This is a major update that adds new content to the mod:
New Animations
I have created ten brand-new 3D animations from scratch for new monsters.
None of these animations have ever been seen in an Infinity Engine game before, and some of the creatures have never appeared in a D&D computer game at all.
Some might look better than others, but all of them are designed to make your character's life miserable in this mod.
These new animations also bring new encounters and battles.
I have redesigned and re-rendered 7 area graphics.
Better Integration of the Quest into the Main Game
Added reactions to the quest's completion in the temples of Waukeen in Athkatla, Trademeet, and Saradush.
Added an option (for lawful stupid characters) to completely refuse a reward.
Further Changes in This Update
Re-rendered the intro video with a better frame rate for smoother playback.
Redesigned some encounters to make them more challenging.
Added various ambient sounds to make certain areas feel creepier.
Adjusted some heightmaps.
Changed some portraits.
Removed some oBG2 checks during installation to speed up the process.
Converted voiceover files from WAV to OGG format and added HANDLE_AUDIO.
Fixed errors in the English version.
Please note:
Since this update changes the animation assignments, I recommend not updating the mod while playing through it. Instead, install the update before starting the quest to avoid issues.
Thanks to:
@argent77 for showing me how to properly use NI's BAM editor
@jastey for showing me how to modify existing dialogues and add new lines
@megrimlock for proofreading the additional English lines
@lzw104522773 for the Chinese version of the new lines
Comments
This is a major update that adds new content to the mod:
New Animations
Rutterkin, Dretch, Bodak, Mefisto, Arcanaloth, Alkilith, Bar-Lgura, Hezrou, Mezzoloth, Nalfeshnee
Better Area Maps
Better Integration of the Quest into the Main Game
- Added reactions to the quest's completion in the temples of Waukeen in Athkatla, Trademeet, and Saradush.
- Added an option (for lawful stupid characters) to completely refuse a reward.
Further Changes in This UpdatePlease note:
Since this update changes the animation assignments, I recommend not updating the mod while playing through it. Instead, install the update before starting the quest to avoid issues.
Thanks to:
@argent77 for showing me how to properly use NI's BAM editor
@jastey for showing me how to modify existing dialogues and add new lines
@megrimlock for proofreading the additional English lines
@lzw104522773 for the Chinese version of the new lines