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Which race is your Fighter/Thief?

We all know Fighter/Thief is one of the most versatile multiclasses available, but which race should you play as, and why? I think an argument could be made for all of them honestly (except human of course).

I chose an elf for the 19 DEX and sword and bow to hit bonuses. The 17 CON can be easily increased with the Manual of Bodily Health, the low racial thief skill bonuses are remedied by the high DEX, the sword to hit bonus makes them deadly dual wielders, and they are simply the best archers in the game.

Which race did you choose?
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Comments

  • DullSkullTheSecondDullSkullTheSecond Member Posts: 243
    Dwarf(y u no poll?), fighter/thief just screams dwarf for me. Also they are really great for the reasons bengoshi and elminster noted.

    I usually go very offensive with them and get ms/hs and set traps high and let some npc do the trap disarming.
  • jackjackjackjack Member Posts: 3,251
    Dwarf!
  • deltagodeltago Member Posts: 7,811
    Human.

    Kits + being able to stop leveling once you have enough stats OR enough proficiency in a weapon makes them very powerful.
  • kiwidockiwidoc Member Posts: 1,437
    I've always gone for a half elf or full elf fighter/theif but now I've read this thread I'd really love to try a dwarf, or maybe a half orc. I have to admit I've been sucked in by the stereotypes for all these years *blushes*
  • WowoWowo Member Posts: 2,064
    I've never felt that there was an incentive to choose fighter/thief when (elf) fighter/mage/thief is an option. Not that any of the shorty options aren't cool.
  • smeagolheartsmeagolheart Member Posts: 7,963
    Used to be dwarves but now they're Half-Orcs.
  • OzzyBotkinsOzzyBotkins Member Posts: 396
    Elf. for role playing reasons
  • GallowglassGallowglass Member Posts: 3,356
    Lol! This thread was about Fighter/Thieves, @OzzyBotkins, not about Necromancy!

    However, since you've gone and resurrected the thread anyway, I'll mention that my preference for a F/T is Gnome. Shorty saves, and racial thieving bonuses as good (in total) as a Halfling. Giving up the Halfling's DEX bonus, but not suffering the Halfling's STR penalty. As a compromise between Fighter and Thief, I reckon a Gnome is ideal.
  • semiticgoddesssemiticgoddess Member Posts: 14,903
    Gnome, because I like gnomes. But dwarves and halflings would be the stronger option. Gnomes don't get the save vs. death CON bonus, though they still get the save vs. spell bonus.
  • GallowglassGallowglass Member Posts: 3,356

    Gnome, because I like gnomes. But dwarves and halflings would be the stronger option. Gnomes don't get the save vs. death CON bonus, though they still get the save vs. spell bonus.

    ... and it's the save vs. spell which matters more because that's the one used most often. Losing the save vs. death is obviously a drawback, but as a F/T gets the Fighter save vs. death anyway (much better than a plain Thief's save vs. death), this isn't a huge issue. Incidentally they still get the save vs. wands as well, although that's not needed often.

    Nevertheless, I disagree that either dwarves or halflings are a "stronger option". If you want a distinctly Thief-focused F/T, then the halfling's DEX bonus is useful (but his STR penalty obviously weakens his Fighter side) and it's also worth considering an elf in this case, or if you want a distinctly Fighter-focused F/T, then the dwarf's CON bonus is useful (but his DEX penalty weakens his Thief side) and it's also worth considering a half-orc in this case, but if you want a balanced F/T who is pretty good at both classes, then a gnome is the ideal answer, with neither bonuses nor penalties to relevant stats.
  • DragonspearDragonspear Member Posts: 1,838
    Personally, I'm a fan of the Fighter/Thief elf

    While I agree that it may seem odd, considering you have FMT as an option, sometimes you just don't want the FMT growth rate. Also, being that I'm more of a melee player at heart than a pure caster, that early Thac0 helps a lot in combat.
  • the_sexteinthe_sextein Member Posts: 711
    edited July 2015
    I agree with bengoshi on this one. The half orc fighter/thief multi-class is my favorite in the game. He ends the game with a natural 24 strength and 23 constitution. Not only does he level up faster than the FMT the whole game but ends up with a +5 thaco bonus and a +1 damage bonus over the FMT. He also has two extra HLA abilities.

    However I must admit that if you play on insane difficulty with SCS and all of the improved enemies are enabled, then a FMT is the better pick because those extra protective spells are no longer an unnecessary, tedious process. If you go up against 5 dragons at one time and they have 500 hitpoints each, you are going to need some serious protection. In fact I don't know if I could beat the game on insane SCS without a F/M or FMT. Then again I am not the most skilled of players.

    For me, the half orc F/T is the best balance of character progression and power when playing the vanilla game or even SCS without all of the improved enemies and tactics battles.

    My latest playthrough was with a FMT and I must admit it was an eye opener. The FMT is very powerful but you are dealing with slower character progression and a large loss to thaco in exchange for magic. Since your magic users will have more spells and access to higher level spells at any given point in the game, the FMT usually only benefits from protective spells.

    In the vanilla game even on insane difficulty you will not really need these extra protective spells considering you have a -17 armor class and 250 hitpoints. On top of that you could always use the ring of mirroring to cast mirror image on yourself and the boots of gargoyle to cast stoneskin on yourself. You also have the ring of gax to cast improved haste and your other party members could always cast improved haste or improve invisibility on you.

    To me, casting these spells is not needed and becomes tedious on all but the absolute hardest of difficulty settings. However the FMT's extra protection outweighs the FT's extra damage abilities and character progression when the chips are truly down. This is something I didn't realize until I played through with the FMT with the difficulty pushed as far as it can go without being impossible. I had always played the game vanilla on insane or SCS on core rules and to me the F/T is the better character. However, Last time I pushed it to the limit with insane SCS and all of the hardest options enabled and it made me appreciate the FMT's protective benefits. Both characters are a joy to play as and I will probably play through the game with each character type at least once more each.

    In the vanilla game a warrior that does more damage per round is the more powerful character in my opinion. This makes the Pure class Kensai or Kensai/theif dual very powerful with the fighter/thief multi being a very powerful compromise that is more fun to play as. With SCS on insane, the enemies deal a bunch of damage and have enough hitpoints to last much longer. This makes magical protection more important than raw damage output. So FMT wins in this scenario.
    Post edited by the_sextein on
  • SmilingSwordSmilingSword Member Posts: 827
    All my characters are elves no matter the class, every time I roll a dwarf or human in any fantasy game I lose interest at some point. BG being no exception, the only time I roll something different is when I roll a half elf because I want to romance Viconia. Also the elf thief model/sprite thing is best one there is.
  • TuthTuth Member Posts: 233
    When I'm creating a Fighter/Thief multiclass I tend to go for an elf or a halfling, for RP reasons mainly. Elven F/T was the first character that I managed to finish the game for the first time, so there's some good memories with it. I just wanted to my thief to be much more combat focused and that class combination felt really versatile. I'm quite short myself, so I chose the elf.

    Halfling F/T grew on me a bit later, I like having such a small, sneaky backstabber and halfling fits for me the most. Now that's my almost natural choice when making a F/T. It seems that I like the more dexterous races for that multiclass option. I might experiment with other races in the future, but not for power-gamey reasons.
  • GrumGrum Member, Mobile Tester Posts: 2,100
    Dwarf! It's what I used when I did my F/T run. The mechanical side of it (traps and locks) just screams engineer to me. Add in a crossbow and staff (a good bludgeoning weapon) and you've got quite the adventurer.

    Though for a backstabber, an elf would be more thematically correct.
  • OzzyBotkinsOzzyBotkins Member Posts: 396
    I also have a CG Male Halfling Swashbuckler. fun to play
  • OurQuestIsVainOurQuestIsVain Member Posts: 201
    Halfling all the way. Slinging and backstabbing my way through my enemies and they never see me coming.
  • CoM_SolaufeinCoM_Solaufein Member Posts: 2,606
    Well if I play as a fighter/thief, it would be as a hot looking elf.
  • IIntelMIIntelM Member Posts: 2
    Nimran wrote: »
    Ferret. There is no other option but ferret. A multiclass ferret fighter/thief gets great bonuses to Pick Pocket and Find Traps skills, as well as super shorty saves, which are like shorty saves but better. Not to mention that they come with their own natural weapon that they can GM after a certain level that counts as a +7 weapon for all purposes.

    This honesty intrigued me. I don’t know if i’m Just retarded, but I wish to learn the ways of the ferret


  • Balrog99Balrog99 Member Posts: 7,371
    IIntelM wrote: »
    Nimran wrote: »
    Ferret. There is no other option but ferret. A multiclass ferret fighter/thief gets great bonuses to Pick Pocket and Find Traps skills, as well as super shorty saves, which are like shorty saves but better. Not to mention that they come with their own natural weapon that they can GM after a certain level that counts as a +7 weapon for all purposes.

    This honesty intrigued me. I don’t know if i’m Just retarded, but I wish to learn the ways of the ferret


    I've always wondered where those ferrets hide the ankheg shells I have them steal from my party members. Do they have a bag of holding hidden in their derrieres?
  • gorgonzolagorgonzola Member Posts: 3,864
    i did not know that the ferrets could multi class, i ever only used them as single class thieves.
    it is wonderful that i learn something new almost every time i visit the forums :).

    any way my last F/T was elf. the reason is that elves are cool.
  • ThacoBellThacoBell Member Posts: 12,235
    Either Halfling or Half-orc, Kobold, or Flumph. Though, I pick races (and make them up!) depending on what I think is intersting and fun to play, rather than power.
  • ThacoBellThacoBell Member Posts: 12,235
    Thanks!
  • PokotaPokota Member Posts: 858
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