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Options for spicing up Garrick?

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Comments

  • booinyoureyesbooinyoureyes Member Posts: 6,162
    CamDawg said:

    I know this isn't exactly what you're asking, but I love having Garrick in the party with BG1 NPC Project. Andy's writing for him is a lot of fun.

    @CamDawg is this Andyr fellow on the forum? I want to personally thank him for making Garrick (and Quayle) so great with the BG1NPC Project

  • SkatanSkatan Member Posts: 3,144

    Skatan said:

    Btw, as a side note, with potions of haste now doubling APR, Garrick dishes out 4 bolts of lightning per round with pretty decent THAC0 without any modding/changing whatsoever. Perhaps he can start with a few potions of haste in his quickslot?

    What's this? Since when have they started doubling APR? I've totally missed this!

    Sorry for late reply, but yes I think it's in the beta. I've played 2.5 since the first day so grown accustomed to it. @JuliusBorisov could probably confirm since I'm notoriously bad at remembering which patch added which things and have the memory of a goldfish when it comes to these things.

  • JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 15,457
    The change of the APR for potions of hast was made in the 2.5 beta, yes. See a discussion starting from here.

    ThacoBell
  • ThacoBellThacoBell Member Posts: 5,872
    Fun fact: Goldfish have reasonable memories and can even be trained.

    Balrog99
  • tbone1tbone1 Member Posts: 1,916
    edited March 29
    ThacoBell said:

    Fun fact: Goldfish have reasonable memories and can even be trained.

    Which is one hell of a trick for a tasty snack cracker.

    ThacoBellMirandelBalrog99
  • CamDawgCamDawg Member, Developer Posts: 3,082

    @CamDawg is this Andyr fellow on the forum? I want to personally thank him for making Garrick (and Quayle) so great with the BG1NPC Project

    Unfortunately Andyr's been long gone.

    booinyoureyes
  • KuronaKurona Member Posts: 782

    The change of the APR for potions of hast was made in the 2.5 beta, yes. See a discussion starting from here.

    Haven't tried the beta but if Oils of Speed really double the APR, as per the IH spell, this is a gigantic game breaker and I really hope this will be reverted. They are one of the most common potions in the game(s) and while a mage can load their spellbook with IH there's a lot of competition at spell level 6. This also would make the Whirlwind and Greater Whirlwind HLAs lose significant value. Due to a potion available even in BG1.

  • ThacoBellThacoBell Member Posts: 5,872
    The descriptions have always stated that the potions double apr. I think the idea is that code is easier to mess up than text, so if there is a discrepency, the code is brought in line with the text.

    Also, kinda pointless to complain about balance when Mages, Beserkers, Bards, and Insect Swarm exists.

    Balrog99
  • lefreutlefreut Member Posts: 1,031
    ThacoBell said:

    The descriptions have always stated that the potions double apr. I think the idea is that code is easier to mess up than text, so if there is a discrepency, the code is brought in line with the text.

    Also, kinda pointless to complain about balance when Mages, Beserkers, Bards, and Insect Swarm exists.

    The thing is that players are used to how it was working, so you will always get complaints when you change an item or spell.

    ThacoBell
  • UnderstandMouseMagicUnderstandMouseMagic Member Posts: 1,882
    @ThacoBell

    You can sit on a chair that's a bit unbalanced. Might not be ideal but you can still use it.
    However, if you go so far as to completely saw off two legs, would you say you have improved the situation or made it worse?

    @lefreut

    ".....always get complaints when you change....."

    I don't want to sound harsh, but I'm sick to death of this argument.

    It's always used as a reason to invalidate criticism of a change and it is meaningless because it negates any criticism being valid for any other reason other than "people just don't like change". For every updated product or game or film or anything, this is the default response. It allows producers of everything to get away with pushing out ill considered and poor product.

    It is quite possible to criticise a change because the change is objectively detrimental to the original product.

    Brecher
  • ThacoBellThacoBell Member Posts: 5,872
    I mean, the original devs wrote the in-game text to say that potions of speed double apr. All Beamdog has done is brought it up to the original intentions of the devs.

    Balrog99
  • Balrog99Balrog99 Member Posts: 2,479
    edited March 29
    I assume that the speed potions used by the enemies are also enhanced. There probably aren't many used on normal mode, but what about core and insane? If not, I'm sure SCS enemies use them.

    Edit: I'm also one of the idiots who thought that the potion worked as described. I didn't know that it wasn't doubling apr until I read this thread. I can't be the only one who doesn't pay attention to every detail while I'm battling, so most players likely won't even notice the difference.

    ThacoBell
  • ThacoBellThacoBell Member Posts: 5,872
    Yeah, I was more surprised to learn they didn't already double apr as game lead me to believe all these years.

  • WarChiefZekeWarChiefZeke Member Posts: 983
    Well there's a good way to spice up Garrick, give him double apr potions.

    If OP is still at a loss as to what to do with Garrick after all these years, he's probably all set by now.

    Balrog99booinyoureyes
  • KuronaKurona Member Posts: 782
    ThacoBell said:

    The descriptions have always stated that the potions double apr. I think the idea is that code is easier to mess up than text, so if there is a discrepency, the code is brought in line with the text.

    Changing the description isn't much harder no. And would make a lot more sense. Doubling APR means a cheap and plentiful potion scales like crazy when you gain level and gears.
    ThacoBell said:

    Also, kinda pointless to complain about balance when Mages, Beserkers, Bards, and Insect Swarm exists.

    Yeah balance in the BG games is pretty wonky I won't deny that. But this isn't an argument you're making here, just a dismissal (at least you didn't type "don't like it, don't use it" - I would have been really mad had you done that). APR is capped at 5 for everything that isn't IH, Whirlwind or the Ring of Gaxx because after that it's just so powerful. Not an effect that should be distributed frivolously.

    Well that's pretty easy to revert if it does make it in the final patch but I surely hope this change doesn't become official.

  • ChroniclerChronicler Member Posts: 249
    From what I understand oils of speed could already be stacked to reach pretty severe APR.

    Do they stack exponentially now? As in could Garrick with a crossbow of speed drink an Oil of Speed to reach 4 apr, then drink another oil of speed to reach 8 APR, then another to reach 16, and so on and so forth?

  • ThacoBellThacoBell Member Posts: 5,872
    @Kurona As I mentioned above, I always thought potions of speed ALREADY did that. The game told me they did. I only realized they don't when the potions were fixed for the beta. And again, the original devs proof read the description and said "yeah, thats correct." Which is more likely, that somebody miss typed some text, or that someone messed up game scripting (in a game that was FULL of bugs)?
    We have a class that can ignore every disabler in the game at will and 3 classes that grant the corrected potion of speed's effect. Why is one potion, which now works as the game described it for 15 years, so game breaking and unacceptable?

    Balrog99
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