Yahoo!! I've only played the NWN base game once, but SoU and HotU are among my favorite expansions of all time. Get the doom song ready, Deekin - it's time to go adventuring again!
As I stated prior, money to produce a new game needs to come from somewhere. What's good about NWN is that they can offer new premium content (or expansions) to the existing files to both get new content to those that want it and provide revenue to keep the lights on and @PhillipDaigle full of pizza.
A year and a half (roughly the time Gaider was hired) is not long enough to create a brand new campaign. If it did, I'd be iffy about the quality of the game being released.
I'm pretty sure they are currently working on it. Remember, earlier it was stated by BD that they were starting on 3 projects. A small, medium, and big. The patches for the existing ees are the small. NWN is the medium. And the new original game is the big and the reason for hiring Gaider.
Why do people care if Beamdog releases a new game? There are companies that make new games, releasing new games. Beamdog makes EEs of old games, and releases those. Why isn't that good enough? Why not own the "EE" niche, as long as it's fun and profitable?
Because I've played those games, I don't want to play them again (and if I did, I wouldn't pay for them again).
With new content, like BG1and 2, I might be tempted, but otherwise, no chance.
I'm pretty sure they are currently working on it. Remember, earlier it was stated by BD that they were starting on 3 projects. A small, medium, and big. The patches for the existing ees are the small. NWN is the medium. And the new original game is the big and the reason for hiring Gaider.
So then where does PsT:EE fit in here? I counted it as: patches -small, PsT:EE - medium, new game - big. But now maybe: patches -small, PsT:EE - medium, NwNEE + other NwN related things - big, new game - pie in the sky.
I'm pretty sure they are currently working on it. Remember, earlier it was stated by BD that they were starting on 3 projects. A small, medium, and big. The patches for the existing ees are the small. NWN is the medium. And the new original game is the big and the reason for hiring Gaider.
So then where does PsT:EE fit in here? I counted it as: patches -small, PsT:EE - medium, new game - big. But now maybe: patches -small, PsT:EE - medium, NwNEE + other NwN related things - big, new game - pie in the sky.
I reckon it is PST:EE (short term), NWN:EE (medium term), new game (long term) with patches belonging to continued maintenance.
Well, I liked the work they did on SoD. Sure it could use some refinement, but that's what constructive criticism is all about.
Maybe in the future, once WotSC lift their ban on new games&books we might get to see a new game made out of an adapted IE for 3E (re-named 5E nowadays). In other words, fingers crossed that the movie turns out to be a success.
Well, I liked the work they did on SoD. Sure it could use some refinement, but that's what constructive criticism is all about.
Maybe in the future, once WotSC lift their ban on new games&books we might get to see a new game made out of an adapted IE for 3E (re-named 5E nowadays). In other words, fingers crossed that the movie turns out to be a success.
But there is really no need to involve Hasbro at all. The open licence on D20 means a D&Dish game could be made entirerly legally without involving any 3rd party licence holders.
And I, for one, would love a new setting, if not a new genre entierly.
But there is really no need to involve Hasbro at all. The open licence on D20 means a D&Dish game could be made entirerly legally without involving any 3rd party licence holders.
And I, for one, would love a new setting, if not a new genre entierly.
Why do people care if Beamdog releases a new game? There are companies that make new games, releasing new games. Beamdog makes EEs of old games, and releases those. Why isn't that good enough? Why not own the "EE" niche, as long as it's fun and profitable?
Because these aren't new games. They're updated of old games.
But there is really no need to involve Hasbro at all. The open licence on D20 means a D&Dish game could be made entirerly legally without involving any 3rd party licence holders.
The problem is not just the setting. The problem is that many things, like creatures, spells, classes and alike are trademarked.
And Forgotten Realms is off-limits for now. WotSC decreed so, as they are developing their movie set in Forgotten Realms. Until that movie is released (and if it is a success) everything based in Forgotten Realms, games and even books are put on hold. I think RA Salvatore's Hero book was the last book based in Forgotten Realms to be released. They even forced other authors like Erin Evans to close their series, because the Forgotten Realms setting is discontinued for the time being.
This is why I believe Beamdog trying to make a new game or a new add-on based in Forgotten Realms might lead to bigger issues for them.
Nonsense. The trademarked creatures are well known, and Pathfinder gets by just fine without them. The Forgotten Realms is tired old hat, and a new game would be much better off without it.
Lets get rid of the Beholders and Owlbears. Better still, lets get rid of the elves and dwarves an all the GenricFantasyLand(TM) trappings as well. Lets replace them with some creativity!
Well, I liked the work they did on SoD. Sure it could use some refinement, but that's what constructive criticism is all about.
Maybe in the future, once WotSC lift their ban on new games&books we might get to see a new game made out of an adapted IE for 3E (re-named 5E nowadays). In other words, fingers crossed that the movie turns out to be a success.
I think the new D&D movie Will end up like Warcraft. Unless they do something bold and creative, like have some trippy, metaphysical Planescape stuff.
Well, I liked the work they did on SoD. Sure it could use some refinement, but that's what constructive criticism is all about.
Maybe in the future, once WotSC lift their ban on new games&books we might get to see a new game made out of an adapted IE for 3E (re-named 5E nowadays). In other words, fingers crossed that the movie turns out to be a success.
I think the new D&D movie Will end up like Warcraft. Unless they do something bold and creative, like have some trippy, metaphysical Planescape stuff.
I definitely agree. All of the previous D&D movies turned out to be total disasters. WotSC are trying to buy a bag of donuts thinking that they are going to make a movie (they said they want something similar to Guardians of the Galaxy) which is going to be such a blockbuster that companies will stand in row for the honor of getting their hands on the 5E ruleset for videogames and the same for authors who are all going to be more than happy to return to the franchise they abandoned after WotSC killed their main characters when they made 4E.
Sarcastically speaking, placing all of their bets on Drizzt and Elminster for the past 10 years paid up, the franchise got ruined. Most of the good authors left, the ones who came after them with several exceptions where not up to par. As for games, it is more than obvious, after NWN2:SoZ got released in 2008, no company even considered touching 4E which was basically Harry Potter, World of Warcraft and Lord of the Rings (the movie) moved to D&D. The writers of 4E even admitted they did not play PnP or read Forgotten Realms books, but they thought retroactive continuity of the old setting was the way to go.
But there is really no need to involve Hasbro at all. The open licence on D20 means a D&Dish game could be made entirerly legally without involving any 3rd party licence holders.
And Forgotten Realms is off-limits for now. WotSC decreed so, as they are developing their movie set in Forgotten Realms . . . They even forced other authors like Erin Evans to close their series, because the Forgotten Realms setting is discontinued for the time being.
This is why I believe Beamdog trying to make a new game or a new add-on based in Forgotten Realms might lead to bigger issues for them.
Well, I liked the work they did on SoD. Sure it could use some refinement, but that's what constructive criticism is all about.
Maybe in the future, once WotSC lift their ban on new games&books we might get to see a new game made out of an adapted IE for 3E (re-named 5E nowadays). In other words, fingers crossed that the movie turns out to be a success.
I think the new D&D movie Will end up like Warcraft. Unless they do something bold and creative, like have some trippy, metaphysical Planescape stuff.
The problem with Warcraft is that WoW fans expected a WoW movie, and casual movie goers expected LOTR. Warcraft is neither of those things. I loved the movie though.
As for the D&D movies, I only ever watched the first one when it came out and..... It's not good.
Nonsense. The trademarked creatures are well known, and Pathfinder gets by just fine without them. The Forgotten Realms is tired old hat, and a new game would be much better off without it.
Lets get rid of the Beholders and Owlbears. Better still, lets get rid of the elves and dwarves an all the GenricFantasyLand(TM) trappings as well. Lets replace them with some creativity!
Meh. I like the Forgotten Realms. There is a region that has whatever setting you want to play -- want to play a Sumerian themed game? Egyptian? Medieval Spain? France? You can chose on or mix as you like -- like putting genies in the middle of Spain.
Niche settings like Ravenloft are fine but limiting, you can only have one sort of adventure.
Besides, now I want to see IE owlbear. I mean it's a bear and an OWL -- how kewl is that?
Comments
A year and a half (roughly the time Gaider was hired) is not long enough to create a brand new campaign. If it did, I'd be iffy about the quality of the game being released.
With new content, like BG1and 2, I might be tempted, but otherwise, no chance.
Maybe in the future, once WotSC lift their ban on new games&books we might get to see a new game made out of an adapted IE for 3E (re-named 5E nowadays). In other words, fingers crossed that the movie turns out to be a success.
And I, for one, would love a new setting, if not a new genre entierly.
And Forgotten Realms is off-limits for now. WotSC decreed so, as they are developing their movie set in Forgotten Realms. Until that movie is released (and if it is a success) everything based in Forgotten Realms, games and even books are put on hold. I think RA Salvatore's Hero book was the last book based in Forgotten Realms to be released. They even forced other authors like Erin Evans to close their series, because the Forgotten Realms setting is discontinued for the time being.
This is why I believe Beamdog trying to make a new game or a new add-on based in Forgotten Realms might lead to bigger issues for them.
Lets get rid of the Beholders and Owlbears. Better still, lets get rid of the elves and dwarves an all the GenricFantasyLand(TM) trappings as well. Lets replace them with some creativity!
Sarcastically speaking, placing all of their bets on Drizzt and Elminster for the past 10 years paid up, the franchise got ruined. Most of the good authors left, the ones who came after them with several exceptions where not up to par. As for games, it is more than obvious, after NWN2:SoZ got released in 2008, no company even considered touching 4E which was basically Harry Potter, World of Warcraft and Lord of the Rings (the movie) moved to D&D. The writers of 4E even admitted they did not play PnP or read Forgotten Realms books, but they thought retroactive continuity of the old setting was the way to go.
As for the D&D movies, I only ever watched the first one when it came out and..... It's not good.
Niche settings like Ravenloft are fine but limiting, you can only have one sort of adventure.
Besides, now I want to see IE owlbear. I mean it's a bear and an OWL -- how kewl is that?