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RP: Castle Greyhawk

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  • VallmyrVallmyr Member, Mobile Tester Posts: 2,459
    edited June 2015
    OOC: It would be true! I would very much enjoy playing as Baeloth as he is obviously the best character to play. None may surpass his wit and charm~. Though, if I have to play a vanilla character I can choose one of them.

    Edit: I am very anxious, though, but I'll most certainly stay in character. I may end up sending a million questions about what's allowed/what isn't if I am allowed to join and such.
  • LadyRhianLadyRhian Member Posts: 14,694
    @Vallmyr Baeloth is probably not a good character for this campaign. Considering he's evil and the rest of the characters are good and/or neutral. As the characters have already reached the adventure area, you can encounter them in play. If you still *want* to play Baeloth, remember he is only going to be first level.
  • VallmyrVallmyr Member, Mobile Tester Posts: 2,459
    OOC: Cool! n_n
    Guessing she'd teleport in at level one with just a quarterstaff and some rations/torches/utility stuff or?
  • cyberhawkcyberhawk Member Posts: 350
    edited June 2015

    mlnevese said:

    OOC Yeap.... Never heard of him... probably a powerless upstart...

    OOC: Boo must finish his eyeballs, once and for all to be sure that he does not rise again!
    OOC: epic foreshadowing :smiley:
  • NonnahswriterNonnahswriter Member Posts: 2,520
    OOC: Aerie and Jan should be in the middle. Alora should go in the front to scout for traps. Minsc and Yoshimo bringing up the rear, with Anomen, Arkanis, and Jaheira sharing the front? Maybe Jaheira's kinda between the front and the middle.

    I'm not forgetting anyone, am I?
  • reedmilfamreedmilfam Member Posts: 2,808
    "This cavern is like a deep wound in Mother Earth. I would fill it in, myself, had I the power." Which, she knew, was very like what she'd said about the previous subterranean locale. She meant it both times.
  • cyberhawkcyberhawk Member Posts: 350
    OOC: Jan has Sleep and Protection from Evil memorized again, no Grease. He will have his crossbow ready in case anything attacks. If the enemy will be at a distance, enough to not affect the party, he will cast Sleep.
  • deltagodeltago Member Posts: 7,811
    Probably the warrior and mage of long ago. It looks like they do not treat visitors to this place nicely.

    *looking at the dead bodies*

    Careful of magical traps around here. Perhaps we should turn back and find a more lawful way to pay the priestess back.
  • LadyRhianLadyRhian Member Posts: 14,694
    Alora creeps up the stairs, checking for traps as she goes. There are five bodies in total. Three of them appear to have been adventurers from the outside world, but two of them appear much more alike and were probably guards. The stench of decaying flesh is strong, and they appear to have lain here for at least some weeks.

    The first body's physique marks him as a fighting man. He lies slumped against the wall, the remains of a long sword near his right hand. It has been sheared off, almost cleanly, about eight inches above the hilt and is probably why he died. His body has been stripped of any armor he might have worn, and lies slumped over its own legs, face pointing at the floor.

    The second body is lean, and clad in a bloodstained robe. He has been literally impaled to the wall, stuck with a sword through his body like a mounted insect.

    The third body is that of a Dwarf. It, too, has been stripped of any armor, and lies partway down the hallway, a trail of blood leading back to the landing. In one hand, he clutches a War Hammer, and a helmet still sits on his head. The large dent deforming the metal, though, makes it obvious that it is currently worthless. Next to his left hand is a sack, turned inside out and empty.

    The fourth body is wearing no armor, with torn clothing and the remnants of foam visible about his mouth, marking him as a Berserker. He is sprawled on the floor, and a wooden shield with a central boss of metal lies nearby. It has been rent nearly in half and is worthless. He lies in the midst of the others, more or less.

    The fifth body lies against the far wall, its face smashed nearly flat by the blow of a warhammer. The damage is such that you cringe a little in sympathy at the sight. It, too, has been stripped of whatever armor it wore, but it does have an an ornately decorated leather belt around its waist, now marred with several bloodstains, making it essentially worthless. There is a wooden-hilted dagger in a bloodstained sheath attached to the belt and appears to have been overlooked by whoever stripped the bodies.

    At the top of the stairs, there is a corridor leading east/west for 20' in each direction before both of them turn sharply to the south, while a third corridor heads north as far as you can see. On either side of the northern corridor is a closed door (one east, one west) while 10' beyond the doors, a corridor leads west, and another 10' after that, a similar corridor leads east. Then, as far as the light of your torches penetrate, you see the northern corridor continue.
  • Permidion_StarkPermidion_Stark Member Posts: 4,861
    edited June 2015
    Alora will take the wooden-hilted dagger and sheath and study it to see if it gives any clue as to the identity of its owner.

    Alora will take the north corridor and go up to both doors where she will listen and check for traps.

    OOC: @LadyRhian - Do halflings have infravision IN D&D 2.0? If they do Alora will scout ahead away from the torches and always attempt to hide in the shadows.
  • LadyRhianLadyRhian Member Posts: 14,694
    @Permidion_Stark Yes, Halflings do have infravision. In what direction is Alora heading?
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