I am literally sitting in a stairwell with my iPad listening to the recording in the next room. I can't sit in there. Somehow I never imagined the lines getting voiced when I was writing them.
I am literally sitting in a stairwell with my iPad listening to the recording in the next room. I can't sit in there. Somehow I never imagined the lines getting voiced when I was writing them.
Be glad Infinity Engine games don't have sex scenes.
I am literally sitting in a stairwell with my iPad listening to the recording in the next room. I can't sit in there. Somehow I never imagined the lines getting voiced when I was writing them.
Be glad Infinity Engine games don't have sex scenes.
I guess @Bengoshi can add that to the speculation thread.
Extended love talk with romancable NPCs voiced by Jim Cummings, Mark Meer, or a new NPC voiced by Stephanie Wolfe
I'm pretty sure romances were already "confirmed" there. And of course we have a lot of voice actors.
Question-- is your primary position programming, coding or writing? I'm looking to enter the industry as a writer who can program, so I'd love to pick your brain sometime! (shamelessly evil cackle-- I've been told I'm quite good at it too...)
Question-- is your primary position programming, coding or writing? I'm looking to enter the industry as a writer who can program, so I'd love to pick your brain sometime! (shamelessly evil cackle-- I've been told I'm quite good at it too...)
That sounds like a writer/technical designer multiclass, which is a great way towards stable and easy to implement and maintain scenes.
Haha, doing my best to sell my kit, but the East Coast (USA) doesn't have much to look at. Might have to make my own journey across the world, away from home... *heroic journey pose*
I'm pretty sure romances were already "confirmed" there. And of course we have a lot of voice actors.
Question-- is your primary position programming, coding or writing? I'm looking to enter the industry as a writer who can program, so I'd love to pick your brain sometime! (shamelessly evil cackle-- I've been told I'm quite good at it too...)
I'm pretty sure romances were already "confirmed" there. And of course we have a lot of voice actors.
Question-- is your primary position programming, coding or writing? I'm looking to enter the industry as a writer who can program, so I'd love to pick your brain sometime! (shamelessly evil cackle-- I've been told I'm quite good at it too...)
I wear a lot of hats around here (mostly bard hats) but I was hired to be a writer and writing is my primary job. I don't do any coding or programming (except for bad HTML) but I'm always happy to chat! Shoot me a private message or email me at amber@beamdog.com (I might not reply right away because we're in such a busy period).
Mwahahahaha! *runs off to prepare a list of questions* Thank you for being open to questions, I just never see/hear from any writers in the industry. I think I've found a single article from a creative writer in the industry in the years I've looked who wasn't a programmer to start with... he was a fantasy author first. :P
I just never see/hear from any writers in the industry.
This is probably going to come off much snarkier than it's intended, but how hard have you been looking...?
I looked quite a bit once I graduated, but rarely ever saw any job postings in the videogame industry for writers. Saw an awful lot of stuff for programmers, though (well, an awful lot as a percentage of jobs actually available at the time). I also grabbed every interview I could find, but again, rare to see interviews with writers in the industry who didn't come in as programmers/are primarily programmers. I was wondering if "videogame writers" even existed. A few professors told me no, a good deal simply shrugged and admitted that they knew nothing about the industry.
The view may be different from the inside of the industry bubble, but looking in from what few windows we get out here (game magazines, online interviews, AMAs, etc.), there's rather little to go on as a whole (Game Developer classes vs. Computer Science? Or self-trained? Mixed answers!), triply so if you're not a programmer.
I wasn't aiming it that way, simply trying to say that I really don't hear *anything* about writers in the industry. Simply answering Foley with some obsrvations of my own and where I've gotten them from (hence, why I'm quite excited to be able to ask an industry writer questions). Was not intending this to sound like I'm begging for an interview.
I read about 3-5 pages of it at random and it looked like a bunch of goofy randomness (which is great, random is fun), but I meant along the lines of breaking into the industry, things learned (what you can/can't do in a videogame's story arc) and so on. It may have been on a page I skipped, but I didn't see it in there.
I better be quiet now before procco takes me to task again. XD
Comments
Extended love talk with romancable NPCs voiced by Jim Cummings, Mark Meer, or a new NPC voiced by Stephanie Wolfe
No gratuitous sex scenes.
Sorry, Amber. It's nothing personal, just business
I can do a great Bwhahahwhahahaha?
No?
*Anduin shuffles off*
Wait... It's secret, nobody tell her nothing! That sounds like a writer/technical designer multiclass, which is a great way towards stable and easy to implement and maintain scenes.
The view may be different from the inside of the industry bubble, but looking in from what few windows we get out here (game magazines, online interviews, AMAs, etc.), there's rather little to go on as a whole (Game Developer classes vs. Computer Science? Or self-trained? Mixed answers!), triply so if you're not a programmer.
My apologies.
@Brer_Rabbit
http://forums.beamdog.com/discussion/20848/the-dont-ask-me-anything-thread
I better be quiet now before procco takes me to task again. XD
http://forums.beamdog.com/discussion/20848/the-dont-ask-me-anything-thread#latest