If i remember correctly in the Mind Flayer City there is a room that respawns an Illithid every time you come in, as long as you completely leave that room 1st, so you can always grab a new Control Circlet and re-charm from that room. It's to the North of the room with the slaves where you create the Control Circlet.
Yeah, in my memories, the mind flayers keeps respawning until you open the doors, but, here, it doesn't. I tried everything I can, slept a thousand hours, kill all the slaves (because I was angry), and nope : no mind flayer. I wanted to spawn a mind flayer with the console, but I can't open the console. And above all, my last save is in Athkatla, just before venturing to the island with the mad wizards.
I use a french patch which translate the text and I thought it caused a glitch, so I uninstalled the game, removed the patch, created a new game, sacrificed a goat to the gods, but no results. I don't know what to do next.
Hmm, well it definitely spawns in my game, because every time you open a door with the controlled Illithid it breaks control and attacks, needs killing (or i guess maybe recharmed with a new circlet, never tried that), i always had to charm 1 for the door in the room where the slaves appear, then go back and get a 2nd one for the last door near the Brain room.
As for the console then you need to make sure you use a proper code editor not a word processor, and depending on your OS you need to be careful with exactly what you type in, various platforms can have several different versions of various forms of punctuation, only 1 of which actually works. Also note that there are NO spaces or tabs in the line to add.
That is the line copy/pasted from Notepad++ (code editor, free one) from my installation, try adding that to yours and make sure when you add it that it seems to match the format of the other lines of code, if it looks different then your text editor may be applying incorrect formatting.
Obviously make sure the game is closed when you make the edit, make sure you are changing Baldur.lua for version 2.0 or later, Baldur.ini for version 1.3 or earlier.
I downloaded Notepad++ and edit Baldur.lua file with your line. It works now. Thanks a lot for your help Borek, I think it didn't work because I changed the .ini file instead of the .lua file. You saved my game ! I can finally get out of this stupid mind flayer's dungeon.
Just what info do you see when you bring up CLUA and how much of it can you edit?
Best to check youtube to see what it looks like, as for what you can edit then you can create items, creatures, adjust most in game flags, change XP/gold, what you cannot do is create unique items that do not already exist (or edit existing ones), directly change stats (you can create the stat books though).
You need programs like Near Infinity to create unique items and you need something like EE Keeper to edit things like class kits, change your race/class/kit etc.
As a rule i use the console to adjust romance and quest timer variables to mean i don't have to wait X game (or real time) number of minutes for dialogues to advance, NPCs to appear and the like. Changes to XP/Gold/Items/Kit/class/stats i usually do in EE Keeper, i also use Near infinity to tweak some items (Carsomyr adding +50% MR rather than the default value which sets you to 50% MR w/o stacking), maybe tweaking something like the Haye's Robe from the end of Neera's quest to being similar to Robe of Vecna, changing shapeshifter paws to adding to stats rather than assigning fixed values.
Now, I want to activate the cluaconsole in the game (after rebooting the game) but CTRL + Space does not do anything. It does actually do only pause the game (due to space button).
What should I do?
I am with BG2 ee v 2.2 ; french language added. On Win10
Now, I want to activate the cluaconsole in the game (after rebooting the game) but CTRL + Space does not do anything. It does actually do only pause the game (due to space button).
What should I do?
I am with BG2 ee v 2.2 ; french language added. On Win10
Thanks in advance!
Thor
It's actually the Baldur.lua file you need to edit, it was changed for version 1.3 and later i believe.
Ok I got the Gesen string & few special items in Sahuagin city.
Other question related to the cluaconsole: I just now realized I am actually a fallen paladin.
My character is paladin but very early in the game, I did the Anomen quest wrongly apparently and I ended up with very low reputation. I was actually wondering why I was not able to cast cleric spells Now that I killed Kirkraag, I realized I cannot carry Casomyr+5 sword Damned...
I just did the fallen paladin quest, but that does change my status, Still fallen. My reputation is currently 14.
Any idea how to get rid of the fallen status? I guess via the cluaconsole as I cannot find few to get rid of the fallen status in a normal way...
Thanks! EDIT: I continued the paladin quests further with Sir William Reirrac. & bingo, i am not fallen any longer. Problem solved.
Progressing in ToB. Not using cluaconsole much. But smthg annoying. For an unknown reason, at start of ToB (I think), my paladin became fallen... again. Is it because I was fallen before? Or I did some wrong choice? Idk but I did not loose any reputation (now at 17).
I have carsomyr+6 in my inventory... what a shame to not use it...
Any idea how to get back un fallen? Even via the cluaconsole? Or idea how to get an un fallen paladin use carsomyr?
I am playing BGIIEE on a iMac (With debug mode enabled) so when i press ctr space in-game the console comes up, But none of my add item commands work, For example:CLUAConsole:CreateItem("staf05") and i get this:
Has anyone gotten the C:SetCurrentXP function to work in BG2EE? I needed to test something out the other day and couldn't get it working, I've used it tons of time in vanilla for testing purposes (I could also use EEKeeper or similar, but then I'd have to leave the game). I tried C:SetCurrentXP("1000000") both with and without the quotation marks "", to no avail
Comments
As for the console then you need to make sure you use a proper code editor not a word processor, and depending on your OS you need to be careful with exactly what you type in, various platforms can have several different versions of various forms of punctuation, only 1 of which actually works. Also note that there are NO spaces or tabs in the line to add.
SetPrivateProfileString('Program Options','Debug Mode','1')
That is the line copy/pasted from Notepad++ (code editor, free one) from my installation, try adding that to yours and make sure when you add it that it seems to match the format of the other lines of code, if it looks different then your text editor may be applying incorrect formatting.
Obviously make sure the game is closed when you make the edit, make sure you are changing Baldur.lua for version 2.0 or later, Baldur.ini for version 1.3 or earlier.
You need programs like Near Infinity to create unique items and you need something like EE Keeper to edit things like class kits, change your race/class/kit etc.
As a rule i use the console to adjust romance and quest timer variables to mean i don't have to wait X game (or real time) number of minutes for dialogues to advance, NPCs to appear and the like. Changes to XP/Gold/Items/Kit/class/stats i usually do in EE Keeper, i also use Near infinity to tweak some items (Carsomyr adding +50% MR rather than the default value which sets you to 50% MR w/o stacking), maybe tweaking something like the Haye's Robe from the end of Neera's quest to being similar to Robe of Vecna, changing shapeshifter paws to adding to stats rather than assigning fixed values.
i started BG2 after 10 years without playing
I am just now out of the underdark - realizing I did not pass through the sahaguin city. And I missed Gensen rope in spellhold *Shameonmebigtime*
I am trying to get the cluaconsole to get back to these locationd...
I added the line in baldur.ini file
Looks like this:
INSERT INTO options ROWS (
'Program Options', 'Debug Mode', '1',
'Fonts', 'ko_KR', 'UNBOM',
'Fonts', 'zh_CN', 'SIMSUN',
'Fonts', 'ja_JP', 'MSGOTHIC',
...
Now, I want to activate the cluaconsole in the game (after rebooting the game) but CTRL + Space does not do anything.
It does actually do only pause the game (due to space button).
What should I do?
I am with BG2 ee v 2.2 ; french language added. On Win10
Thanks in advance!
Thor
What you need to do is to add the line into the baldur.lua file, not the ini one (as you're on the 2.x version).
https://forums.beamdog.com/discussion/61900/how-to-enable-the-console-in-bgee-sod-bg2ee-in-version-2-0-and-later
It does work.
Now, adding CLUAConsole:MoveToArea(AR1515)
I get an error message
error in function 'MoveToArea' argument #1
Do I need to add a piece of code before?
so:
C:MoveToArea("AR1515")
Not used to cluaconsole, first time I am using it.
I am missing the second kangaxx ring from the original game I was playing back then
Other question related to the cluaconsole:
I just now realized I am actually a fallen paladin.
My character is paladin but very early in the game, I did the Anomen quest wrongly apparently and I ended up with very low reputation.
I was actually wondering why I was not able to cast cleric spells
Now that I killed Kirkraag, I realized I cannot carry Casomyr+5 sword Damned...
I just did the fallen paladin quest, but that does change my status, Still fallen. My reputation is currently 14.
Any idea how to get rid of the fallen status? I guess via the cluaconsole as I cannot find few to get rid of the fallen status in a normal way...
Thanks!
EDIT: I continued the paladin quests further with Sir William Reirrac. & bingo, i am not fallen any longer.
Problem solved.
Progressing in ToB. Not using cluaconsole much.
But smthg annoying. For an unknown reason, at start of ToB (I think), my paladin became fallen... again.
Is it because I was fallen before? Or I did some wrong choice? Idk but I did not loose any reputation (now at 17).
I have carsomyr+6 in my inventory... what a shame to not use it...
Any idea how to get back un fallen? Even via the cluaconsole? Or idea how to get an un fallen paladin use carsomyr?
Thanks
Gus
Gus
Help would be appreciated
C:CreateItem(“bag04”)
It should work
C:CreateItem("staf05",1)
C:CreateItem(“bag04”,1)