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I'm playing version 2.5 and my Spell Trigger disappears from the Special Ability bar after a certain point. The icon is still on my character portrait and when I try to cast a new Spell Trigger it says I already have one. Is this a known bug? Is there a workaround? Thanks.
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There was a change to Spell-Removal mechanics in the latest patch that will cause these spells to remove all sequencer activation abilities from party members.
The other raise dead/resurrection spells will now remove them as well, but only on the target, so not unless you cast it on your PC while they were still alive.
The obvious choice for casting on still-alive creatures, Rod of Resurrection, does not remove them.
Putting only "location-targeted" spell in a sequencer/trigger generates a different activation ability (necessary to allow it to target a "location", instead of requiring a creature to target).
The resurrection spells have never been setup to remove these variants, because they were only recently implemented/fixed.
@Del If you are still in need of a work-around:
Either through Keeper:
Add one memorized copy of spell "SPWI809D" to your character.
or in-game (debug console):
C:AddSpell("SPWI809D")
This will re-give you the special ability to activate the trigger, removing it as normal when you activate it. Only Contingencies can be removed this way, Sequencers can only be viewed, so this part is at least normal.
This solution worked well for me.
Thanks !