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A plea on behalf of cleric/thieves everywhere

Please let us use or defining ability - the 'thief' skill (disarm traps/pick locks) - whenever we want, just like a regular thief, or mage/thief, or fighter/mage/thief, or fighter/thief, or dual class variant of the above, or ...

Feedback from the SoD livestream is that despite significant engine revisions, the cleric/thief will still not have access to this commonly used skill on the primary user interface. That is unfortunate, but given hotkeys I can live with that if you at least fix it suddenly becoming a magic ability that does not function in no-magic zones, or when other effects cripple magic abilities, now that it has scrolled onto the special-abilities page, but /only/ for cleric/thieves.

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