- The transparency option doesn't seem to change anything about the tooltips. Why is that? - The text strings also don't seem to change, also not in a new BG1 game (Destination Unreachable stays Destination Unreachable, for instance). - The description says something about this option in the settings (which I don't have): Left-side Main Menu. Why could that be? - And a small last one: Next to the button named quick save, the letter F is displayed, which is the shortcut for thieving. Is that a bug?
Thanks for your answers. None of these 'issues' stop me from using your mod, of course.
New version 2.31 uploaded, which ensures compatibility with 2.5 patch.
Thanks for the update. However the new version is still incompatible with the changes patch 2.5 has made to spell squencers/contingencies. Any chance to fix that (I've become so used to your mod that I can't play without it now)?
- The transparency option doesn't seem to change anything about the tooltips. Why is that?
- The text strings also don't seem to change, also not in a new BG1 game (Destination Unreachable stays Destination Unreachable, for instance).
- The description says something about this option in the settings (which I don't have): Left-side Main Menu. Why could that be?
- And a small last one: Next to the button named quick save, the letter F is displayed, which is the shortcut for thieving. Is that a bug?
Thanks for your answers. None of these 'issues' stop me from using your mod, of course.
Hi thanks @Vnavekul
- transparent tooltip option changes tooltips over character sprites when tab is pressed, not UI tooltip.
- string changes work for me, not sure why that is.
- left side menu was removed from later versions, it was redundant.
- not sure why there is an F with quickloot, I recall to have that reported before but forgot to take a look at it
Hi @Tasiek , Your installation seem to have missing proper graphic files. I would recommend to reinstall the mod.
Hi @Dyara I haven't noticed changes to sequencers/contingencies. I'll need to take a look at it.
The second variable (masterResref) being passed is new, and required, in v2.5.
As well as this function:
function tableInsert(out, v)
if mageScreen:SpellSwappedInContingency(v.resref) then
for key,value in pairs(contingencySwapTable) do
value.castableCount = v.castableCount
table.insert(out, value)
end
else
table.insert(out, v)
end
end
called within the filterContingencyMageSpells function, to split spells like Spell Immunity into it's respective subspells.
I just installed this mod, and I've found a couple issues.
This one I see was mentioned earlier, "Quit" buttons on the menu where they don't belong. I tried re-installing the mod as suggested and it did not fix the issue:
Also a few dialogs seem to be missing backgrounds, I didn't see any previous mention of this one:
I'm experiencing a cosmetic bug where the character record sheet does not display the charisma score for bards. There is a blank space where the score should be. This only happens with bards to my knowledge. It occurs both with bards I create as well as bard NPCs. I don't have any other UI mods installed.
I love your UI mod, can't imagine playing the game without it even after just one playthrough. I'm in BG2 now and it's such a drag not having your UI, so I'm looking forward to that version!
So, when I try to install this (v2.32), I get the message bellow. I'm trying to install it on the Steam version of BGEE with all DLCs. I put the file on the game folder.
I have already installed the tweaks, so SOD it's already merged. Any ideas?
This might sound dumb, but how do I do that? The mod comes in a .exe file (setup-dragonspear_ui++.exe). If I rename it to zip, I can see only three files (UPX0, UPX1 and UPX2). I took a look and the readme but I couldn't find the info either.
I think I'm missing somethign very obvious here lol
Edit: Never mind. I had to download the folder at the gib and then run the .exe. I thought that was just the source code for developers.
Hurray, at long last, I'm releasing a new version containing compatibility with BG2:EE. Next on the list is EET. Hope you guys enjoy it.
The mod contains new beautiful main menu images drawn by @Seldar , many thanks!
Pecca, I've briefly tested it and it looks like it's working great.
Though I have one question. Would it be possible to have the old version of the inventory screen back, maybe as a separate option during install or in UI options in-game? The new inventory screen looks a bit too crowded and overloaded to me. Apart from that, I love all the screens.
Comments
BG2 version is next on my list.
Some questions, however:
- The transparency option doesn't seem to change anything about the tooltips. Why is that?
- The text strings also don't seem to change, also not in a new BG1 game (Destination Unreachable stays Destination Unreachable, for instance).
- The description says something about this option in the settings (which I don't have): Left-side Main Menu. Why could that be?
- And a small last one: Next to the button named quick save, the letter F is displayed, which is the shortcut for thieving. Is that a bug?
Thanks for your answers. None of these 'issues' stop me from using your mod, of course.
I have this weird looking "QUIT" buttons in my polish version of main menu. Did somebody see this or is it a new bug or did I mess up something?
Thx a lot!
Thanks for the update. However the new version is still incompatible with the changes patch 2.5 has made to spell squencers/contingencies. Any chance to fix that (I've become so used to your mod that I can't play without it now)?
Hi thanks @Vnavekul
- transparent tooltip option changes tooltips over character sprites when tab is pressed, not UI tooltip.
- string changes work for me, not sure why that is.
- left side menu was removed from later versions, it was redundant.
- not sure why there is an F with quickloot, I recall to have that reported before but forgot to take a look at it
Hi @Tasiek , Your installation seem to have missing proper graphic files. I would recommend to reinstall the mod.
Hi @Dyara I haven't noticed changes to sequencers/contingencies. I'll need to take a look at it.
As well as this function: called within the filterContingencyMageSpells function, to split spells like Spell Immunity into it's respective subspells.
This one I see was mentioned earlier, "Quit" buttons on the menu where they don't belong. I tried re-installing the mod as suggested and it did not fix the issue:
Also a few dialogs seem to be missing backgrounds, I didn't see any previous mention of this one:
I'm experiencing a cosmetic bug where the character record sheet does not display the charisma score for bards. There is a blank space where the score should be. This only happens with bards to my knowledge. It occurs both with bards I create as well as bard NPCs. I don't have any other UI mods installed.
I love your UI mod, can't imagine playing the game without it even after just one playthrough. I'm in BG2 now and it's such a drag not having your UI, so I'm looking forward to that version!
I have already installed the tweaks, so SOD it's already merged. Any ideas?
This might sound dumb, but how do I do that? The mod comes in a .exe file (setup-dragonspear_ui++.exe). If I rename it to zip, I can see only three files (UPX0, UPX1 and UPX2). I took a look and the readme but I couldn't find the info either.
I think I'm missing somethign very obvious here lol
Edit: Never mind. I had to download the folder at the gib and then run the .exe. I thought that was just the source code for developers.
The mod contains new beautiful main menu images drawn by @Seldar , many thanks!
Thanks a lot @Pecca
Though I have one question. Would it be possible to have the old version of the inventory screen back, maybe as a separate option during install or in UI options in-game? The new inventory screen looks a bit too crowded and overloaded to me. Apart from that, I love all the screens.
Thanks again for your great work