Though in fairness from what I recall a half-elf's lifespan is comparable to that of a humans (though the unsourced wiki's I've looked at suggest in rare cases they can live to be as old as 180). Either way the difference between when they mature and when humans mature is significantly less than say between a human and an elf.
Maybe there should be mod with a little quest where the party, after a dialogue as soon as Imoen is taken, decides to at least try to resurrect Khalid. They go to a temple (for example, of Lathander), then to another temple, then to another temple, and in each place they're told Khalid can't be resurrected because his body was severly damaged during a big Boom in the starting dungeon.
This mod could also change first "love talks" a bit, to reflect the Jaheira's sorrow and feelings, instead of a "fearless leader thing". Charname, by choosing the right options, could support Jaheira and give her understanding that there's a life after the death of her husband.
I dunno, the mechanics seem pretty cut-and-dry to me:
A. Raise Dead can only be cast on members of your party B. Khalid is not in the party
A + B = Khalid can't be resurrected.
Jaheira's been adventuring long enough to know those mechanics (she'd have to, being married to Khalid), so I'd say it's pretty reasonable that she'd understand how futile it would be to try and cast Raise Dead on him. I mean come on, he doesn't even have a foot circle!
But imagine, say, you see your closest loved one dead, no matter if he or she were to be on an experiment table in a dungeon. KEY WORD: Closest Loved One. Not just a companion, a Harper comrade-in-arms, no, but your SPOUSE. Even if Jaheira is a druid and she understands the circle of life and death, I find her reaction to Khalid's death just too oh-is-he-dead-there's-nothing-to-be-done incredulous. It's like she doesn't even bother to try.
Maybe there should be mod with a little quest where the party, after a dialogue as soon as Imoen is taken, decides to at least try to resurrect Khalid. They go to a temple (for example, of Lathander), then to another temple, then to another temple, and in each place they're told Khalid can't be resurrected because his body was severly damaged during a big Boom in the starting dungeon.
This mod could also change first "love talks" a bit, to reflect the Jaheira's sorrow and feelings, instead of a "fearless leader thing". Charname, by choosing the right options, could support Jaheira and give her understanding that there's a life after the death of her husband.
And thus, Minsc is once again the pack mule of the party, because no one else has the STR score to carry around a dead body...
Maybe there should be mod with a little quest where the party, after a dialogue as soon as Imoen is taken, decides to at least try to resurrect Khalid. They go to a temple (for example, of Lathander), then to another temple, then to another temple, and in each place they're told Khalid can't be resurrected because his body was severly damaged during a big Boom in the starting dungeon.
This mod could also change first "love talks" a bit, to reflect the Jaheira's sorrow and feelings, instead of a "fearless leader thing". Charname, by choosing the right options, could support Jaheira and give her understanding that there's a life after the death of her husband.
And thus, Minsc is once again the pack mule of the party, because no one else has the STR score to carry around a dead body...
I never understood this mindset about society, a man that's a few decades older than a woman in a relationship is acceptable, but If you reverse that scenario it is suddenly taboo...
One could write books and books analyzing that, but for the topic here, suffice to say that our civilization is rooted in some screwed up sexist values. Me, I don't think the age difference is a problem at all.
Breeding.
Our civilisation is rooted in survival, that's all.
Hey, we don't need that hypothetical mod to have the party run to every temple, but at least giving Khalid a propper send off would be nice. I really like that they had added that as an option for Gorion in the NPC project.
If Jaheira is the party's mom, then Khalid is the party's dad. He deserves a proper burial and if it's just a symbolic one. I mean hey, you can give a symbolic one to you-know-who as well, by bringing the heart to the temple in question.
I dunno, the mechanics seem pretty cut-and-dry to me:
A. Raise Dead can only be cast on members of your party B. Khalid is not in the party
A + B = Khalid can't be resurrected.
Jaheira's been adventuring long enough to know those mechanics (she'd have to, being married to Khalid), so I'd say it's pretty reasonable that she'd understand how futile it would be to try and cast Raise Dead on him. I mean come on, he doesn't even have a foot circle!
The dead father in Saradush can be rezzed, though...
I actually liked the Jaheria romance. I didn't think her mourning period was all that super short, but then again I'm up to around 250 days on my save right now, and I've only just started getting through Bodhi's maze (curse you sidequests!).
What really frustrates me, is that I feel that a lot of the love talks are just friendship talks really. It annoys me a little that you can only fully complete one, and that you can't complete the others in a non-romantic fashion. I'd love to see such talks with all my party members - it would make me feel more personally invested.
The dead father in Saradush can be rezzed, though...
Yes, but his body wasn't so badly damaged.
It was an explicit mechanic even in BG1 (assuming Core rules or harder) that a corpse can't be resurrected when too badly damaged (e.g. chunked), and we're explicitly told in the dialogue (when we find Khalid) that Khalid's body is too damaged for resurrection.
^ That was what I was going to say. Also, while it doesn't appear so much in Baldur's Gate (as I think we, as players, rarely go more than a few days without rezzing someone anyways), in AD&D you can't resurrect someone who has been dead past a certain period of time, as the spirit has traveled too far from the body.
I was aways under the belief that i dnd you couldn't raise someone who didn't want to comeback. I dont know if that is true about all editions, but even if Khalid could be raised, would he know who is even raising him? Far all he could know is that it is irenicus and would refuse to return.
Yeah, the spirit gets some information about who's doing the raising, possibly alignment and deity of the caster. I also seem to remember some lore from somewhere (probably the Complete Book of Elves) that stated that the Elven afterlife, Arvandor, is so amazingly wonderful that Elves are much less likely to respond to a resurrection spell unless they have a really really good reason (like, fate-of-the-whole-world-in-the-balance good).
Her reasoning makes a little more sense if you're familiar with how raise dead works in earlier editions of DnD. A badly damaged and/or aged corpse would require Resurrection, the lvl 7 spell; lvl 5 Raise Dead would be insufficient (note that full blooded elves can't be rezzed without the lvl 7 either, which icewind dale implemented correctly but BG games oddly did not; I personally find it more interesting to stick to requiring a full Resurrection for elves in BG games even if the mechanics missed this detail).
This is how Resurrection spell worked in 2e: 'The priest is able to restore life and complete strength to any living creature, including elves, by bestowing the resurrection spell. The creature can have been dead up to 10 years per level of the priest casting the spell. Thus, a 19th-level priest can resurrect the bones of a creature dead up to 190 years. The creature, upon surviving a resurrection survival check, is immediately restored to full hit points and can perform strenuous activity. The spell cannot bring back a creature that has reached its allotted life span (i.e., died of natural causes). Casting this spell makes it impossible for the priest to cast further spells or engage in combat until he has had one day of bed rest for each experience level or Hit Die of the creature brought back to life. The caster ages three years upon casting this spell."
It's an extremely draining, personally costly spell, and Jaheira specifically says Khalid would not have wanted such. Hence there are times when it's best to let even wealthy adventurers go on to the afterlife, you can't bring back 'chunked' or disintegrated characters (though you probably could with a full-on Resurrection and DM approval in pnp; clearly doable in 3rd edition with a level 9 version), etc.
Now the truth is, with BG game mechanics the way they are it all comes out rather inconsistent, because Resurrection is way too easily available and used without a second thought by most players; heck the game even has a couple of rather cheaply available 'point and click' Resurrection items which can be used mid combat... ... so yeah...
Maybe deep down she resented Khalid for being so weak and succumbing fast to Jon's torture. Charname, on the other hand, is a total badass. Females always go for the highest value guy they can find, unless they are very low self esteem, which Jaheira isn't. You can also figure she would be very emotionally unstable after such a traumatic event, and she seeks consolation in your arms. Or maybe she's just easy going, lol (druid -> nature girl -> Woodstock hippie). Honestly, if you had a weak sauce nancy partner like Khalid, wouldn't you be very tempted to fool around behind his back?
Haha, funny GIFs. I believe you, but i expected the ones who wouldn't do it to come out and speak their mind. You generally don't advertise this mindset. But from my own personal experience, i met a lot of women who didn't hesitate to cheat on their (i would describe) beta boyfriends. Sometimes they don't even mention they have a hubby, lol.
Comments
Age in relationships takes on a whole different meaning when you can be hundreds of years old...
This mod could also change first "love talks" a bit, to reflect the Jaheira's sorrow and feelings, instead of a "fearless leader thing". Charname, by choosing the right options, could support Jaheira and give her understanding that there's a life after the death of her husband.
A. Raise Dead can only be cast on members of your party
B. Khalid is not in the party
A + B = Khalid can't be resurrected.
Jaheira's been adventuring long enough to know those mechanics (she'd have to, being married to Khalid), so I'd say it's pretty reasonable that she'd understand how futile it would be to try and cast Raise Dead on him. I mean come on, he doesn't even have a foot circle!
Even if Jaheira is a druid and she understands the circle of life and death, I find her reaction to Khalid's death just too oh-is-he-dead-there's-nothing-to-be-done incredulous. It's like she doesn't even bother to try.
(Except maybe Charname, but come on.)
and this is crazy
but here's my dead mutilated husband
so carry him maybe?
Our civilisation is rooted in survival, that's all.
Charname:
Hey Minsc, carry this body for a while.
Minsc:
I sworn to carry Jaheria's burdens.
If Jaheira is the party's mom, then Khalid is the party's dad. He deserves a proper burial and if it's just a symbolic one. I mean hey, you can give a symbolic one to you-know-who as well, by bringing the heart to the temple in question.
What really frustrates me, is that I feel that a lot of the love talks are just friendship talks really. It annoys me a little that you can only fully complete one, and that you can't complete the others in a non-romantic fashion. I'd love to see such talks with all my party members - it would make me feel more personally invested.
It was an explicit mechanic even in BG1 (assuming Core rules or harder) that a corpse can't be resurrected when too badly damaged (e.g. chunked), and we're explicitly told in the dialogue (when we find Khalid) that Khalid's body is too damaged for resurrection.
This is how Resurrection spell worked in 2e:
'The priest is able to restore life and complete strength to any living creature, including elves, by bestowing the resurrection spell. The creature can have been dead up to 10 years per level of the priest casting the spell. Thus, a 19th-level priest can resurrect the bones of a creature dead up to 190 years. The creature, upon surviving a resurrection survival check, is immediately restored to full hit points and can perform strenuous activity. The spell cannot bring back a creature that has reached its allotted life span (i.e., died of natural causes). Casting this spell makes it impossible for the priest to cast further spells or engage in combat until he has had one day of bed rest for each experience level or Hit Die of the creature brought back to life. The caster ages three years upon casting this spell."
It's an extremely draining, personally costly spell, and Jaheira specifically says Khalid would not have wanted such. Hence there are times when it's best to let even wealthy adventurers go on to the afterlife, you can't bring back 'chunked' or disintegrated characters (though you probably could with a full-on Resurrection and DM approval in pnp; clearly doable in 3rd edition with a level 9 version), etc.
Now the truth is, with BG game mechanics the way they are it all comes out rather inconsistent, because Resurrection is way too easily available and used without a second thought by most players; heck the game even has a couple of rather cheaply available 'point and click' Resurrection items which can be used mid combat... ... so yeah...
There ya go. At least ten Nopes.
But I also don't view Khalid as being "weak" either, so I guess we'll just have to agree to disagree.