Skip to content

[Released MOD] Call of the Lost Goddess - A quest mod for BG2EE

124»

Comments

  • AciferAcifer Member Posts: 222
    The Mod Updates to Version 2.0

    This is a major update that adds new content to the mod:

    New Animations
    • I have created ten brand-new 3D animations from scratch for new monsters.
    • None of these animations have ever been seen in an Infinity Engine game before, and some of the creatures have never appeared in a D&D computer game at all.
    • Some might look better than others, but all of them are designed to make your character's life miserable in this mod.
    • These new animations also bring new encounters and battles.
    v8oe9tsv2oju.gif
    t06mvj7pl0u3.gif
    u9nbjzzsc1xg.gif
    pu66kmk8nq09.gif
    gux1ln0h91rk.gif
    y795yl453cjt.gif
    wo9b3bw4z3f7.gif
    av8r2hj8xamr.gif
    8wzjvnp0wnhd.gif
    mtyxdofd72er.gif

    Rutterkin, Dretch, Bodak, Mefisto, Arcanaloth, Alkilith, Bar-Lgura, Hezrou, Mezzoloth, Nalfeshnee

    Better Area Maps
    • I have redesigned and re-rendered 7 area graphics.

    Better Integration of the Quest into the Main Game
    • Added reactions to the quest's completion in the temples of Waukeen in Athkatla, Trademeet, and Saradush.
    • Added an option (for lawful stupid characters) to completely refuse a reward.
    Further Changes in This Update
    • Re-rendered the intro video with a better frame rate for smoother playback.
    • Redesigned some encounters to make them more challenging.
    • Added various ambient sounds to make certain areas feel creepier.
    • Adjusted some heightmaps.
    • Changed some portraits.
    • Removed some oBG2 checks during installation to speed up the process.
    • Converted voiceover files from WAV to OGG format and added HANDLE_AUDIO.
    • Fixed errors in the English version.

    Please note:

    Since this update changes the animation assignments, I recommend not updating the mod while playing through it. Instead, install the update before starting the quest to avoid issues.

    Thanks to:

    @argent77 for showing me how to properly use NI's BAM editor

    @jastey for showing me how to modify existing dialogues and add new lines

    @megrimlock for proofreading the additional English lines

    @lzw104522773 for the Chinese version of the new lines
  • atcDaveatcDave Member Posts: 2,465
    This is exciting, for a mod that was already awesome. Now awesomer! I’ll definitely update this for my next run.
  • SanctiferSanctifer Member Posts: 110
    This looks absolutely incredible! Good job
Sign In or Register to comment.