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How do you feel about multiclasses from a roleplaying perspective?
I feel like the single classes are cohesive archetypes, but the multiclasses get weird.
A fighter is a fighter. A thief is a thief. But once you start getting into fighter/thieves that kind of dilutes the core concept, since you're drawing from both pools.
Sometimes I get more excited about multiclasses if I come up with a new archetype that meshes both. Like a mage/thief might be a Magician, with a robust "Bag of Tricks", equal parts slight of hand and legit magic.
When you multiclass a something like a mage/thief, do you tend to think of it just as somebody who's trained in both the arts of magery and thievery? Or do you try to mesh both concepts under a singular new banner?