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[MOD] Portraits Portraits Everywhere (for BG1EE, SOD, BG2EE, IWDEE, EET)

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  • SirickSirick Member Posts: 69
    edited October 2019
    megamike15 wrote: »
    so it's safe to assume your skipping sige of dragon spear? i'm not 100% sure if this mod even adds portraits for that besides those that show up in both like entar and belt. i ask because Artastrophe never got around to doing portraits for that besides the new party members.

    I've never played SoD past the first few parts (I really didn't care for it), so I've currently no idea who the important NPC's are. However, I do plan to try and finish it this time during my current playthrough, as one day I may attempt a huge rewrite/rework overhaul mod of it (I work as a writer/director), so it'll be useful to get a better understanding of all the assets I'd have to play with.

    So, once I've done my playthrough, I may assign some portraits to important NPC's that are to my own personal tastes. However, as far as I could tell, I think Portraits Everywhere already does assign portraits to SoD NPC's, since there are a number of portraits that are prefixed with "BD" (Beamdog) with character names I don't recognise.

    megamike15smeagolheart
  • megamike15megamike15 Member Posts: 2,231
    i should point out that drasus should use a different portrait. the one you replaced his with is the one volghin uses in sod and bp 2.

  • bob_vengbob_veng Member Posts: 2,299
    here's an alternative BG1 sarevok portrait based on new beamdog promo art:

    9uhesvve55vh.png

    smeagolheartButtercheeseGusinda
  • GreenerGreener Member Posts: 386
    Sirick wrote: »
    -Updated to Version 2-

    So. I have a personal need for visual conformity with all my Baldur's Gate portraits. And since I'm using Artastrophe's portraits for my companion NPC's (and a custom charname that matches), I really wanted the NPC portraits introduced by Portraits Everywhere to match as well.

    r8stu6od8i1d.jpg

    As you can see, this is not the full amount of NPC's in the game (not by far). This is because I only want portraits for what I consider to be the more important NPC's in the game. All other NPC's in my game will have no portraits.

    All portraits are a mix of Artastrophe's work, and portraits sourced from the internet. (All credit goes to original artists).

    I've increased resolution on all to the largest used by the game, 210x330.

    I've increased the the contrast as to match closer with the games original portrait aesthetics (I've done the same with my companion and charname portraits).

    And I've made other minor edits using Photoshop. Some of the edits are to make the portraits more uniform, alter character appearance, and or colours.


    I wanted to share these portraits along with my edits with the community. Please feel free to use the portraits I've put together to replace the defaults. Or, to do the same as me and only have portraits for the NPC's I've considered important enough to have them, and delete all other NPC's from your override folder.


    Unfortunately your file is corrupted, any chance you can repost?

  • BockhornBockhorn Member Posts: 2
    I have run into an issue with this mod that I hope someone can help me with.

    Using the Ust Natha Drow NPCs components my party members portraits turned into Drow. When leaving the Underdark we killed the Silver dragon and doing so the illusion on being drows was cancelled. However the portraits are still of drow NPCs. I have tried changing the portraits with EE Keeper but even it is changed in EE Keeper the portraits will not change in game and are still of the drow.

    Hope there is someone that has a work around for this so I can get the normal portraits back.

  • Orphéo89Orphéo89 Member Posts: 6
    edited March 31
    Sirick wrote: »
    -Updated to Version 2-

    So. I have a personal need for visual conformity with all my Baldur's Gate portraits. And since I'm using Artastrophe's portraits for my companion NPC's (and a custom charname that matches), I really wanted the NPC portraits introduced by Portraits Everywhere to match as well.

    r8stu6od8i1d.jpg

    As you can see, this is not the full amount of NPC's in the game (not by far). This is because I only want portraits for what I consider to be the more important NPC's in the game. All other NPC's in my game will have no portraits.

    All portraits are a mix of Artastrophe's work, and portraits sourced from the internet. (All credit goes to original artists).

    I've increased resolution on all to the largest used by the game, 210x330.

    I've increased the the contrast as to match closer with the games original portrait aesthetics (I've done the same with my companion and charname portraits).

    And I've made other minor edits using Photoshop. Some of the edits are to make the portraits more uniform, alter character appearance, and or colours.


    I wanted to share these portraits along with my edits with the community. Please feel free to use the portraits I've put together to replace the defaults. Or, to do the same as me and only have portraits for the NPC's I've considered important enough to have them, and delete all other NPC's from your override folder.


    Wahoo, it's amazing! Thank you for sharing your edits with the community! :)

    If you did the same for SoD and BG2, can you share your edits too, please? Or at least the list of NPCs you think are the most important?

    PS: I know I'm already asking a lot, but if you could also share the ones you made for the companions NPCs too? Especially Xan's (he'll be the character my PC will romanticize), which I think is really dark...
    And of course I promise to use it strictly for personal use, if you just want to share it in PM! :)

  • megamike15megamike15 Member Posts: 2,231
    Orphéo89 wrote: »
    Sirick wrote: »
    -Updated to Version 2-

    So. I have a personal need for visual conformity with all my Baldur's Gate portraits. And since I'm using Artastrophe's portraits for my companion NPC's (and a custom charname that matches), I really wanted the NPC portraits introduced by Portraits Everywhere to match as well.

    r8stu6od8i1d.jpg

    As you can see, this is not the full amount of NPC's in the game (not by far). This is because I only want portraits for what I consider to be the more important NPC's in the game. All other NPC's in my game will have no portraits.

    All portraits are a mix of Artastrophe's work, and portraits sourced from the internet. (All credit goes to original artists).

    I've increased resolution on all to the largest used by the game, 210x330.

    I've increased the the contrast as to match closer with the games original portrait aesthetics (I've done the same with my companion and charname portraits).

    And I've made other minor edits using Photoshop. Some of the edits are to make the portraits more uniform, alter character appearance, and or colours.


    I wanted to share these portraits along with my edits with the community. Please feel free to use the portraits I've put together to replace the defaults. Or, to do the same as me and only have portraits for the NPC's I've considered important enough to have them, and delete all other NPC's from your override folder.


    Wahoo, it's amazing! Thank you for sharing your edits with the community! :)

    If you did the same for SoD and BG2, can you share your edits too, please? Or at least the list of NPCs you think are the most important?

    PS: I know I'm already asking a lot, but if you could also share the ones you made for the companions NPCs too? Especially Xan's (he'll be the character my PC will romanticize), which I think is really dark...
    And of course I promise to use it strictly for personal use, if you just want to share it in PM! :)

    if you want the party members in this style you want this mod

    https://forums.beamdog.com/discussion/51904/mod-artaport-4-0

    Orphéo89
  • Orphéo89Orphéo89 Member Posts: 6
    megamike15 wrote: »
    Orphéo89 wrote: »
    Sirick wrote: »
    -Updated to Version 2-

    So. I have a personal need for visual conformity with all my Baldur's Gate portraits. And since I'm using Artastrophe's portraits for my companion NPC's (and a custom charname that matches), I really wanted the NPC portraits introduced by Portraits Everywhere to match as well.

    r8stu6od8i1d.jpg

    As you can see, this is not the full amount of NPC's in the game (not by far). This is because I only want portraits for what I consider to be the more important NPC's in the game. All other NPC's in my game will have no portraits.

    All portraits are a mix of Artastrophe's work, and portraits sourced from the internet. (All credit goes to original artists).

    I've increased resolution on all to the largest used by the game, 210x330.

    I've increased the the contrast as to match closer with the games original portrait aesthetics (I've done the same with my companion and charname portraits).

    And I've made other minor edits using Photoshop. Some of the edits are to make the portraits more uniform, alter character appearance, and or colours.


    I wanted to share these portraits along with my edits with the community. Please feel free to use the portraits I've put together to replace the defaults. Or, to do the same as me and only have portraits for the NPC's I've considered important enough to have them, and delete all other NPC's from your override folder.


    Wahoo, it's amazing! Thank you for sharing your edits with the community! :)

    If you did the same for SoD and BG2, can you share your edits too, please? Or at least the list of NPCs you think are the most important?

    PS: I know I'm already asking a lot, but if you could also share the ones you made for the companions NPCs too? Especially Xan's (he'll be the character my PC will romanticize), which I think is really dark...
    And of course I promise to use it strictly for personal use, if you just want to share it in PM! :)

    if you want the party members in this style you want this mod

    https://forums.beamdog.com/discussion/51904/mod-artaport-4-0

    Thank you for the link! :heart:

    But I'm more interested in Sirick's edits because the portraits he modified are brighter and for me more beautiful.

    And if he also does the same as the portraits he shared in this discussion but this time for the most important NPC's from SoD and BG2, that would be really great! :smiley:

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