Its worth it for the plate male. Otherwise I don't like Viconia she has an annoying character (there is a reason why I stay to slaughter all drows in BG2) and here low strength and Con make her suck further.
Its worth it for the plate male. Otherwise I don't like Viconia she has an annoying character (there is a reason why I stay to slaughter all drows in BG2) and here low strength and Con make her suck further.
Giver her the STR gloves and she is an excellent tank with 19DEX & 65% natural Magic resist due to her heritage.
Its worth it for the plate male. Otherwise I don't like Viconia she has an annoying character (there is a reason why I stay to slaughter all drows in BG2) and here low strength and Con make her suck further.
Giver her the STR gloves and she is an excellent tank with 19DEX & 65% natural Magic resist due to her heritage.
My problem with her is that I usually have a lot of fighting chars and I prefer to give them stremght boosters first and without one she can't even wear all armors without over-encumbrance and I prefer Jaheira or even Aerie (with stone skin) as cleric tanks.
Her THAC0 isn't stellar as a pure class cleric, so the Strength gauntlets may be better utilized by someone else. But because of Viconia's 19 Dex she's at AC -5 wearing ankheg armor and a RoP before any buffs (that's at level 2). She can tank and... I would think... cast cleric spells while rarely getting interrupted. She may well contribute most while making enemies swing at air while she is casting, both at the same time.
I'm surprised I haven't tested this idea more. Next time I use her I will be sending her into melee and try having her cast Command Word: Die, Doom, Hold Person, Miscast Magic, Rigid Thinking, Cloak of Fear (love this spell), Poison, and Mental Domination.
I typically have her spellcast immediately before joining the fray, because the casting time of 4 for Hold Person is a tad long for melee. But with AC as low as hers, she'll probably most often get spells off with casting times of 4 and higher even when someone is swinging at her. And spells with a super quick casting time like Command and Doom will almost never be interrupted.
Its worth it for the plate male. Otherwise I don't like Viconia she has an annoying character (there is a reason why I stay to slaughter all drows in BG2) and here low strength and Con make her suck further.
Giver her the STR gloves and she is an excellent tank with 19DEX & 65% natural Magic resist due to her heritage.
I thought in BGEE it was 50% magic resistance? May be higher in BG2
Its worth it for the plate male. Otherwise I don't like Viconia she has an annoying character (there is a reason why I stay to slaughter all drows in BG2) and here low strength and Con make her suck further.
Giver her the STR gloves and she is an excellent tank with 19DEX & 65% natural Magic resist due to her heritage.
I thought in BGEE it was 50% magic resistance? May be higher in BG2
For BG1 her character description always said MR 50%, and reportedly Beamdog was not allowed to alter existing content but for a few things (old NPC to new NPC dialogue, Sarevok vs. Gorion, etc.)
You meet Viconia on the road, chased by a zealot who is hell-bent on destroying her just because what she was born as, not for anything she has actually done.
Pffft, I do not ask what every single cockroach did either before I squish them. And cockroaches are higher beings than Drow.
Viconia is awesome, Lolth wanted her personally, I think that is enough of a reason to notice her value. There are some really good clerics in this game though (I'm somewhat counting Xzar as a cleric as well) so not too sure. A great cleric to choose from is Yeslick if you're going for that good party though. Granted, he grows level a bit slower due to being part fighter, he gets more THAC0 and has a very awesome innate ability to dispel magic, so he's definitely worth looking at too.
And since he has 16 in Wisdom, with the 3 books he'll have more spells slots (and 4th level slots) than Viconia and the books.
Not to mention the fact that his shorty saves make him rarely charmed/holded/ and so on, compared with Viconia and her 50% magical resistance (magic is scare in BG1).
I had Viconia in my first party also I played a good char. She has the best stats of all clerics in the game and she has a lot of dialogue in the stories of Dorn and especially Rasaad. I don´t get a loss of reputation when I killed the guard only -2 for getting her in my party. I had also Dorn in my party so I steel from time to time so it was easy to keep the repution under 19 so they didn´t leave.
No.
Yeslick has 15 STR, 16 WIS and 17 CON. DEX can be fixed with the gloves.
There is no reputation loss for killing the Flaming Fist chasing Viconia, because he is not really a Flaming Fist, but rather a Fighter/Cleric in disguise
I can prove it!
This is a standard Flaming Fist, as you can see from the class field.
There is no reputation loss for killing the Flaming Fist chasing Viconia, because he is not really a Flaming Fist, but rather a Fighter/Cleric in disguise
I can prove it!
This is a standard Flaming Fist, as you can see from the class field.
If you kill him, you lose reputation.
This is instead the one chasing Viconia:
As you can see it not a real Flaming Fist.
I don't think you lose reputation for killing the Flaming Fist on the South Nashkel road either, but strangely only seem to get 15 XP or thereabouts for killing him, what's that all about? Or is that normal for most Flaming Fist?
I don't think you lose reputation for killing the Flaming Fist on the South Nashkel road either, but strangely only seem to get 15 XP or thereabouts for killing him, what's that all about? Or is that normal for most Flaming Fist?
The one on the road south of Beregost (AR3800) gives you 15XP and no reputation loss (his class is Fighter) as you can see checking FLAM5.CRE in NI.
The one in the area east of Nashkel Mines (AR5500) gives you 15XP with reputation loss (his class is Flaming Fist; his creature file is FLAM4.CRE).
Even a Paladin would give her a second chance to redeem herself and turn herself to good or at the very least, capture her and take her to the nearest authorities to be judged on her crimes, if she did any, other than being a Drow.
Ummm....I can think of two certain NPC paladins in BG1 and BG2 and both of them try to kill her. Frankly, I agree with your read on how things should be but looking at the actual examples in the game tells another story!
@AHF Who do you mean? Keldorn, maybe? And by the way, there are all kinds of Paladins.
My point was that simply attacking someone on sight because "EVIL" is an unlawful behavior.
@Archaos - Ajantis and Keldorn. They are the only two Paladins in the games and both of them have scripts to randomly kill her much like Jaheira-Khalid/Monty-Xzar.
Its worth it for the plate male. Otherwise I don't like Viconia she has an annoying character (there is a reason why I stay to slaughter all drows in BG2) and here low strength and Con make her suck further.
Giver her the STR gloves and she is an excellent tank with 19DEX & 65% natural Magic resist due to her heritage.
I thought in BGEE it was 50% magic resistance? May be higher in BG2
Ohh. Sorry for that. I always use the bg2 stats on companions.
@AHF Do those two attack her on sight or just after a series of talks? I think the latter.
The Flaming Fist idiot attacked her on sight with the only excuse being that she's a drow and obviously evil.
They attack her after a series of talks because she is an evil drow. For Keldorn, the fact that she is a drow is a big part of it (he doesn't attack Edwin, Korgan, etc.) and for Ajantis it is because she is obviously evil (even if she is saving innocents as part of your party).
We don't know if the Flaming Fist idiot has been following her or had longer exposure ala Keldorn and Ajantis but we do know that both paladins try to kill her rather than redeem her. I guess I don't see much difference between the Flaming Fist idiot and Ajantis/Keldorn with respect to their attitudes towards her.
Is it better or worse if they try to kill her after she has rescued a child from wolves, saved the miners from oppression, freed the slaves in Amn, etc. or just attack on sight? -- I think I am leaning towards that being worse.
They are all correct that she is evil but that doesn't correlate to the death penalty for someone charged with enforcing the law.
I would think Paladins should try to redeem those who are evil and smite those who perform evil deeds, that law enforcers would simply enforce the law and that none of them would be playing "thought police" and just killing evil: selfish businessmen, trickster lawyers, priests of evil gods obeying the law, etc. However, the only two paladin NPCs that encounter her both try to run their swords through her so that either means that my expectations are out of whack or it reflects on the failings of those two individuals.
Paladins are not charged with reforming, redemption, and peace: these are the things clerics are to do. Paladins are the sword of the faith, the justice by the point of the blade, the holy crusaders and destroyers of the wicked. While sometimes they are allowed to try and solve matters peacefully, and likewise the clerics and their sort may get violent at a proper kind of situation, I can blame neither Keldorn nor Ajantis for becoming hostile to a clearly evil dark elf trying to worm her way to the party and manipulate them into her evil deeds.
I mean sure, perhaps it was not the best way to handle the situation and they could have done otherwise, but based on their characters it was entirely appropriate.
Comments
I'm surprised I haven't tested this idea more. Next time I use her I will be sending her into melee and try having her cast Command Word: Die, Doom, Hold Person, Miscast Magic, Rigid Thinking, Cloak of Fear (love this spell), Poison, and Mental Domination.
I typically have her spellcast immediately before joining the fray, because the casting time of 4 for Hold Person is a tad long for melee. But with AC as low as hers, she'll probably most often get spells off with casting times of 4 and higher even when someone is swinging at her. And spells with a super quick casting time like Command and Doom will almost never be interrupted.
That is also a good reason to kill Drizzt.
Tolerance is divine, just not for Drow.
Save Viconia, kill Drizzt. Problem solved.
Not to mention the fact that his shorty saves make him rarely charmed/holded/ and so on, compared with Viconia and her 50% magical resistance (magic is scare in BG1).
Yeslick has 15 STR, 16 WIS and 17 CON. DEX can be fixed with the gloves.
Handily solves the whole moral quandary of saving a potential innocent versus killing a guard.
I can prove it!
This is a standard Flaming Fist, as you can see from the class field.
If you kill him, you lose reputation.
This is instead the one chasing Viconia:
As you can see it not a real Flaming Fist.
The one in the area east of Nashkel Mines (AR5500) gives you 15XP with reputation loss (his class is Flaming Fist; his creature file is FLAM4.CRE).
Who do you mean? Keldorn, maybe?
And by the way, there are all kinds of Paladins.
My point was that simply attacking someone on sight because "EVIL" is an unlawful behavior and it's more Chaotic Good.
Do those two attack her on sight or just after a series of talks? I think the latter.
The Flaming Fist idiot attacked her on sight with the only excuse being that she's a drow and obviously evil.
We don't know if the Flaming Fist idiot has been following her or had longer exposure ala Keldorn and Ajantis but we do know that both paladins try to kill her rather than redeem her. I guess I don't see much difference between the Flaming Fist idiot and Ajantis/Keldorn with respect to their attitudes towards her.
Is it better or worse if they try to kill her after she has rescued a child from wolves, saved the miners from oppression, freed the slaves in Amn, etc. or just attack on sight? -- I think I am leaning towards that being worse.
I would think Paladins should try to redeem those who are evil and smite those who perform evil deeds, that law enforcers would simply enforce the law and that none of them would be playing "thought police" and just killing evil: selfish businessmen, trickster lawyers, priests of evil gods obeying the law, etc. However, the only two paladin NPCs that encounter her both try to run their swords through her so that either means that my expectations are out of whack or it reflects on the failings of those two individuals.
I mean sure, perhaps it was not the best way to handle the situation and they could have done otherwise, but based on their characters it was entirely appropriate.