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Enhanced? Nope. Baldur's Gate I & II: Tweaked Edition is what we actually got.

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  • shawneshawne Member Posts: 3,239
    I wouldn't go that far - one of the first topics on the GOG forum is a basic list of essential mods and recommended install order, along with brief descriptions of what each one does. It's not exactly rocket science.
  • ErgErg Member Posts: 1,756
    edited December 2013

    Yes defeating Beholders is much harder than installing a BG 2 Fixpack, but defeating Beholders is also much more fun. :P

    I usually have more fun installing (or making) mods than fighting Beholders, but I'm weird like that :)

    I'm aware that normal people don't usually behave in this manner :)

    On a serious note, @Heindrich1988, I would agree with you, if the EE were to provide a bugless as well as a hassle free experience, but I fail to understand how waiting more than one year for several patches that didn't even fix all the nasty bugs in the EE is better than spending few minutes (or even hours to exaggerate) to patch/mod the original games until they have almost no bugs whatsoever and in particular no nasty bugs at all.
  • AranthysAranthys Member Posts: 722
    @Erg : While it indeed took a year to achieve a good state for the EE, its current version is in a pretty good shape bug-wise.
  • ErgErg Member Posts: 1,756
    edited December 2013
    Aranthys said:

    @Erg : While it indeed took a year to achieve a good state for the EE, its current version is in a pretty good shape bug-wise.

    I'll have to take your word for it :)

    I've stopped playing BGEE in February and been playing the original from GOG since then. I just can't play anymore without some of my favourite (and not yet converted) mods.

    Edit: However, by simply looking at the Bug section of this Forums, it looks like the situation may be worse than what you are suggesting. Still, I can't speak from direct experience :)
  • ErgErg Member Posts: 1,756
    edited December 2013
    Dee said:

    The bug forum is a mess in large part due to the number of people who post bugs without checking to see if their issue has already been reported. There are some duplicate and triplicate bug threads there that haven't been cleaned up yet, but it's not exactly an accurate depiction of the number of issues that are in the game.

    @Dee

    Can you honestly say that the Enhanced Edition has currently less (or even the same number of) bugs than the GOG version + fixpack ?

    Even dividing the number of bug reports by 3 to account for duplicates, even subtracting some of them to account for non issues, they still seem a lot to me.

    Most of the bugs fixed by the EE and still present in vanilla, on the other hand, are or very small ones or exploits that the users have to actively trigger.

    Granted, the EE has some nice features missing to vanilla and these, together with the under the hood improvements, should be its selling points, but bugwise it's still a mess imho, and mods and foreign languages support is even worse.
  • AranthysAranthys Member Posts: 722
    edited December 2013
    @Erg, if you haven't played BG:EE since February, and don't own BG2:EE, then I don't think you do have a good view or knowledge of the current state of the game ;)
    There's quite a difference between the amount of threads and the real amount of bugs, and BG:EE has a very low amount of bugs currently, none beeing critical.
    BG2:EE vanilla content also has very few bugs, most of them (even critical ones) are mostly due to the additional content.
  • MessiMessi Member Posts: 738
    Having played through BGEE multiple times recently I'd say it is now at pretty similar level to vBG1 + Fixpack. BG2EE is unfortunately more buggier than BG2 + Fixpack though. However I have no doubt that one day they will get BG2EE fixed too. There's already been one patch, and it was never nearly as buggy BGEE was at release to start with. I really doubt it will take a year this time to fix most of the glitches.

    Also as Dee pointed out many of the bug reports are reporting the same issue. This was especially true with the memory leak as it could manifest itself in almost countless ways.
  • KaltzorKaltzor Member Posts: 1,050
    cryocore said:


    As for backgrounds, I wasnt wanting them changed in any way, but smart localized post effects could add more realistic water effects, or better/smoother foliage animations for example. At no point should the hand drawn art be changed or replaced, as that would be no different than content replacement and would alter the feel too much.

    Its all opinion though. I am VERY happy that Overhaul was not allowed to alter the core game, as that would detract from the experience. BG and BGII should not have new content put in by anyone other than the original creators, its akin to someone grabbing a classic novel and inserting additional fanfic chapters. Just no.

    Well, with how legal issues go with wording, when they're not allowed to change the core game, that may or may not include chaging/adding effects on the already existing backgrounds. They may have not been allowed to do these improvements you are suggesting, I don't know, has it ever been stated what exactly they can do to the existing stuff? But these limitations made so that the content already there stays the way it is, entirely, from what I can tell...

    And I mostly what I wanted changed in the core games was integrating the new NPCs more so that their existance is atleast properly acknowledged by the world...
  • ErgErg Member Posts: 1,756
    edited December 2013
    Dee said:

    If you want to know how stable the game is, play it for yourself; you'll see the difference.

    @Dee

    Sure, I'll do that once all my favourite mods are made compatible with the EE (or equivalent new ones have been released). I know that it isn't your responsibility to convert mods, but still I simply can't play without anymore.

    By then, hopefully, even more bugs will have been fixed and, if I like what I see, I may even buy BG2:EE :)

    Edit: To avoid double post.
    Dee said:

    I don't know what to tell you about mods. We're not a modding company; making mods work has always been the responsibility of modders. Our language support is done almost entirely by volunteers, too.

    I'm not assigning blame here. I know it isn't your fault, and besides you were always transparent from the start on this topic, but this doesn't change the fact that mods and foreign languages support is almost nonexistent. For the latter (i.e. foreign languages) is even worse because the original games had official support for it.
  • Erg said:

    Sure, I'll do that once all my favourite mods are made compatible with the EE (or equivalent new ones have been released). I know that it isn't your responsibility to convert mods, but still I simply can't play without anymore.

    By then, hopefully, even more bugs will have been fixed and, if I like what I see, I may even buy BG2:EE :)

    I'm not even sure what to say to this. I assumed that people complaining about bugs had played the game and run into a ton of issues. If you haven't even played the game, then you have absolutely no way to judge the playing experience. I've played through BG2EE twice, and I've run into maybe 3 or 4 bugs that actually affected play; all of them had very simple workarounds and didn't impact my second playthrough at all.

    As of this posting, there are 59 mods listed as compatible with BG2EE. Maybe the specific one you want isn't yet updated, but that's a far cry from saying that mods are almost nonexistent. Acting like someone owes you a mod update is just absurd. Mods are unofficial, created by the gaming community. If a mod is so important to you, then learn how to update it yourself instead of blaming the game developer.
  • ErgErg Member Posts: 1,756
    edited December 2013
    Cyteen said:

    I assumed that people complaining about bugs had played the game and run into a ton of issues. If you haven't even played the game, then you have absolutely no way to judge the playing experience.

    @Cyteen

    I did play BG1:EE (until February) and I did run into a ton of issues. Besides, after February, while not really playing, I kept testing the game, making mods for it, reproducing bugs, etc. So, I'm really not as clueless as you think I am ;-)
    Cyteen said:

    I've played through BG2EE twice, and I've run into maybe 3 or 4 bugs that actually affected play; all of them had very simple workarounds and didn't impact my second playthrough at all.

    I never commented about BG2:EE and I will never do until I have it. However, this kind of arguments are not new to me. I read the same comments one year ago when I was literally drowning in BG1:EE bugs. Some people just don't see the bugs, or, if they do, they aren't bothered by them, but that doesn't mean that the bugs aren't there. I think the devs are currently working on fixing more than the 3-4 bugs you have experienced :)
    Cyteen said:

    As of this posting, there are 59 mods listed as compatible with BG2EE. Maybe the specific one you want isn't yet updated, but that's a far cry from saying that mods are almost nonexistent. Acting like someone owes you a mod update is just absurd. Mods are unofficial, created by the gaming community. If a mod is so important to you, then learn how to update it yourself instead of blaming the game developer.

    Again, I was speaking about the mods for BG1:EE as I don't have BG2:EE.

    Edit:
    Cyteen said:

    If a mod is so important to you, then learn how to update it yourself instead of blaming the game developer.

    I'm blaming the developer, really ?

    Let's quote myself :)
    Erg said:

    I'm not assigning blame here. I know it isn't your fault, and besides you were always transparent from the start on this topic

  • EnterHaerDalisEnterHaerDalis Member Posts: 813
    shawne said:

    @Erg:
    3. You could just as easily argue that Keldorn is a better option than Dorn too - not only does he have higher CON and can wield Carsomyr, but his Dispel Magic abilities are far more useful in BG2 than Dorn's Aura of Despair.

    You can't compare Dorn to Keldorn without mentioning Dorn's poison weapon ability. It is in my opinion the strongest mechanic throughout the entire series. Dispel magic is nice and all but poison allows you to completely nullify many mages in BG2 and you can immediately turn your partys attention to other threats while he has crippling spell failure. And let's not forget his Absorb Health ability either.

    In my opinion Dorn is more useful than Keldorn until he gets Carsomyr, then Keldorn takes the cake
  • SchneidendSchneidend Member Posts: 3,190
    Purudaya said:



    How the arguments in this thread have been going:

    1. Point
    2. "Dont care, [insert mean-spirited jab here], no excuses, my subjective opinions are unequivocal fact."

    This is basically how ALL anti-EE threads go, which is why I didn't bother with a point-by-point refutation. I knew it would be ignored.
  • elminsterelminster Member, Developer Posts: 16,317
    Dee said:

    The bug forum is a mess in large part due to the number of people who post bugs without checking to see if their issue has already been reported. There are some duplicate and triplicate bug threads there that haven't been cleaned up yet, but it's not exactly an accurate depiction of the number of issues that are in the game.

    To be fair though does the bugs part of the forum now work with the forum search? At one point it didn't. I'm not sure in this case you can really blame people too much for posting duplicate bug threads when you can only expect the average person to do so much searching.

    Anyways, I imagine a lot of the older bugs on the forums bug list may have also been fixed a long time ago.
  • ErgErg Member Posts: 1,756

    I like how this thread

    went from
    -> 'I wish the devs hadn't messed with the original game because only the original team can do right'

    to
    -> 'I can't play without all my favourite mods because the original game is super buggy and/or does not have all the features I want'.

    @typo_tilly

    I don't know if you are referring to me here, but most likely you are and if this is really the case I must work on my communication skills as this isn't even close to what I meant to say :)
  • cryocorecryocore Member Posts: 121
    edited December 2013
    Im not here to bash and I am certainly not anti EE in any way contrary to what some people claim (there is a huge difference between critiquing and bashing) . Apart from the Pits and I have no real issue with whats been done to the game, only what wasn't done. Personally I feel that forgoing the NPCs and the Pits and focusing 100% of the effort on enhancing existing content and bug fixing would should have been the course taken.

    Yes, I FULLY understand the complexities of game creation seeing as I work in the industry, and am a commentator and reviewer in addition to this.

    The split focus imo lead to a product that was far less than it should have been. The only reason I play EE over modded vanilla is because of the zoom functionality. The mods I use are only Fix packs, and tweaks that in no way alter the core mechanics or content of the game.

    I would not recommend EE to anyone over the GOG edition unless that person was completely new to the franchise and completely opposed to taking 30mins to apply a few mods. There is just nothing in the EE that makes it significantly superior to the GOG version. That the tragedy here, and why I feel the team has failed in many respects. Its also why when people ask me for my advice of which to get I almost always direct them to GOG rather than Beamdog.

    There is a lot to recommend with the EE but taken as a whole its not worth the 150% price premium they're asking, and certainly not worth picking up if you already own the game.
  • The user and all related content has been deleted.
  • deltagodeltago Member Posts: 7,811
    cryocore said:

    There is just nothing in the EE that makes it significantly superior to the GOG version. That the tragedy here, and why I feel the team has failed in many respects.

    You're repeating yourself so i'm just going to focus on this one line and list a couple:

    *New Kits
    *The New interface
    *Zoom function
    *No loading screens
    *Other platform compatibility
    *Better tech support (it is still being actively worked on by both the developers and modders)
    *Better modding capabilities

    and even if you don't agree and it is all a matter of opinion:
    *New NPCs
    *New Items
    *New Areas
    *New Campaign

    AND I am just going to post this right here as well because what you are asking for wasn't feasible from the start:
    http://forum.baldursgate.com/discussion/1588/bg-ee-please-read-list-of-things-that-can-t-be-done/p1

    If the $25 seems to steep, I'd just tell them to wait for a sale and purchase it then. BG:EE could of been had for 75% off just awhile ago so, in time (probably after xmas) bgII:ee will be knocked down as well.
  • ErgErg Member Posts: 1,756

    @Erg
    *nods* You're right. I apologise. :(

    It was partly at you, but almost entirely directed towards other posters in other threads I've read this past while. The hypocrisy of a group of people who are inaccurately identified by me as people who think 'this team has no right to modify the game' at the same time as 'the [non-original team] modded game is better than EE' stings my eyes. :/

    Why are modders good yet Overhaul is bad? To my mind, they're both good (more bugs fixed! more features coming!). I'm also glad to see some of the long-time modders getting paid for their time on BG.

    Again I apologise. Got a little upset there and let myself out of hand. -_- I am going to head from this thread and back to the testing now. n.n'

    @typo_tilly

    No need to apologise :)

    Just to clarify even more my position on the points you raised:

    1) I don't think that the original game is better than the EE (for instance the EE engine is clearly superior), but for a series of reasons (the ones in this thread are only some of them) I currently prefer to play the original games. It isn't about objective truth, like @Schneidend seems to think, but rather about feelings and likes and dislikes. This is also likely due to change as the EE improve even further. I will definitely switch to the EE when I will feel it appropriate.

    2) I don't think that the new content is worse than the original, even though it feels a bit different, and I don't deny some nostalgic attachment to the original content and that's why I would like the possibility to selectively disable some (or all) of the new content just to experience (at least once) the vanilla content with all the enhancement of the improved EE engine.
  • KaltzorKaltzor Member Posts: 1,050
    edited December 2013
    Critique is welcome in these forums, but most complaints (I'd give it about a 99%) tend to end up being opinions and "They didn't do what I wanted them to do, game is bad!"

    If you fully feel that mods can do everything the Enhanced Edition does, then go for that, if not, then you're going to have to pay for the game, and 20$ or 25$ is not that bad for a recent release (or re-release in this case really)... They could be charging the full game price of 60 for it...
  • SchneidendSchneidend Member Posts: 3,190
    Erg said:



    Just to clarify even more my position on the points you raised:

    1) I don't think that the original game is better than the EE (for instance the EE engine is clearly superior), but for a series of reasons (the ones in this thread are only some of them) I currently prefer to play the original games. It isn't about objective truth, like @Schneidend seems to think, but rather about feelings and likes and dislikes. This is also likely due to change as the EE improve even further. I will definitely switch to the EE when I will feel it appropriate.

    2) I don't think that the new content is worse than the original, even though it feels a bit different, and I don't deny some nostalgic attachment to the original content and that's why I would like the possibility to selectively disable some (or all) of the new content just to experience (at least once) the vanilla content with all the enhancement of the improved EE engine.

    I'm fine with likes and dislikes, but when people allow their feelings to override basic courtesy or logic, problems arise. I know you don't play EE out of preference, Erg, I get that EE's new content doesn't jive with your sensibilities. That's fine, whatever. But, at least you recognize lists of EE's virtues as something of merit, that work has been done and continues to be done. Among EE's critics, that level of awareness makes you UNIQUE, however, which frustrates me to no end. @cryocore is not like you.
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