It costs money to develop these games for 5 platforms. So they spread the cost amongst all the titles, and I'm FINE with that. I'd rather have them be able to EE all the old DnD titles possible because they made $8 more per copy of IWDEE than to have them fold due to lack of funding and never see PST:EE etc.
Your opinion may vary, of course. =D
Right there with you. Personally I love PS:T the most of all the IE games and would love to see it one day. So if my pre-ordering of all the EE's to date brings to fruition PS:T EE then I'll be one happy gamer.
I do have the IE collection from GOG so I can understand the argument of why buy it again, but they are good games even today.
I haven't played either of the icewind dale games yet but that will change when IWD:EE comes out. Loving the cross platform multiplayer and all 6 party members generated by the player(s), should be great to get a gang of people together to play.
I totally get the "I have version X on PC, why buy the EE?" people. Perhaps none of the new features are worth money to them. There's also a tendency for people to expect AAA quality from 99c/free apps these days. As a dev myself, it's totally frustrating trying to get anything made at reasonable quality with expectations like those.
I have original BG1 & 2 discs, I have all the infinity engine games in multiple atari / dnd re-release collections and such, I have the gog versions too.
For me, I am paying ( again ) for the:
- Cross platform (I can play it easily on my tablet when I'm on the train, no internet connection required, natively and without having to mess around with a bunch of arcane non-working stuff).
- Zoom functionality (on a large monitor, this really improves how the game looks, without breaking gameplay because you can always zoom back to where it was "supposed" to be)
- New modability features. Lots of hardcoded stuff is now not hardcoded... looking forward to what people do with it. (Would still like some of the classes to be non-hardcoded one day please!)
- New content. I don't get the hate for the new content. =D
pc is paying twice as much as mobile versions for the same product?
There's a number of ways to look at it, but the reason the prices are different is that apps on mobile markets are priced differently than apps on desktop markets.
well regardless I think ill leave it until it goes cheaper or something Im not really happy buying into that pricing system
You're literally buying into that pricing system by simply using your computer on a daily basis. A word processor on a tablet sure as hell doesn't cost as much as Microsoft Word.
You're literally buying into that pricing system by simply using your computer on a daily basis. A word processor on a tablet sure as hell doesn't cost as much as Microsoft Word.
...there are people who actually still buy that? I'm speecheless! I much rather use the free Apache OpenOffice program for both desktop and table alike.
You're literally buying into that pricing system by simply using your computer on a daily basis. A word processor on a tablet sure as hell doesn't cost as much as Microsoft Word.
...there are people who actually still buy that? I'm speecheless! I much rather use the free Apache OpenOffice program for both desktop and table alike.
I tried Open Office, used it for years, but after using Microsoft Word 2013 at an internship, I broke down and bought it. There's a lot of features to it that make Open Office look clunky by comparison. You just need to get used to 2013's less than intuitive interface, unfortunately.
well regardless I think ill leave it until it goes cheaper or something Im not really happy buying into that pricing system
You're literally buying into that pricing system by simply using your computer on a daily basis. A word processor on a tablet sure as hell doesn't cost as much as Microsoft Word.
poor comparison
word and similar programs tend to be essential and or have alternative options, a video game is a very different matter altogether. Luckily I have an option here, I can either choose to buy into a system I don't agree with or I can choose not too. I have chosen the later.
If I as a consumer am going to be punished for choosing to play a developers game on my preferred platform I am simply not going to support hat developer by buying there product.
@element It really is less an issue of increasing the price of the PC platform and more a question of is that same price point realistic on a mobile market. Naturally you're free to decide for yourself what price is appropriate for you to pay for the game's features, but the discrepancy is nothing new; look at Grand Theft Auto for another comparison--on Steam the game is $15, and on Google Play the game is $7.
I would encourage you to follow your sense of what the game is worth for the platform you're buying it on, rather than what it would be worth on a platform you're not using.
I genuinely mean no ill will here and from your perspective I completely understand why it s the way it is. I simply would not be happy with myself if I were to purchase it in this form. ill pick it up further down the line when I am more comfortable with it.
I preordered on the PC from Beamdog the instant I was able (before learning of any price differences). I didn't feel cheated or "had" then and I sure don't now either.
Marketing 101; pricing is determined by market forces, NOT cost issues. Obviously if the market doesn't allow a business to make a profit, the business or product will disappear. But there isn't really a moral aspect to it. If the market price will be $100 for something, it will cost $100. If the actual cost to supply that product is $1, well, the suppliers will be very happy. If the cost to supply is $500, the product will not be available.
For all the people incessantly whining about prices, I'm just going to leave this bit of perspective here for you. Read it if you give two craps about video game developers. It's enlightening.
@Quartz The EE games have all cost peanuts, I'm so grateful to them for that that I snapped them all up as soon as I saw them available. I liked the article but when I think about games on steam sale, very few games are worth buying even when they are are 70% off or however steam does it. This may just be my personal taste. I think , just because you can make a game, a functioning game, doesn't make it worth the money that pays for the time you spent on it, unfortunately.
Though, nobody deserves the personal abuse developers get, or even the unthinking negativity. (hypocrite I am)
Comments
I do have the IE collection from GOG so I can understand the argument of why buy it again, but they are good games even today.
I haven't played either of the icewind dale games yet but that will change when IWD:EE comes out. Loving the cross platform multiplayer and all 6 party members generated by the player(s), should be great to get a gang of people together to play.
I have original BG1 & 2 discs, I have all the infinity engine games in multiple atari / dnd re-release collections and such, I have the gog versions too.
For me, I am paying ( again ) for the:
- Cross platform (I can play it easily on my tablet when I'm on the train, no internet connection required, natively and without having to mess around with a bunch of arcane non-working stuff).
- Zoom functionality (on a large monitor, this really improves how the game looks, without breaking gameplay because you can always zoom back to where it was "supposed" to be)
- New modability features. Lots of hardcoded stuff is now not hardcoded... looking forward to what people do with it. (Would still like some of the classes to be non-hardcoded one day please!)
- New content. I don't get the hate for the new content. =D
pc is paying twice as much as mobile versions for the same product?
We generally pay twice as much (or more) than US/EU equivalents "because they can". =D
So in this instance, we're paying "the PC tax, because we can"
word and similar programs tend to be essential and or have alternative options, a video game is a very different matter altogether. Luckily I have an option here, I can either choose to buy into a system I don't agree with or I can choose not too. I have chosen the later.
If I as a consumer am going to be punished for choosing to play a developers game on my preferred platform I am simply not going to support hat developer by buying there product.
I would encourage you to follow your sense of what the game is worth for the platform you're buying it on, rather than what it would be worth on a platform you're not using.
regardless I hope it does well for you
But there isn't really a moral aspect to it. If the market price will be $100 for something, it will cost $100. If the actual cost to supply that product is $1, well, the suppliers will be very happy. If the cost to supply is $500, the product will not be available.
I laughed so long and so loud when I read the first answer to this topic.
In the same time, @elminster 's second post is so detailed. Very good job. What else can we expect from 2000+ years old wizard? ;D
Was waiting for this response. Wasn't disappointed.
Though, nobody deserves the personal abuse developers get, or even the unthinking negativity. (hypocrite I am)
There will be new kits in IWDEE!
http://www.rpgamer.com/games/icewind/icewindee/icewindeeint.html
In this case we don't know even their names But it's a superb news.