Project Infinity is a mod manager for games based on the Infinity engine. Project Infinity aims to provide the same functionality BWS did, but without the need for constant 24/7 maintenance of the tool itself, for the cost of few additional user actions.
Project Infinity offers a graphical interface that allows you to create and manage modded installations in a way that is much easier and more convenient than the command line programs used to install mods one by one. It allows you to select multiple mods and components you want to install at once and offers several ways to choose the installation order.
every Infinity Engine game and version
Origin of the project:
The idea of Project Infinity comes from my 'mod template generator', but the project uses knowledge and experience from various other projects, like WeiDU, BWP and BWS.
I want to thank the following people:
wisp for providing features and for his patience.
Argent77,AstroBryGuy,CamDawg,DavidW,GeN1e,GrimLefourbe,lynx,Sam,Subtledoctor,qwertyqwerty and others for their feedback.
Every modder who removed ACTION_READLN or provided optional features for this tool.
The Gibberlings3 site and all the other modders for using Github.
W.K. for his code feedback.
How to use:
Download and extract all the mods you want to install into a folder of your choice, for example "G:\Mods-Extracted".
Run Project Infinity.
During first run, you’re presented with the "Settings" dialog box. Select the path to the IE games you have installed and press OK.
In the main window locate the text box labeled "Extracted mods". Use the browsing button to it's right to select the folder where you extracted all your mods. After a few seconds the left panel displays a list with all mods in that folder.
At the top left corner of the application, from the drop-down list select the game you want to mod.
In the mods panel select all the mods and components you want to install. Alternatively, you can import WeiDU.log from a previous installation.
Click "Set-InstallationSequence" button, all selected mod components should be added to the "Installation Sequence" window.