"Stuff I think is cool that you probably didn't notice" Thread
Cerevant
Member Posts: 2,314
This thread is where you can mention your favorite new mini-feature that may have been overlooked by others. I'll kick it off with two of my own favorites:
Start a new game of BGII:EE, and when everyone's favorite cutscene starts, hit < esc >. This is pure QA bliss
Don't like the extra button clicks on the save screen or world map? Try double-clicking. (If there is somewhere else you think double-click should be active, be sure to let us know!)
Start a new game of BGII:EE, and when everyone's favorite cutscene starts, hit < esc >. This is pure QA bliss
Don't like the extra button clicks on the save screen or world map? Try double-clicking. (If there is somewhere else you think double-click should be active, be sure to let us know!)
19
Comments
Edit:
That will be quite useful for mod testing as well, I can tell you!
https://forums.beamdog.com/discussion/comment/717102/#Comment_717102
(BG2 water has been implemented in BG1)
Anyway back on topic I really like the new console. The explore, move to area, add xp/gold and god bow shortcuts save some time when testing some things
C:Eval("ActionOverride(Myself,ForceSpell(Nearestenemyof(myself),\'Silver_Dragon_Breath_Cold\'))")
SoA now has an "Import Game" screen that reads your BG:EE save folder.
Did they change that to something more fitting? Or are you referring to this as 'new and improved'?
Because I hated all of them, that's Fallout style self referential humour that doesn't fit here IMO.
but I absolutely hate hidden achievements.
...what do you mean "unintended!?"
The Genie is back to giving you The Chaos Blade (which got a nice icon upgrade) and the Cambion is back to giving you the Bastard Sword +1. Everything else seemed the same.
I still hate the new record screen though...
My 8th level Avenger at the start of BG2EE met 7th level Minsc.
It makes the game more challenging, as it looks like it's harder now to get higher level versions of NPCs. Combined with possible additional XP from SoD, it should help us to develop NPCs as we exactly want them. It would help greatly with BG2 Mazzy, for example!
Indirect fighter buff? Yes please.