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  • ArviaArvia Member Posts: 2,101
    jastey wrote: »
    Arvia wrote: »
    We're doing what we can to keep up with banning/deleting, really. But RL and time zones make it difficult, and the bots have us outnumbered by far. Have patience with us, please.

    My posts are absolutely not addressed at the moderation. This is a principle issue, and BeamDog / Overhaul Games as a company could take this a bit more serious, please. Browsing the forums is a PITA currently.

    Of course, I know you weren't directing this at us, I'm just trying to explain. As Julius said above, the changes that were made are all that the setting allows. We lost a lot of functions with the migration, and we're lucky the spam invasion didn't start earlier. Trying to keep up with them is all we can do ATM.
  • Prince_RaymondPrince_Raymond Member Posts: 437
    edited July 2022
    @Arvia @JuliusBorisov

    I know I have largely poisoned the opinions of the Beamdog Forums Moderation Staff, so I will keep this short, sweet and to the point. FWIW, the work you do to address our concerns, in whatever capacity and priority, is appreciated. Sincerely, thank you.

    Something else I wanted to say, but I could not start another discussion in the News sub-category of News and Announcments. Happy belated 13th Anniversary, Beamdog.
    Post edited by Prince_Raymond on
  • JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 22,722
    Beamdog will address the spam issue, but it'll take time. Thanks for your patience.

    Happy belated 13th Anniversary, Beamdog.

    Cheers!
  • Prince_RaymondPrince_Raymond Member Posts: 437
    @JuliusBorisov

    Spasiba.
  • ObsidianRazorObsidianRazor Member Posts: 4
    Are there plans to use the IE of the EE games for newer projects?

    Thinking like Siege of Dragonspear but completely stand alone, perhaps a 1 to 20 adventure a-la Icewind Dale.

    It would be amazing if so :D
  • JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 22,722
    The IE is an old technology, we won't create new games with it.

    Beamdog is fully focused on our new IP, MythForce.
  • ObsidianRazorObsidianRazor Member Posts: 4
    The IE is an old technology, we won't create new games with it.

    Beamdog is fully focused on our new IP, MythForce.

    Thank you for your reply ˆˆ
  • JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 22,722
    The spam filter should now be live. Let's see whether all those love specialists resist the spell.
  • AerakarAerakar Member Posts: 1,024
    (like)
  • ArviaArvia Member Posts: 2,101
    Glad to see the witch doctors and love gurus have no magic resistance and lousy saving throws.
  • AerakarAerakar Member Posts: 1,024
    (like)
  • OrlonKronsteenOrlonKronsteen Member Posts: 905
    Except now where are we supposed to go for fake IDs or black market Viagra?
  • Prince_RaymondPrince_Raymond Member Posts: 437
    Except now where are we supposed to go for fake IDs or black market Viagra?

    I know, right? And, just who will I be able to talk to about extending my vehicle's service warranty? ;)
  • StummvonBordwehrStummvonBordwehr Member, Mobile Tester Posts: 1,350
    Hi there

    Hope all is well at Beamdog.

    Btw. is the sale of Beamdog final and has the sale meant changes to strategy and short term plans?

    More specifically are there plans for an update to the iOS versions?
  • JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 22,722
    Hey there! It's a process. The acquisition hasn't finished yet. Plans & finances for Legacy titles depend on it, so we all have to wait.
  • StummvonBordwehrStummvonBordwehr Member, Mobile Tester Posts: 1,350
    Ok. Thanks for the answer
  • superfly86superfly86 Member Posts: 31
    SorrowSeer wrote: »
    Greetings.

    Any news / possibilities about iwd2/nwn2 enhanced editions?

    You forot a few great rpg which could me remade - Arcanum, Temple of Elemental Evil and Lionheart: Legacy of the Crusader
    It would be great to see it in enhanced edition
  • TarotRedhandTarotRedhand Member Posts: 1,481
    edited September 2022
    @JuliusBorisov please could you confirm that the premium module program for NwN EE has now ended? The reason why I am asking is probably not what you think. In the past 12 years I have produced a lot of custom content (over 1000 individual items). The placeables.2da that I used originally came from CEP 2.2. I was aiming for compatibility with it. A typical unused line from which looked like -


         Label  StrRef  ModelName  LightColor  LightOffsetX  LightOffsetY  LightOffsetZ  SoundAppType  ShadowSize  BodyBag  LowGore  Reflection  Static
    7036 ****   ****    USER       ****        ****          ****          ****          ****          ****        ****     ****     ****        ****
    

    In the region of lines 6000 - 7000 I have used lots of apparently empty lines. Today, I discovered that instead of USER meaning that any user could make use of such lines they were supposed to be reserved and it should have said USER_RESERVED. From what I have been able to discover it would seem that such lines were supposed to be reserved for premium module content. So I am asking in order to discover if my hundreds of lines of entries in the placeables.2da are safe.

    Thank you.

    TR
  • JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 22,722
    At this point in time, yes, I can confirm that. Who knows what might happen in the distant future, though.
  • TarotRedhandTarotRedhand Member Posts: 1,481
    Thanks for that confirmation.

    TR
  • ThanatosZeroThanatosZero Member Posts: 17
    edited October 2022
    @JuliusBorisov Last time I was in the Player Resource Consortium server, I was told that your latest beta builds for Neverwinter Nights allow now to go beyound the hard coded 3 classes limit. I saw a screen shot, where one could get as many classes as your HD maximum allows. A later screenshot did show, where you capped the multiclassing to a maximum of 8 classes.

    The question: Are these true?
    Post edited by ThanatosZero on
  • JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 22,722
    Hi there, @ThanatosZero! We have a group of volunteers (former devs) working on the next patch for NWN:EE. All the details are still TBD.
  • FelipefplFelipefpl Member, Translator (NDA) Posts: 122
    Hi there, @ThanatosZero! We have a group of volunteers (former devs) working on the next patch for NWN:EE. All the details are still TBD.

    I'm curious, aside the needed fixes and optimizations is there any piece of cut content that could be restored? Never saw any text talking about this.
  • ber5nie5ber5nie5 Member Posts: 426
    Not sure if I'm in the correct thread, but today I can't open my Beamdog file to play Icewind Dale. It has worked fine up until today.

    I'm getting a message telling me to check my internet connection. My internet connection is fine.

    Is there a patch or something going on which prevents us from playing our games today?
  • JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 22,722
    Absolutely nothing changed in this regard, so it should be a software change in your system.

    Also, you can launch our games directly via their .exe files without the Beamdog Client.
  • ber5nie5ber5nie5 Member Posts: 426
    Thanx, good to know! The Beamdog Client wasn't working for just that one day. It's working fine now. B)
  • OkamiOkami Member Posts: 316
    edited June 2023
    Hello, recently I've been playing Baldurs gate 2 EE and I encountered the same error from this topic (I have Jaheira alive in the team!) but the errors are the same. Just as the in Trademeet quest is not continued and too Baron Ployer does not react to Jaheira.
    And the same I have to use the command from that topic to fix it.
    https://forums.beamdog.com/discussion/26260/7202-core-cernd-no-valid-replies-or-links
  • JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 22,722
    Okami wrote: »
    Hello, recently I've been playing Baldurs gate 2 EE and I encountered the same error from this topic (I have Jaheira alive in the team!) but the errors are the same. Just as the in Trademeet quest is not continued and too Baron Ployer does not react to Jaheira.
    And the same I have to use the command from that topic to fix it.
    https://forums.beamdog.com/discussion/26260/7202-core-cernd-no-valid-replies-or-links

    The Sprite is Dead situation can happen due to many factors, including the player using the console before to heal/raise party members.
  • Night76Night76 Member Posts: 45
    No info about pubblication of the new portrait for BG games ?
  • JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 22,722
    We're targeting this year for the release. No date has been announced yet.
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