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Stupidest things you have done in Baldur's Gate

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  • StormvesselStormvessel Member Posts: 654
    Gotural said:

    MacHurto said:

    Agree with @CrevsDaak‌. It always pisses me off when a charmed creature or a neutral ally kills anything. Even in BG1 where you hit the XP cap no matter what you do.

    As long as you strike first you get the xp. Almost certain. Immy has a wand of magic missiles which will strike fast and then the guards just help out.
    You definitely need to deal the killing blow to earn the XP.
    I figured it was something like that because I had gotten xp before when guards/summons helped out and even did almost all the work.
  • AnduinAnduin Member Posts: 5,745
    No. I was playing BG when I was in my 5000s.

    I was 5985 years oldish...

    To @Quartz‌ and @CrevsDaak‌ I'm sure I appear older...

    Saying that, I'm quite well preserved... Grey all over...
  • meaglothmeagloth Member Posts: 3,806
    meagloth said:

    Anduin said:

    @Quartz‌ ... You played BG when you were 5?

    At 5 I couldn't even spell my name properly.

    (Although that would have been 5995 years ago... and my memory only stretches back to the last time I ate pizza...)

    In 1999 I made the same mistake. Although as a Necromancer my Wis score was pretty high already so no damage done... Although I realised my con was crud, so I kept travelling to the gnoll lair and using the tome of con-ness to up it. Quiting the game and starting from Candlekeep... Then I realised that past 16 has no effect for a human mage... plus I kept my xp making the whole exercise pointless...

    Plus I would wade into battle using my dagger... I had high con... I was a tough guy!

    You weren't playing bg when you were 5?!
    @Anduin‌ :P you agreed to my question?
  • AnduinAnduin Member Posts: 5,745
    I agree. I were'nt playing BG when I was 5 @meagloth !
  • StormvesselStormvessel Member Posts: 654
    edited June 2014
    One of the first things I did when I really got into Baldur's Gate was purchase Neverwinter Nights 2 so I could play the reloaded mod. I still had "issues" with the old graphics but I wanted to enjoy the game. Needless to say, I didn't even make it to Nashkel. I eventually came to realize that nothing beats the original. I learned to accept these graphics - now I cherish them. Not to mention the fact that Neverwinter Nights 2 has a godawful interface in my opinion.
  • StormvesselStormvessel Member Posts: 654
    edited June 2014
    Quartz said:

    Also, 2D often looks better -- I'll take the BG backgrounds over the NWN / Dragon age tiles any day.

    This. I'm not the type to throw away a game due to bad graphics, but I do like good graphics nonetheless. I am rather fond of pre-rendered graphics; for reference, Mortal Kombat, Vectorman, Baldur's Gate. And isometric is good. It's a personal taste honestly. (Neverwinter Nights looked horrific.)
    Not to mention the first NWN has a god awful story compared to Baldur's Gate IMO. When I first played it I remember thinking how it was unoriginal and generic. I hear NW2 has a much better plot but I just don't like the gameplay in that one. I realize that NWN/NWN2 is probably a more authentic D&D experience based on what I hear but it seems to be missing something that makes BG feel so special.
  • jobbyjobby Member Posts: 181
    Played BG2 before BG1 :(

    I think my first playthrough was pretty much won using Yoshis set snare ability, cheesy as all hell to the point were I will no longer use it under any circumstances.

    Re. The graphics discussion I never bought NWN when i found out it was to be 3d, years later I completed Dragon Age and was disgusted by it to be honest, 4 person party, insta-heal, force talk everyone in camp everytime the plot advances.. ughh.

    Aside from the Infinity engine games i would recommend Arcanum though. (And the Fallouts obviously).
  • LesseLesse Member Posts: 81
    Now, NWN was the first rpg I ever played, so I might be as protective over that game as some people are of Baldur's Gate.

    In terms of the first NWN game, the original campaign wasn't so good. I didn't mind it and the music is superb, but it was annoying not being able to full manage your henchman's inventory (also one henchman. You can actually get a full party if you're an arcane caster with a familiar, then summon a creature and get your henchman to summon a creature. But I guess that's more of a zoo than a party). There are things I enjoyed in the main campaign, like the Aribeth story and I found chapters 2 and 3 particularly interesting. Charwood and fighting dragons especially.

    Shadows of Undrentide and Hordes of the Underdark especially are were the fun is at though. After all, NWN has one thing Baldur's Gate didn't - and that is Deekin. Honestly I'd just say he's without a doubt the best companion I've ever seen in any game. He's funny, he's useful and he sticks with you through thick and thin. Plus some of the conversations he has with Valen to me seemed reminicent of Jan and Anomen. As in small, annoying creature starts to tell overly long, far fetched stories. Big, moody humanoid threatens to remove said annoying creature's head (the difference is whereas Jan would know this and retort, Deekin would be so beautifully ignorant he was being threatened. Growing up Hordes of the Underdark might have been my most played game, so I feel there is merit. Don't get me wrong I played Baldur's Gate as well, but I had 2-3 discs missing so I couldn't play. I only really managed 1 decent playthrough with a male druid.

    NWN 2 was...honestly aside from fort building I found the plot far less than the NWN 1 OC. It was too "small" in comparison, and even if you could have IIRC up to 3 other party members I can't remember liking them so much. I remember adoring Ammon but he came far too late, the little gnome bard I can't remember the name of as he gave me a Jan vibe (I love Jan and his stories sooo much. Especially the ones about Ano), and Bishop I had a girl crush on for a while. Oh and the little tiefling rogue, and Sand. But a lot just seemed really bland as characters, and the plot was too much about your character and not about the world. I'd prefer to find out about the world like in Baldur's Gate and work out my own character's story. I'd even settle for them not being special, but make my character special throughout the story.

    Where NWN2 shone anyway was the best game, imo, ever released by Bioware - Mask of the Betrayer. Amazing characters, and for once Bioware actually had an extremely dark plot. If this had been the main story for NWN2, then I think the game would have been a big success. I can't fault that game at all, even if the gameplay was a bit clunky MotB is the one thing I'd recommend to people. As its flawless, interesting, and they really got the level of character interaction right.

    Dragonage wise...I loved Origins, really I did. Likewise it got a bit darker (that Broodmother speech by Oghren's ex wife's lover when she was turned insane for example was chilling), the mage origin story, the Dalish forest areas and everything that happened at Ostergar. It to me felt a lot wider scale than BG or NWN, and that something was always happening. The humour was a lot better, and people like Wyrnne, Shale, Alister, Morrigan and Oghren made it all the better. And Awakening was the same - even if it was a bit short.

    Basically I think this mini essay is me saying that even if the gameplay of the following Bioware d&d games after Baldur's Gate was a bit goofy and the main campaigns weren't as good, some of the expansions are/ were worth it. Hordes of the Underdark, Mask of the Betrayer, DA: Origins and Awakening offer some very interesting stories and characters from an rpg standpoint. Maybe it's because I only got to play BG once and played these more, but they're special games and experiences in their own right, for me anyway.
  • StormvesselStormvessel Member Posts: 654
    edited June 2014
    I couldn't get into Dragon Age at all. I tried playing it a few months ago and I kept thinking to myself, "I am playing this, when I COULD be playing BG." I may give it another shot later because I do hear it's pretty good. I did like the first Mass Effect, I liked the first KOTOR, and I absolutely LOVED Jade Empire. Granted, none of them touch Baldur's Gate but they're all solid games.
  • DreadKhanDreadKhan Member Posts: 3,857

    Giving the emeralds to Oublek in Nashkel instead of just selling them. ;-)

    You mean 'And wasnt planning to string him up to steal his precious loot', right? Cuz only then is it stupid ;)
  • ArchaosArchaos Member Posts: 1,421
    Lesse said:



    Where NWN2 shone anyway was the best game, imo, ever released by Bioware - Mask of the Betrayer. Amazing characters, and for once Bioware actually had an extremely dark plot. If this had been the main story for NWN2, then I think the game would have been a big success. I can't fault that game at all, even if the gameplay was a bit clunky MotB is the one thing I'd recommend to people. As its flawless, interesting, and they really got the level of character interaction right.

    Actually, Neverwinter Nights 2 was released by Obsidian. The ones that made Star Wars Knights of the Old Republic 2, Fallout New Vegas, South Park the Stick of Truth and now Pillars of Eternity.

    They were also Black Isle (Feargus Urquhart, Josh Sawyer, Chris Avellone are the big names in there) that made Fallout 2, Planescape Torment, the Icewind Dale games and they published the Baldur's Gate games.

    Mask of the Betrayer is basically Neverwinter Nights 2 meets Planescape Torment.
    And Storm of Zehir was NwN2 meeting Icewind Dale.

    What people seem to miss is that the NwN games, with the exception of MotB, never tried to focus on their campaigns too much.

    They are the Minecraft of RPGs. The main campaigns are not as important as the ability to make your own adventures and worlds with a toolset and play online on roleplaying servers.
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