Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Categories

Neverwinter Nights: Enhanced Edition has been released! Visit nwn.beamdog.com to make an order. NWN:EE FAQ is available.
Soundtracks for BG:EE, SoD, BG2:EE, IWD:EE, PST:EE are now available in the Beamdog store.
Attention, new and old users! Please read the new rules of conduct for the forums, and we hope you enjoy your stay!

Your Greatest Facepalm Moment?

1456810

Comments

  • ThacoBellThacoBell Member Posts: 7,679
    I dunno. I'd call the Half-Orcs lack of options a problem.

  • RaduzielRaduziel Member Posts: 3,226
    ThacoBell said:

    I dunno. I'd call the Half-Orcs lack of options a problem.

    DoF has lots of options for Half-Orcs, but only one for a Ranger/Cleric Half-Orc. This is TSR's fault, not mine.

    Things will be better for my favorite race when I start doing their pantheon.

    ThacoBell
  • fluke13fluke13 Member Posts: 317

    Raduziel said:

    (who is James?)




    Seriously, who is James?

    Possibly, just possibly, this is an homage to Jim Ward, an influential long-time game developer at TSR and a member of Gary Gygax's original gaming group; his Greyhawk setting AD&D character, who became a major character in that setting's background, was a wizard called Drawmij ...

    (and, youknow, "Jim" is the diminutive form of "James", so there's that AND the name spelled backwards ...)

    James Ohlen, he's on the back of the original game box

    RaduzielContemplative_Hamster
  • Balrog99Balrog99 Member Posts: 3,163

    Making plans to do a solo run of Baldur's Gate, and then realizing that doing so would involve saying no to Imoen when she tries to join your party, which is against my moral code.

    You can actually outrun your little sister and once she's out of view she'll stop chasing you. Just keep in mind that as soon as she sees you again, she'll renew the chase. I thought that was a neat trick and came back to recruit her later after I'd made it to level 6 only to find that her max level upon recruitment is bloody 2! Anybody know why she's gimped like that?

    You can also immediately escape down to High Hedge before she talks to you but you'd possibly miss out on Gorion's loot (and who would want to lose the Cloak of Winter Wolf Slaughter?).

    StummvonBordwehrProont
  • ThelsThels Member Posts: 1,177
    Balrog99 said:

    I thought that was a neat trick and came back to recruit her later after I'd made it to level 6 only to find that her max level upon recruitment is bloody 2! Anybody know why she's gimped like that?

    Well, if we ignore the "flee from Imoen" trick for a moment, Imoen is basically forced into your party when you just left Candlekeep. Thus, barring oddballs like running away from Imoen or importing a highlevel character, the developers KNOW that you'll be very low level when she joins the party. Ergo, there's no need to provide her with higher level alternatives.

    Proont
  • Yann1989Yann1989 Member Posts: 92
    BillyYank said:

    I just now created a new fighter character. He has a 16 dex, so I gave him 2 pips in longbow. I went to Pomab's to buy him a longbow and...

    It's red. Because he only has 11 strength and the minimum for a longbow is 12.

    I'm curious, why did you put only 11 str to your fighter? Is it for RP reasons, or do you want to dual him later? Or just because you wanted to have him use ranged weapons?

    Anyway, it's a shame, but you can always edit your character or give yourself a book of strength :)

  • BillyYankBillyYank Member Posts: 2,457
    edited July 29
    I roll up my characters in an autoroller outside the game, then I make them in the game to match. I had wanted a bowman, so I picked the one with 16 dex without bothering much about the rest of his stats.

    I just 'keepered in another point of strength. No sense getting too complicated.

    Post edited by BillyYank on
    ThacoBellYann1989
  • RaduzielRaduziel Member Posts: 3,226
    edited July 30
    Received a report about an issue in DoF.

    The issue is being caused because BGEE 2.5 is not compatible with SoD 2.3

    A company breaking the compatibility between a game and its expansion (being both their product!) that is what I call a facepalm.

  • ChroniclerChronicler Member Posts: 509
    BGEE 2.5 is still in beta. The beta doesn't include SoD yet. They're working on one thing at a time. The final patch will of course include the expansion.

    ThacoBellmegamike15butteredsoul
  • megamike15megamike15 Member Posts: 1,184
    yep the beta does not include sod this has been stated multiple time. so no it's not a facepalm.

    Demwar
  • RaduzielRaduziel Member Posts: 3,226
    If SoD is packed with BGEE, then yes, it is a facepalm.

    It not like saying "Diablo was patched, but Diablo II wasn't"

    It is like saying "Diablo II was patched, but Lord of Destruction wasn't. Now you can't play LoD unless you want to deal with already fixed bugs in D2".

  • BillyYankBillyYank Member Posts: 2,457
    Raduziel said:

    If SoD is packed with BGEE, then yes, it is a facepalm.

    It not like saying "Diablo was patched, but Diablo II wasn't"

    It is like saying "Diablo II was patched, but Lord of Destruction wasn't. Now you can't play LoD unless you want to deal with already fixed bugs in D2".

    BGEE wasn't patched. 2.5 is a beta.

    ChroniclerThacoBellDemwar
  • ChroniclerChronicler Member Posts: 509
    There are no "Fixed Bugs".

    The patch isn't complete yet. It's still in Beta. You're signing on to help them test a bunch of half-made fixes that still cause as many problems as they solve.

    If this is a cake it's still in the oven and you're complaining about the candles.

    ThacoBellDemwar
  • megamike15megamike15 Member Posts: 1,184
    Raduziel said:

    If SoD is packed with BGEE, then yes, it is a facepalm.

    It not like saying "Diablo was patched, but Diablo II wasn't"

    It is like saying "Diablo II was patched, but Lord of Destruction wasn't. Now you can't play LoD unless you want to deal with already fixed bugs in D2".

    the beta is focused on bg 1 ee. sod is a completely different patch not in the beta.

    when 2.5 is officially out both will come out.

    ThacoBell
  • Yann1989Yann1989 Member Posts: 92
    yes the patch will apply to both bgee and sod at launch, but for now there's only the beta for bgee I guess

  • dunbardunbar Member Posts: 1,343
    Look on the bright side, if you take that character through to BG2 there's a nice throwing hammer and then a really big mallet you can get later on.

    Permidion_StarkThacoBellProontsemiticgod
  • Permidion_StarkPermidion_Stark Member Posts: 4,025
    dunbar said:

    Look on the bright side, if you take that character through to BG2 there's a nice throwing hammer and then a really big mallet you can get later on.

    That character won't be leaving the Candlekeep Inn, let alone making it all the way to BG2. On the bright side, shortly after I posted I rolled a 93 point character (which I think may be my best ever) so my Kensai is off on her adventures after all. I'm planning to do a 'no potions' run to see how far I can get without using any buffs or cures.

    Proont
  • ChroniclerChronicler Member Posts: 509
    I'm pretty sure the only throwing hammer is Dwarf Only too. Could be wrong.

    Permidion_Stark
  • dunbardunbar Member Posts: 1,343
    edited August 2
  • ArthasArthas Member Posts: 504
    lelag200 said:

    I made a solo character to master flails for the Flail of Ages +5. When I FINALLY got the last head and completed the weapon it became worse than its previous versions because Free Action came with it. This ruined my game since I saved after the realization that free action prevents all haste spells/effects. The next save was hours of playtime prior. Hugely disappointed in this nerf. I don't think I even want to complete the game now.

    isn't there a mod to fix this? :P

  • SkatanSkatan Member Posts: 3,541
    Just threw larloch's minor drain on Kagain when I was supposed to throw slow poison from the innate abilities. Had to wait a painstakingly long round to be able to cast the correct spell. Poor Kag had 6 HP when I finally managed to stop the potent wyvern poison, hehe.. Maybe not my numero uno facepalm moment, but it sure was stupid!

    AerakarThacoBellProontArctodus
  • ZaramMaldovarZaramMaldovar Member Posts: 1,654
    @Permidion_Stark
    Any class that is even partially Fighter can wear helmets for future reference. It's only the types of weapons, armor and items you can use that are effected by multi-class

    Permidion_StarkMontresor_SPThacoBell
  • Permidion_StarkPermidion_Stark Member Posts: 4,025

    @Permidion_Stark
    Any class that is even partially Fighter can wear helmets for future reference. It's only the types of weapons, armor and items you can use that are effected by multi-class

    Before starting my Fighter/Thief I started a few runs as a Kensai so I was used to not having a helmet. That's my excuse anyway . . .

    AerakarMontresor_SPThacoBellZaramMaldovar
Sign In or Register to comment.