People already loved Fallout, so the changes to the RPG mechanics are pointless. Most casuals are more interested in the COD series and Star Wars Battlefront and the oldschool Fallout fans are angry as always. So who was this game made for exactly? Elder Scrolls fans? Farcry fans?..... I hope Obsidian makes the next game.
Just bought the game and I liked most of what I saw. But having someone ask me to make 5 beds when I want to find the guy who killed my wife and kidnapped my son was strange to say the least
Just bought the game and I liked most of what I saw. But having someone ask me to make 5 beds when I want to find the guy who killed my wife and kidnapped my son was strange to say the least
Yeah. But if you're anything like me, you made the beds anyway.
What bothers me are the non sensical quests. Like the one where you have to defend your base from a scripted raider attack even if you have installed many turrets. Or the one with the kid ghoul trapped in a fridge for 200 years.
Just bought the game and I liked most of what I saw. But having someone ask me to make 5 beds when I want to find the guy who killed my wife and kidnapped my son was strange to say the least
Yeah. But if you're anything like me, you made the beds anyway.
And a chair...
Another thing that bothered me... A single fusion cell has maintained energy in the museum for over 210 years... and my power armor has less than half an hour of use?
DLCs announced! No Mutants Allowed members and Avellone fans beware! http://blog.us.playstation.com/2016/02/16/fallout-4-add-ons-revealed-automatron-arrives-next-month/ Nice Weird Tales Magazine-style covers, you can add all the customizable robots and trainable deathclaws you want Bethesda, but if the DLCs are full of retcons to the lore then i'll never buy them. Of course i don't pretend the DLCs to have the same quality of Avellone's writing of New Vegas DLCs(though Honest Hearts was kinda meh).
Honest Hearts was okay but I will *never* allow the White Legs to remain in Zion. I did that once and so disliked the epilogue that I won't allow it to happen again. Dead Money....that was the best.
Honest Hearts was okay but I will *never* allow the White Legs to remain in Zion. I did that once and so disliked the epilogue that I won't allow it to happen again. Dead Money....that was the best.
One of the things I liked about the new DLC announced is that one of them sounds like the Robco Certified mod with some history about a mad scientist thrown in
More interesting than those story mode DLC is the resurrected Survival Mode. When they introduce a nice scarcity of things (food and water ! ), this could be really interesting.
Survival upends many of the rules of life in the Commonwealth for maximum challenge. For a full list of these changes, see below. To enable Survival, press [Pause], select "Settings," then "Gameplay" and choose "Survival" from the "Difficulty" options. Saving Manual and quicksaving are disabled. To save your game, you'll need to find a bed and sleep for at least an hour. Combat Combat is more lethal for everyone. You now deal, but also take, more damage. You can increase the damage you deal even further with "Adrenaline" (see below). Fast Travel Fast Travel is disabled. If you wish to be somewhere, you'll have to physically travel there. Weighted Ammo Bullets and shells now all have a small amount of weight, which varies by caliber. Heavier items such as fusion cores, rockets, and mini-nukes can really drag you down. Compass Be sure to keep your eyes peeled, as enemies will no longer appear on your compass. As well, the distance at which locations of interest will appear has been significantly shortened. Adrenaline Survival automatically grants the Adrenaline perk, which provides a bonus to your damage output. Unlike other perks, the only way to increase your rank of the Adrenaline perk is by getting kills (hostile or otherwise). The higher your Adrenaline rank, the higher the damage bonus. Sleeping for more than an hour, however, will cause your Adrenaline rank to lower. You can check your current Adrenaline rank at any time in the Perks section on the Stat tab in your Pip-Boy. Wellness You'll find it difficult to survive without taking proper care of yourself. You must stay hydrated, fed, and rested to remain combat-ready. Going for extended periods of time without food, water, or sleep will begin to adversely affect your health, hurting your SPECIAL stats, adding to your Fatigue (see "Fatigue" below), lowering your immunity (see "Sickness" below), and eventually even dealing physical damage to you. Fatigue Fatigue works like radiation but affects your Action Points (AP) rather than your Hit Points (HP). The more Fatigue you've built up, the less AP you'll have for other actions. The amount of Fatigue you've accumulated is displayed in red on your AP bar. Sickness A comprised immune system and a few questionable decisions can end up getting you killed. Eating uncooked meat, drinking unpurified water, taking damage from disease-ridden sources, such as ghouls and bugs, or using harmful Chems all put your body at increased risk for various ill effects. When you are afflicted with an illness, a message will appear onscreen. You can view specifics about your current illnesses by navigating to the Status section on your Pip-Boy's Data tab and pressing [RShoulder] to view your active effects. Antibiotics Antibiotics, which can be crafted at Chem Stations or purchased from doctors, heal the various effects of sickness. Bed Types The type of bed you're sleeping in determines the length of time you are able to stay asleep. A sleeping bag will save your game and may help save your life when you're desperate, but it will never allow for a full night's rest and the benefits that come with it. Crippled Limbs Crippled limbs will no longer auto-heal after combat and will remain crippled until healed by a Stimpak. Carry Weight Exceeding your carry weight reduces your Endurance and Agility stats and periodically damages your legs and health. Think of your back! Companions Companions will no longer automatically get back up if downed during combat and will return home if abandoned without being healed. Enemy and Loot Repopulation Locations you've cleared will now repopulate enemies and loot at a significantly slower rate.
The only problem I have is the save function only working when you get to a bed. With a 3 months old child at home I just need to be able to save and quit at any time...
Got it last month since I was busy playing another game and wanted to wait so that I can get fallout cheap. Awesome game.
Well, not so awesome if you are familiar with the lore or the style of role-playing of the previous games. But if you like it, more power to ya. This isn't No Mutants Allowed or RPGCodex where people who enjoy Bethesda games are treated like sub-human trash.
The fact of the matter is that while Bethesda has enjoyed success with the Fallout and Elder Scrolls franchises, all their other games are garbage. Examples include Rogue Warrior, WET, Brink, Star Wars: Legacy, Call of Cthulhu: Dark Corners of The Earth, and Hunted: The Demon’s Forge. They’re a company that can’t get any game they make right, not even the game’s they’re known for. But still I am die hard fan of Fallout so who care.....was very happy just to play that game.
He basically says that FO3 is bad and overrated compared to the first two games and other games by Interplay and Troika. Also Critics are idiots.
and play new vegas insted.
It also mentions Bethesda's flawed writing and the lack of moral ambiguity and philosophical dialogues. All stuff we already heard from the game's detractors many times.
Comments
Another thing that bothered me... A single fusion cell has maintained energy in the museum for over 210 years... and my power armor has less than half an hour of use?
When they introduce a nice scarcity of things (food and water ! ), this could be really interesting.
Survival upends many of the rules of life in the Commonwealth for maximum challenge. For a full list of these changes, see below.
To enable Survival, press [Pause], select "Settings," then "Gameplay" and choose "Survival" from the "Difficulty" options.
Saving
Manual and quicksaving are disabled. To save your game, you'll need to find a bed and sleep for at least an hour.
Combat
Combat is more lethal for everyone. You now deal, but also take, more damage. You can increase the damage you deal even further with "Adrenaline" (see below).
Fast Travel
Fast Travel is disabled. If you wish to be somewhere, you'll have to physically travel there.
Weighted Ammo
Bullets and shells now all have a small amount of weight, which varies by caliber. Heavier items such as fusion cores, rockets, and mini-nukes can really drag you down.
Compass
Be sure to keep your eyes peeled, as enemies will no longer appear on your compass. As well, the distance at which locations of interest will appear has been significantly shortened.
Adrenaline
Survival automatically grants the Adrenaline perk, which provides a bonus to your damage output. Unlike other perks, the only way to increase your rank of the Adrenaline perk is by getting kills (hostile or otherwise). The higher your Adrenaline rank, the higher the damage bonus. Sleeping for more than an hour, however, will cause your Adrenaline rank to lower. You can check your current Adrenaline rank at any time in the Perks section on the Stat tab in your Pip-Boy.
Wellness
You'll find it difficult to survive without taking proper care of yourself. You must stay hydrated, fed, and rested to remain combat-ready. Going for extended periods of time without food, water, or sleep will begin to adversely affect your health, hurting your SPECIAL stats, adding to your Fatigue (see "Fatigue" below), lowering your immunity (see "Sickness" below), and eventually even dealing physical damage to you.
Fatigue
Fatigue works like radiation but affects your Action Points (AP) rather than your Hit Points (HP). The more Fatigue you've built up, the less AP you'll have for other actions. The amount of Fatigue you've accumulated is displayed in red on your AP bar.
Sickness
A comprised immune system and a few questionable decisions can end up getting you killed. Eating uncooked meat, drinking unpurified water, taking damage from disease-ridden sources, such as ghouls and bugs, or using harmful Chems all put your body at increased risk for various ill effects. When you are afflicted with an illness, a message will appear onscreen. You can view specifics about your current illnesses by navigating to the Status section on your Pip-Boy's Data tab and pressing [RShoulder] to view your active effects.
Antibiotics
Antibiotics, which can be crafted at Chem Stations or purchased from doctors, heal the various effects of sickness.
Bed Types
The type of bed you're sleeping in determines the length of time you are able to stay asleep. A sleeping bag will save your game and may help save your life when you're desperate, but it will never allow for a full night's rest and the benefits that come with it.
Crippled Limbs
Crippled limbs will no longer auto-heal after combat and will remain crippled until healed by a Stimpak.
Carry Weight
Exceeding your carry weight reduces your Endurance and Agility stats and periodically damages your legs and health. Think of your back!
Companions
Companions will no longer automatically get back up if downed during combat and will return home if abandoned without being healed.
Enemy and Loot Repopulation
Locations you've cleared will now repopulate enemies and loot at a significantly slower rate.
According to a twitter post it will soon follow, and we can count with a new beta patch on steam shortly.
http://www.gamespot.com/videos/todd-howard-talks-modding-at-bethesda-e3-2016/2300-6432858/
It's a good thing that the company is aware of players' feedback on this subject.