn't have to (and should not) continue.

    I remember some guy predicting in the early 2000s that KOTOR would fail because it's not set during the movies.
  • themazingnessthemazingness Member, Mobile Tester Posts: 702
    edited March 2020
    Look, Swen really likes BG. How else he would name Minsc as his most favourite NPC? He told about that during PAX East, 2019. https://www.twitch.tv/videos/402524252?t=

    Minsc is probably the easiest NPC to be aware of. He's very quotable, shows up the most in other works (see Trivia section here: https://baldursgate.fandom.com/wiki/Minsc), and he has a miniature giant space hamster for crying out loud. You could easily decide Minsc is your favorite NPC from Baldur's Gate without ever playing it. I'm not saying that's the case here, just answering the question you asked.
  • deltagodeltago Member Posts: 7,811
    DinoDin wrote: »
    deltago wrote: »

    The vibe around the game would have been significantly more positive instead of divisive. WotC (all blame goes to them and not Larian) screwed up. Which isn't that surprising.

    The game is still going to generate sales and it will probably be Larian's biggest seller due the D&D IP, but it could also kill Larian if it does not live up to the legacy its now chasing.

    Again, I'm going to ask the same thing I said before. Where's your evidence? There is no evidence of a significant backlash of any sort post gameplay reveal. A few isolated people on some internet forums isn't evidence for overall divisiveness.

    Your second point is of course very true. The game has a huge investment and will be well known whether it succeeds or fails. And it definitely has the power to sink someone like Larian if it's truly bad. The gaming industry has been fickle in the past.

    All the more reason to defer to the people actually taking the risk on their core design choices.

    If the actual games official message boards are not proof enough then I can't help you.

    People on message boards are not the causal fans. Your casual fan base is not paying attention yet. These are the people who are invested in the product, especially this early in development. Turning them off your product is not a good thing.

    There maybe an echo chamber as you claim, but that echo chamber rings both ways.

    I already pointed out the consequence of the reverse. That first question asker saying he never played Baldur's Gate before but after the presentation he really really wants to. He is going in expecting something completely different than what he is expecting and it is the improper branding that is going to ruin that experience for him just as it has ruined it for others like Thacobell.
  • deltagodeltago Member Posts: 7,811
    deltago wrote: »
    I never said Baldur's Gate isn't D&D. I said they were not equal.

    It's called branding. D&D is one brand. Baldur's Gate is another brand. Baldur's Gate is under the umbrella of D&D but it still has its distinct characteristics that separates it from other D&D products. These characteristics go beyond the fictional city of its namesake.

    A brand can mean different things to different people but there are core elements that do define the brand. For example, if Larian said they were going to making Baldur's Gate 3, but based it solely off of their created IP in the Original Sin series, people would be claiming it isn't Baldur's Gate because that core feature (it being D&D) isn't there.

    Those core elements aren't there for a good chunk of the player base. It may still be there for others (as Bengoshi pointed out) but that does not mean it is there for everyone. As I said, it'll only be there for me if they tie in 'legendary' characters from the first games in a meaningful way. If they don't do that, they not only ruined one franchise, but missed the opportunity to create a brand new one.

    I'm fine if it's a good D&D adventure, because Baldur's Gate is specifically a CRPG line using the D&D rules and set in the Forgotten Realms.

    BG1 and BG2 tell a complete story, this story doesn't have to (and should not) continue.

    I remember some guy predicting in the early 2000s that KOTOR would fail because it's not set during the movies.

    Truthfully I am fine with a good D&D adventure as well. I like the premise of escaping from mindflayers after getting their eye treatment.

    I just see missed potential if it doesn't actually tie in the first two games.
  • DinoDinDinoDin Member Posts: 1,597
    deltago wrote: »

    If the actual games official message boards are not proof enough then I can't help you.

    There's no evidence that a larger number of fans are upset. You can go to the Larian BG3 forum right now and see kanistha's post with very few people actually voicing his RtwP or bust argument. Most are like "great idea but i don't require it", or just outright rejecting his suggestion.

    Stop conflating your views and the views of a few other gamers with some widely held backlash. There's been no sizable backlash to BG3 so far.
  • themazingnessthemazingness Member, Mobile Tester Posts: 702
    DinoDin wrote: »
    deltago wrote: »

    If the actual games official message boards are not proof enough then I can't help you.

    There's no evidence that a larger number of fans are upset.

    If the YouTube videos are any indication, it is a small part of the fanbase that is displeased. The Opening Cinematic currently sits at 11k likes and 154 dislikes, and the World Gameplay Reveal Announcement has 21k likes and 517 dislikes.

    I suspect there is a large bias there since most of those are likely to be people subscribed to Larian's YouTube channel. However, I think we'd still see many more thumbs down if the IE fanbase really had the torches and pitchforks out.
  • SorcererV1ct0rSorcererV1ct0r Member Posts: 2,176
    DinoDin wrote: »
    deltago wrote: »

    If the actual games official message boards are not proof enough then I can't help you.

    There's no evidence that a larger number of fans are upset.

    If the YouTube videos are any indication, it is a small part of the fanbase that is displeased. The Opening Cinematic currently sits at 11k likes and 154 dislikes, and the World Gameplay Reveal Announcement has 21k likes and 517 dislikes.

    I suspect there is a large bias there since most of those are likely to be people subscribed to Larian's YouTube channel. However, I think we'd still see many more thumbs down if the IE fanbase really had the torches and pitchforks out.

    Most people LIKE most recent Larian games. I only liked Divine Divinity but i realize that i an the minority. D:OS2 has 95% of positive ratings, that means that among the purchasers, 19 in 20 recommend the game. Even i who din't liked the game din't wrote a negative review... PF:KM, IMO the best modern game has around 80% of steam users recommending. The difference is 4/5 to 19/20.

    I was one of the most critiques of BG3, was expecting a SCL clone but on the reveal, i saw a lot of interesting things and only because visual wise isn't like BG1/2, BG3 worth a shot. At least looks like they are not completely ignoring the ruleset.
  • deltagodeltago Member Posts: 7,811
    DinoDin wrote: »
    deltago wrote: »

    If the actual games official message boards are not proof enough then I can't help you.

    There's no evidence that a larger number of fans are upset. You can go to the Larian BG3 forum right now and see kanistha's post with very few people actually voicing his RtwP or bust argument. Most are like "great idea but i don't require it", or just outright rejecting his suggestion.

    Stop conflating your views and the views of a few other gamers with some widely held backlash. There's been no sizable backlash to BG3 so far.

    Check the Steam forum which isn't just a bunch of fanboys salivating over anything a company does.
  • themazingnessthemazingness Member, Mobile Tester Posts: 702
    edited March 2020
    deltago wrote: »
    Check the Steam forum which isn't just a bunch of fanboys salivating over anything a company does.

    Yeah, but the Steam forum bias (in general, not specifically BG3) is that it very frequently is a source of vitriol--much, much more so than Beamdog forums ever will be (at least I imagine). I'm not terribly surprised by what I saw there.
    Post edited by themazingness on
  • DinoDinDinoDin Member Posts: 1,597
    edited March 2020
    deltago wrote: »
    DinoDin wrote: »
    deltago wrote: »

    If the actual games official message boards are not proof enough then I can't help you.

    There's no evidence that a larger number of fans are upset. You can go to the Larian BG3 forum right now and see kanistha's post with very few people actually voicing his RtwP or bust argument. Most are like "great idea but i don't require it", or just outright rejecting his suggestion.

    Stop conflating your views and the views of a few other gamers with some widely held backlash. There's been no sizable backlash to BG3 so far.

    Check the Steam forum which isn't just a bunch of fanboys salivating over anything a company does.

    What kind of numbers are we talking about here? Earlier you directed me to Larian's forums and it's literally the same names making a fuss about RtwP, with very very few others joining them. If these voices can't make themselves bigger than some obscure internet forums, that says everything about their size.
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