I did most of the testing for this mod on my iPad (game version 2.5). The only issue is that custom music tracks won't play on the iPad, and I haven't been able to figure out why. Otherwise it should work as intended.
Oh that's so good to know! I transferred the music folder to ipad also, but I am not sure if they play or not. I am an avid mod player, tried all of the old and legacy quest mods, but these new generation mods are cut from a different cloth: production values are sky high! They are just wonderful, I thank you for all of your hard work.
Adding the music folder is absolutely correct, however, the tracks won't play. I suspect that the iOS version uses another audio format and can't play the 22kHz ogg tracks from the PC version.
But that's just a minor inconvenience.
these new generation mods are cut from a different cloth: production values are sky high! They are just wonderful, I thank you for all of your hard work.
Thank you very much! I am glad you enjoyed these mods.
Adding the music folder is absolutely correct, however, the tracks won't play. I suspect that the iOS version uses another audio format and can't play the 22kHz ogg tracks from the PC version.
Unless that was changed in the most recent mod version the new soundtracks are all ACM-encoded.
Yes, that's correct. Everything runs fine on the PC version, but custom music doesn't work on iOS, regardless of whether I provide it as 22kHz acm files or as ogg files that I have renamed as acm files.
Those new monsters look amazing, will definitely add to the suspense of exploring a new area
Thank you very much! Some of them aren't perfect yet, but they're a solid foundation, and I plan to keep improving the animations with the next updates of the mod.
Hello and thank you for the mod. I see I have to start a new game. I have a save from the very beginning of Shadows of Amn EET (in the very first dungeon with my party beiing in the cage. Does this count as a new game for this mod to be working please?
You’ll need to start a completely new game, as mods that add areas to the world map can’t be installed mid-game. That’s an engine limitation- any change to the world map requires a fresh start from the character creation screen.
Comments
Oh that's so good to know! I transferred the music folder to ipad also, but I am not sure if they play or not. I am an avid mod player, tried all of the old and legacy quest mods, but these new generation mods are cut from a different cloth: production values are sky high! They are just wonderful, I thank you for all of your hard work.
But that's just a minor inconvenience.
Thank you very much! I am glad you enjoyed these mods.
Unless that was changed in the most recent mod version the new soundtracks are all ACM-encoded.
Thank you very much! Some of them aren't perfect yet, but they're a solid foundation, and I plan to keep improving the animations with the next updates of the mod.
Changelog version 2.6:
I will address the other issues mentioned in a further update. First of all, I wanted to make sure that the latest language version had been included.