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EE Keeper, Updated to v1.0.4

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  • SirK8SirK8 Member Posts: 527
    @Troodon80‌ - I responded via PM
  • crimsonknightcrimsonknight Member Posts: 1
    Is there anyway to use this without a pc? I'm on a nook hd+ I don't have access to pc.
  • Troodon80Troodon80 Member, Developer Posts: 4,110
    @crimsonknight, no, sorry. Even if I completely rewrote the code to be compatible with Android, I would probably have to remove myself from the game developers' official forum (due to being a moderator). Google/Android's terms of use are quite draconian with regards to one application editing the files from another, and if it appears that Beamdog are condoning the use of this application in conjunction with their game then the game itself might end up dropped from the store.

    I'm fiddling about with it in Qt in my spare time—but if I do eventually release it on Android, then I will not be talking about it here (better safe than sorry).
  • SielysSielys Member Posts: 1
    edited April 2014
    Hi, love this program, but I need some help. I can't believe you're still maintaining this thing, you're awesome!
    Decided to replay Baldur's Gate II recently, but I can't get the program to recognize my saved games location. It's worked fine in the past, and the only things I can think that are different are:
    1. I'm running everything on Windows 8
    2. I'm using the GoG version of Baldur's Gate II.

    I'm almost certain I've got the correct save location (Not in My Documents this time), so I'm not sure what else could be the issue. I included a screenshot of what I'm doing, in case it's of any use.

    Thanks for the help, keep up the great mod work.
  • Troodon80Troodon80 Member, Developer Posts: 4,110
    edited April 2014
    @Sielys‌, where is the custom save game pointing to?

    Edit: if the screenshot is accurate and not just an example, then it is not the actual saved game folder (i.e. 000000008-Sabriel - 1), but rather the \save\ folder.
    Post edited by Troodon80 on
  • chrstnmonkschrstnmonks Member Posts: 176
    Question I am trying to change kivan to a archer in my game how do you do that with this I have edited his creature file but it is not showing up in game
  • CrevsDaakCrevsDaak Member Posts: 7,155

    Question I am trying to change kivan to a archer in my game how do you do that with this I have edited his creature file but it is not showing up in game

    If you already were in High Hedge he won't appear changed.
    You should recruite him, edit your saved game and make him level 0, remove all of his abilities/proficiencies and then level him up in the game. Don't touch his XP.
  • SgthawkerSgthawker Member Posts: 31
    Tremendous effort on excellent work. Your time involvement is very appreciated. You are an outstanding example of giving to the community unselfishly!
  • Troodon80Troodon80 Member, Developer Posts: 4,110
    @Sgthawker, I wouldn't go so far as to say it is outstanding, but I do try. It's also nice to know that the effort is appreciated. :-)
  • kilolimakilolima Member Posts: 2
    Hi,

    When trying to run the latest version under Wine on Linux, the program shows a dialog box stating "You must reload the game resources in order for them to take effect" after specifying the game directory.

    I believe the reload button is on the toolbar? However, none of the toolbar buttons appear in the toolbar area, it is just blank. This is with the toolbar option checked.

    cheers,

    kilolima
  • Troodon80Troodon80 Member, Developer Posts: 4,110
    edited May 2014
    @kilolima,

    What distribution of Linux are you using and what version? Also, what version of Wine?

    Edit: I don't suppose you could also post a screenshot?
  • kilolimakilolima Member Posts: 2
    Certainly.

    Fedora 20 / kernel 3.14.2-200.fc20.x86_64
    wine-1.7.16



  • Troodon80Troodon80 Member, Developer Posts: 4,110
    @kilolima‌, are you using any MFC override libraries? What method of rendering are you using? Did you set up Wine (fonts, rendering, font smoothing, etc.) using Winetricks? If so, what settings did you apply?
  • Fallout_death_ninjaFallout_death_ninja Member Posts: 1
    I think I royally screwed my ee keeper up. :( SOmething about Uld files or something. I don't know how to fix it.
  • Troodon80Troodon80 Member, Developer Posts: 4,110
    @Fallout_death_ninja‌, I would need to know what you did before I could help. Is Keeper telling you that a ULD file is missing? If so, the easiest solution is to open up the archive you downloaded and extract the ULD files.
  • UlauuoUlauuo Member Posts: 13
    kilolima said:

    Certainly.

    Fedora 20 / kernel 3.14.2-200.fc20.x86_64
    wine-1.7.16



    Have checked out with wine 1.7.16, works for me.
    Since it's a x86-64 system, it's probably a "multilib" problem. Try to figure out which libs are lacking or of wrong versions.
    And what is the console output of wine while your trying to start EE Keeper?
  • FragiliciousFragilicious Member Posts: 4
    Ok, now a real dummy is on the forums. Hi forum, I intend to use EEKeeper on android to play about with an alt save. Now my first step is to go for the save folder on my android, I saw a couple of .ogg files so I copied them to my PC and extracted them. All I got was a bunch of files I didn't recognise when I was expecting the whole \data\saves\ path. How do I get to this? I don't need to create a false save folder, I have it on my PC too. Thanks!
  • Troodon80Troodon80 Member, Developer Posts: 4,110
    @Fragilicious, saved games are located in:
    sdcard\Android\data\com.beamdog.baldursgateenhancededition\files\save
  • JoshuaJoshua Member Posts: 5
    Hi guys,

    Thanks for all your hard work. I have a question. When I run eekeeper it turns on fine. It adjusts stats perfectly fine, but it always says unknown item. When I save a game it deletes all the spells it cannot find in its list. My level 26 paladin lost all of his advanced skills like whirlwind and critical strike. I have absolutely no mods of any kind. I have the beamdog version of both enhanced editions. Is there some component I am missing? I originally just installed eekeeper to my desktop. After the errors I moved it to the beamdog directory thinking maybe I had to be installed in the game's directory. I have also re-downloaded twice. The most up to date version does not come with all three uld files, so I downloaded the very first one and upgraded each file one at a time, but still the same errors. Any help in the right direction would be awesome!
  • JoshuaJoshua Member Posts: 5

    Nope, it doesn't like \00783\ :(

    photo EEKeeper2_zps2853b376.jpg

    EDIT: I don't know the code for the special quest item that is inside OOHBAG (and it has this "stuck" property, kinda like Boo, or Edwin's necklace).

    I actually have this same problem. EEKeeper actually deleted all of the advanced spells you get after level 20 off of my paladin because it did not recognize them. I have never used a mod and never will for this game. All I do is use the keeper to adjust the stats of characters I have already made before or if I give Imoen the intel book from bg1, I adjust her intel on bg 2. Now it's deleting items and spells off of my characters. High twenties is a lot of time spent to start over cause EEKeeper. Any way to fix this?

  • UlauuoUlauuo Member Posts: 13
    Joshua said:

    Any help in the right direction would be awesome!

    Joshua said:

    I have the beamdog version of both enhanced editions.

    A silly guess, is an indexing profile changed from BG1EE to BG2EE before you import a save file from BG2EE to EE Keeper?

  • JoshuaJoshua Member Posts: 5
    image


    WTF. Anyone have a clue. Frustrating as hell. I am using the following two paths:

    C:\Program Files (x86)\BeamDog\Games\00783\

    C:\Program Files (x86)\BeamDog\Games\00766\

    My language is set to: lang\en_US\.

    I am using EE Keeper version 1.0.2.3.

    Any reason why I am getting errors? Thanks for the help.
  • JoshuaJoshua Member Posts: 5
    Ulauuo said:

    Joshua said:

    Any help in the right direction would be awesome!

    Joshua said:

    I have the beamdog version of both enhanced editions.

    A silly guess, is an indexing profile changed from BG1EE to BG2EE before you import a save file from BG2EE to EE Keeper?

    You're not really speaking my language friend, but I started this guy in bg1. Once I beat it I exported my character then used it in bg2. Would this cause the problem?

  • AstroBryGuyAstroBryGuy Member Posts: 3,437
    @Joshua - Did you push the BG2EE button on the toolbar before loading the BG2EE saved game? You have to manually switch EE Keeper from BG1EE mode to BG2EE mode. The items it cannot find are not present in BG1EE. So, it sounds like you're still in BG1EE mode.
  • UlauuoUlauuo Member Posts: 13
    edited May 2014
    Joshua said:


    You're not really speaking my language friend, but I started this guy in bg1. Once I beat it I exported my character then used it in bg2. Would this cause the problem?

    In theory, it could... if you haven't changed that profile thingie in EE Keeper. There are two huge buttons on the Keeper's toolbar that say: BG1EE and BG2EE, try to press on the BG2EE one before you open a save file.
  • JoshuaJoshua Member Posts: 5
    @AstroBryGuy‌ - Wow. I had the directories loaded backwards. BG1 was loaded as BG2, BG2 was loaded as BG1. I was hitting the toolbar, but they were loaded backwards hence the errors. LOL. I've been scouring the forums for hours and screwed up my game. I feel like a jackass. Thanks for the help.

    Signed,
    Retard!
  • luskanluskan Member Posts: 269
    I'm hoping to make a Kensai-Assassin dual class. Is it just as simple as playing as a Kensai, and then changing the kit to Assassin in EE keeper before the dual? Does that cause any issues with either class restrictions (no armor until UAI, only 15 thief skill points per level, etc.)? Thanks!
  • Troodon80Troodon80 Member, Developer Posts: 4,110
    @luskan, I do not think that will work. You can only have one kit at a time, so you will need to select either Kensai or Assassin.
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