I used the new one when I installed it... at this point I do not remember if I attempted to install the new one before uninstalling the friendship mod...
Any comments otherwise? Negative criticism (constructively made) is actually encouraged! We just want to offer an enjoyable mod. So if it looks like it needs some adjustments to improve it, then we'll definitely entertain suggestions.
I know that some of the dialogues are rather long. It's been so long now since they were written that I can't quite remember if escape hatches are included along the way for such conversations, should the PC (or player!) wish not to be bothered with windy explanations. Anyway, we could add that feature to at least some of the dialogues if it is missing.
One of the concerns expressed by at least one player that was considering this mod was the reportedly high difficulty level of the battle that is included. Personally, I didn't think it was all that tough; but maybe I just had lucky dice rolls the couple of times that I playtested this mod myself. Just curious how difficult you found the battle.
Dunno if its the mod or not but on my latest playthrough I've run into Jaheira constantly reacting to Khalid's death until I got her away from the corpse, the first dialogue kept repeating with it not progressing past the first response. Also sometimes when I rested Yoshimo started spouting out all his initiate dialogue lines without actually initiating a discussion or banter and had to be removed from the party so I could rest or save. Attempting to talk to him shuts him up long enough to rest or save but it is VERY annoying.
The mod makes no change to Jaheira's dialog file (besides replacing the mentions to Yoshimo to 7CYoshi so the mod works in the EE and Mac version), I can't find anything that would be cause this. I've took a look and I didn't find any errors in Yoshimo's dialog, nor I have been able to reproduce the bug. If you want, uninstall all mods and install only this one, or just be sure this one is installed last (since it will cause *lots* of issues otherwise).
Ah it might be because I uninstalled the Yoshimo friendship without uninstalling everything else first...
I don't think that would cause any problem. WeiDU installs and uninstall *everything* when you gotta uninstall something that is deep buried in the WeiDU.log.
Ah it might be because I uninstalled the Yoshimo friendship without uninstalling everything else first...
I don't think that would cause any problem. WeiDU installs and uninstall *everything* when you gotta uninstall something that is deep buried in the WeiDU.log.
Not that I know the first thing about the code, but with both Jaheira and Yoshimo repeating dialogues it made me wonder about the Banter Pack...
There's an option to make Yoshimo CG during installation. Did you select it?
The sword thing is obviously a bug.
That's a mega fail I'll fix it LOL, since I introduced the bug and forgot about that. The sword can't be wielded by CG users, so I'll have to change that.
Having a bit of a hiccup now.. Yoshimo won't stop talking.. like ever! He's constantly repeating his sentences over and over again, breaking any other action or command you give him.
It seems he is trying to hit up a conversation with Charname, but nothing but his usual ranting comes out. If he is far enough away from Charname he behaves normally.
@Sed could you please leave the area (so the game auto-saves) and zip/rar the 000000001 - Auto Save folder located in Documents/Baldur's Gate II Enhanced Edition/save? Use the Attach a File option under the comment box to upload it to the forums, I'll need the save to check what's the problem there. BTW, do you have any other mods installed?
@Sed for some reason your save has Yoshimo with a MULTIG.DLG dialog instead of his YOSHIJ.DLG… I dunno why this would be, could you please post your WeiDU.log? Also, I found and fixed another bug, but I don't think it is related to this one in any way.
If I remember correctly, Yoshimo will disappear a while at Spellhold. When is this supposed to trigger? Should I install the fix and go back to an earlier save before arriving at Brynnlaw?
It should happen just after Sime directs the PC to seek out Sanik at the Vulgar Monkey, following Saemon's ambush. Yoshi insists on leaving the party and goes to the Vulgar Monkey.
Comments
Does the mod seem to be running okay for you?
Any comments otherwise? Negative criticism (constructively made) is actually encouraged! We just want to offer an enjoyable mod. So if it looks like it needs some adjustments to improve it, then we'll definitely entertain suggestions.
I know that some of the dialogues are rather long. It's been so long now since they were written that I can't quite remember if escape hatches are included along the way for such conversations, should the PC (or player!) wish not to be bothered with windy explanations. Anyway, we could add that feature to at least some of the dialogues if it is missing.
One of the concerns expressed by at least one player that was considering this mod was the reportedly high difficulty level of the battle that is included. Personally, I didn't think it was all that tough; but maybe I just had lucky dice rolls the couple of times that I playtested this mod myself. Just curious how difficult you found the battle.
I'll install the mod now just so it is done for when I pick it up again
leads to file that can't be installed (in the first post).
The link you posted above did work however.
If you want, uninstall all mods and install only this one, or just be sure this one is installed last (since it will cause *lots* of issues otherwise).
I installed Yoshimo and made him CG, and now he can't use his own Katana.
I do have plenty of other mods installed, and it's not a major thing.
The sword thing is obviously a bug. Can you please post your weiDU log?
I'll fix it LOL, since I introduced the bug and forgot about that. The sword can't be wielded by CG users, so I'll have to change that.
OK, new version available here: http://forums.gibberlings3.net/index.php?showtopic=26562#entry225629
And yes, I did select it during installation.
Can't be bothered to do a new install atm though.. He won't be using his own katana anyway.
Yoshimo won't stop talking.. like ever! He's constantly repeating his sentences over and over again, breaking any other action or command you give him.
Any way to make him stop? ^^
BTW, do you have any other mods installed?
Installed Yoshi last and he has been working fine until after Rasaads temple quest.
I can create save files before this one as well. Also have a save where he isn't fucked up.
OK, ANOTHER version, now I think I fixed this bug, the pdialog.2da wasn't actually changed, hence this bug.
Turns out it's actually a vanilla error, I think I fixed by now.
I'll try it when I get home.
If I remember correctly, Yoshimo will disappear a while at Spellhold. When is this supposed to trigger?
Should I install the fix and go back to an earlier save before arriving at Brynnlaw?
Is that right after you arrive, or after you come out from Spellhold?
Cause I have a save right before I went to board the ship towards Spellhold