@Sage not sure where you found that link - but I have no idea who that person is who wrote the pdf. Here is the link to official mod forums for BP and BP Ascension by the actual author of the mod: Horred the plague http://www.shsforums.net/forum/192-big-picture/
@Sage not sure where you found that link - but I have no idea who that person is who wrote the pdf. Here is the link to official mod forums for BP and BP Ascension by the actual author of the mod: Horred the plague http://www.shsforums.net/forum/192-big-picture/
It seems my Google skills aren't fully operational. My thanks!
That is what big picture used to be before it switched over to emphasising on tactics . I played that once but some of those mega mods just aren't all that practical (sort of force you to take npcs or you miss 80% of the mega mod contents)
@Sage not sure where you found that link - but I have no idea who that person is who wrote the pdf. Here is the link to official mod forums for BP and BP Ascension by the actual author of the mod: Horred the plague http://www.shsforums.net/forum/192-big-picture/
My computer point that link as malware intent site. However, that link is pointed in the SHS Forum as the read me of Big Pictures and there's no other read me for this mod. Does someone have any read me for this mod?
@Sage not sure where you found that link - but I have no idea who that person is who wrote the pdf. Here is the link to official mod forums for BP and BP Ascension by the actual author of the mod: Horred the plague http://www.shsforums.net/forum/192-big-picture/
My computer point that link as malware intent site. However, that link is pointed in the SHS Forum as the read me of Big Pictures and there's no other read me for this mod. Does someone have any read me for this mod?
@Cuv: With the 1.3 patch right around the corner, has there been any progress on this front? Thoughts on EE-specific additions? Or at least in fixing the "death glitch" in the BP version?
@Cuv: With the 1.3 patch right around the corner, has there been any progress on this front? Thoughts on EE-specific additions? Or at least in fixing the "death glitch" in the BP version?
That thread's a bit of a mess - some of them were using SCS, some weren't. I'm using BP-Ascension and can confirm (with two separate characters) that if you start a new ToB, turn into the Slayer, revert back and rest, you instantly die. Not sure what to do with that...
EDIT: To clarify: I've encountered this bug with no other mod installed except BP-Ascension, so the problem is definitely there - probably a result of whatever changes were made with the 1.3 patch. So my playthrough's on hold. Again. *sigh*
Like all mods, they are made as a hobby. If they are not included in the official release, they are not part of their prerogatives as Beamdog employees. A company won't (and shouldn't) pay employees for non monetizable work.
Like all mods, they are made as a hobby. If they are not included in the official release, they are not part of their prerogatives as Beamdog employees. A company won't (and shouldn't) pay employees for non monetizable work.
"Shouldn't" is a big generalisation to make. In the case of ascension, this is exactly the kind of thing I think should be paid for by the company as it has such a big impact on the general acceptance and actual game that it should just be included.
Cuv, are you doing this port as a hobby or as beamdog employee ? In case of the latter, please share your timetable with us
@Yamcha I had been working on it as a modder - but that *may change after Adventure Y and will actually be allotted time to work on it officially That is about all I can say on that subject atm.
Cuv, are you doing this port as a hobby or as beamdog employee ? In case of the latter, please share your timetable with us
@Yamcha I had been working on it as a modder - but that *may change after Adventure Y and will actually be allotted time to work on it officially That is about all I can say on that subject atm.
Cuv, are you doing this port as a hobby or as beamdog employee ? In case of the latter, please share your timetable with us
Yamcha I had been working on it as a modder - but that *may change after Adventure Y and will actually be allotted time to work on it officially That is about all I can say on that subject atm.
Ascension as DLC?!? That would be SOOOOOOOO cool!
While I don't have to actually pay for it, yes. Otherwise I'd rather convert it myself ;p (or use BP-Ascension).
@Yamcha I had been working on it as a modder - but that *may change after Adventure Y and will actually be allotted time to work on it officially That is about all I can say on that subject atm.
@Cuv, not rush you son, but I just got Baldur's Gate Enhanced Edition. i give it a month before I reach Baldur's Gate 2, then another month before I make it to Throne of Bhaal.
@Cuv, not rush you son, but I just got Baldur's Gate Enhanced Edition. i give it a month before I reach Baldur's Gate 2, then another month before I make it to Throne of Bhaal.
There's your timetable
If Cuv won't get to it until after Adventure Y, then I think we're looking at closer to 6 months to a year.
All the Return to Windspear content was signed over to Beamdog over two years ago as far as I know, though it's possible someone refused to sign/couldn't be found.
Comments
http://america.iegmc.net/bigpicture/BigPicture161G_Manual.pdf
I do not want:
• Shadows Over Soubar (Game Mod)
• The Darkest Day (Game Mod)
• Tortured Souls (Game Mod)
• The Big Picture (Game Mod)
http://www.shsforums.net/forum/192-big-picture/
http://www.shsforums.net/topic/56284-bpv181-is-released/
https://forum.baldursgate.com/discussion/29107/ascension-five-death-script-glitch-spoilers/p1
EDIT: To clarify: I've encountered this bug with no other mod installed except BP-Ascension, so the problem is definitely there - probably a result of whatever changes were made with the 1.3 patch. So my playthrough's on hold. Again. *sigh*
In case of the latter, please share your timetable with us
A company won't (and shouldn't) pay employees for non monetizable work.
But...
So...
There's your timetable
On topic: Niceee, light starts to show on the distant horizon!
@Cuv, can you comment on that?