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[MOD] "BG1 NPCs for SoA & ToB"

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  • Smiling_Imp1Smiling_Imp1 Member Posts: 11
    scheele wrote: »
    Hi, Smiling Imp!

    Can you send me a PM (any, empty as an option)? I will be able to answer you then. Unfortunately, for some (technical?) reasons I can't send PM here. I can’t send the first message myself.

    Hmmm… system seems to be down as I get an error message when trying to PM. I suppose patience is needed
  • TrouveurTrouveur Member Posts: 889
    scheele wrote: »
    Hi, Smiling Imp!

    Can you send me a PM (any, empty as an option)? I will be able to answer you then. Unfortunately, for some (technical?) reasons I can't send PM here. I can’t send the first message myself.

    Hmmm… system seems to be down as I get an error message when trying to PM. I suppose patience is needed
    PM is broken in Beamdog forum since last update.
  • Austin87Austin87 Member Posts: 365
    edited June 23
    The mod has been updated to version v.15.4.1!

    - Added one new phrase to the romance with Shar-Teel
    - Added and fixed checks for already installed Lava’s «Faldorn BG2EE» mod, Lava’s «The Return of Xzar and Montaron» mod and Kulyok’s «Tiax in BG2» mod. If this is found by the installer, the components "Faldorn", «Xzar&Monty» and "Tiax&Quayle" will not be installed to avoid conflicts

    Download:
    https://www.shsforums.net/files/file/974-bg1-npcs-for-soa-tob/
    https://github.com/Spellhold-Studios/BG1-NPCs-for-SoA-ToB/releases
  • Austin87Austin87 Member Posts: 365
    edited June 24
    kirk wrote: »
    Im also using the world map mod, i read in an earlier post from a few years ago you couldn't currently access the gardens using the world map mod. Is this still the case?. i spoke to the boy/fatman in the slums, my world map never updated the gardens location sadly.
    CLARIFIED: Our tester checked this and reported that this issue does not occur with current versions of the mods installed, and the Water Gardens icon on the world map appears correctly even with the "BGT-BP-Worldmap" mod :) To do this, you need to start a new game after installing both mods, of course.

    Post edited by Austin87 on
  • kirkkirk Member Posts: 5
    Just tried a fresh install of both mods, world map last, and it worked, the gardens appeared!. Cheers for getting back to me, appericiate it. Looking forward to visiting it. Thankyou
  • Smiling_Imp1Smiling_Imp1 Member Posts: 11
    I forgot how fun it was to visit Athkatla! Been working on a background character that adds more color to the Water Gardens. So much has changed since EE. Hopefully Austin87 can add him to the mod when he is done. Has lots of Easter eggs that mention others mods while also adding city lore
  • shevy123456shevy123456 Member Posts: 368
    Watergardens are quite cool. The nobility needs more tables and comfy chairs though, a much bigger fountain and more richness there. And then, when this is all done, bandits need to raid the area!

    I struggled a bit with the quests though. The book-delivery was quite easy; I could not find some of the other required NPCs though.
  • scheelescheele Member Posts: 70
    Hi, Smiling Imp!
    Hmmm… system seems to be down as I get an error message when trying to PM. I suppose patience is needed

    I have sent you Shar-Teel romance and I apologize for the delay, it took me a while to finish and put it together.


  • Smiling_Imp1Smiling_Imp1 Member Posts: 11
    scheele wrote: »
    Hi, Smiling Imp!

    I have sent you Shar-Teel romance and I apologize for the delay, it took me a while to finish and put it together.

    Wow! Thanks for that. Just took a quick glance and what I saw looked really cool. I’ll take a more in depth look later, but I must say I’m excited about a Shar-Teel romance.
  • scheelescheele Member Posts: 70
    I really need help finding the elf ladies' man :D elf. I fired Coran from the party and now I can't find him anywhere, even though I searched all the taverns in the city) Does anyone know where to find him?
  • Austin87Austin87 Member Posts: 365
    scheele wrote: »
    I really need help finding the elf ladies' man :D elf. I fired Coran from the party and now I can't find him anywhere, even though I searched all the taverns in the city) Does anyone know where to find him?
    I can't verify this right now, but perhaps he's returning to that temple in the Slums where he originally joined.

  • scheelescheele Member Posts: 70
    Austin87 wrote: »
    I can't verify this right now, but perhaps he's returning to that temple in the Slums where he originally joined.
    There is no Coran in the Temple of Ilmater in the Slums. I looked there at night and during the day, just in case. I also searched for him in his estate, in the Forest of Tethir - and also without result. It's really a mystery where this elf disappeared to)
  • Austin87Austin87 Member Posts: 365
    scheele wrote: »
    Austin87 wrote: »
    I can't verify this right now, but perhaps he's returning to that temple in the Slums where he originally joined.
    There is no Coran in the Temple of Ilmater in the Slums. I looked there at night and during the day, just in case. I also searched for him in his estate, in the Forest of Tethir - and also without result. It's really a mystery where this elf disappeared to)

    I found the answer) After being kicked out of the group, Coran will be waiting in the circus. I think we should add a mention of the circus to his farewell phrase in the next update, so it would be clearer where to look for him.
  • Kensei_xXxKensei_xXx Member Posts: 242
    Would you maybe consider to add some more automated class changes on setup, like you do with Safana, Garrick or Montaron?

    Like; make Alora/Skie a Shadowdancer, make Shar-Teel a Berzerker/Barbarian, make Kagain a Dwarven Defender for instance. :)
  • scheelescheele Member Posts: 70
    Austin87 wrote: »

    I found the answer) After being kicked out of the group, Coran will be waiting in the circus. I think we should add a mention of the circus to his farewell phrase in the next update, so it would be clearer where to look for him.

    Thank you so much, Austin! I forgot to meet Yago at the Promenade!

    The morning passed so quickly it was time for them to meet
    It was twenty past eleven when they walked out in the street
    Folks were watching from the windows; everybody held their breath
    They knew this handsome ranger druid was about to meet his death
    About to meet his death

    Kensei_xXx wrote: »
    Would you maybe consider to add some more automated class changes on setup, like you do with Safana, Garrick or Montaron?

    Like; make Alora/Skie a Shadowdancer, make Shar-Teel a Berzerker/Barbarian, make Kagain a Dwarven Defender for instance. :)

    I don't think this is a good idea, specifically with Shar-Teel. As for Alora, she's already got a new kit, and Kagain, in my opinion, is not a good person for the Dwarven Defender class. Yeslick is also a 100% dwarf), but he despised Kagain as disgrace to all dwarf kin.

    Returning to Shar-Teel, why assign her the Barbarian class when she has no northern ancestry or experience wandering the icy tundra?
  • Kensei_xXxKensei_xXx Member Posts: 242
    edited 9:08AM
    Because of her anger issues ;)
    Don't know, just an idea.
    I'm usually using smeagolhearts BG1 NPC Tweak Mod for BGEE;

    https://forums.beamdog.com/discussion/58941/mod-bgeenpc-tweaks-for-bgee-sod-bg2ee-eet/p1

    ...and that would make for continuity between both games. But that's just me and it's no big deal anyway since I can also use any other NPC Tweak Mod that changes kits in game. :)

    btw
    What kit does Alora get? Can't remember that there was something mentioned anywhere.
  • scheelescheele Member Posts: 70
    Kensei_xXx wrote: »
    Because of her anger issues ;)
    ...
    btw
    What kit does Alora get? Can't remember that there was something mentioned anywhere.
    Smiling Imp chose to make Alora a Swashbuckler, and I think it’s a good choice. Even though Alora, our adorable little halfling <3 , got stronger and her health went up from 28 to 40 in newer updates, she still isn’t very good at fighting up close. So it seems out that she doesn't really need a Backstab ability.



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