My 95 point paladin just bumped into an ogre with a belt fetish and she died in a single blow. I have to remember that even if you've got great stats you are still pretty squishy at first level.
Oh well, back to rolling. And I'll be a bit more careful next time.
I know the feeling. You finally rolled that dream of a Fighter/Mage with 18'00 strength and it is so tempting to go toe-to-toe with the Ogre if it manages to plow through my Grease pit. Bad idea.
Same for the Ogrillons south of Beregost and they don't even have the nasty Morningstar. Beastly weapons!!
I rolled up some new characters after getting SoD, and the rolls have been very lucky for me since then! 96 point gnome F/I, 99 point Blade, and just now...a 98 point elven fighter/mage/thief! In all honesty, it didn't take me long to land any of those rolls. BTW the gnome got a 96% str and the elf a 73%. Time for a solo run...
Some classes are just easier to roll and some are not. For instance, Fighter/Illusionists are easier to roll than Fighter/Mages because their mininum roll is I believe 48 (including a minimum 16 for dexterity - a stat you need). FIghter/Mage has a minimum of 42, I believe. Blades are pretty easy as well (52 minimum). F/M/T is hard to roll...44 minimum, I believe. A 98 for a F/M/T is very good.
Paladin is, I believe, the easiest class to roll. Get a load of this (I didn't even keep the character...I ended up deleting it):
After looking at my Paladin, read this dude's post and laugh (a REALLY entertaining thread):
For some reason there are people who are really proud of rolling high on Paladins and Rangers - as if it's some sort of accomplishment or something.
I've been playing this game since back when they didn't even add up your roll total for you, and your 18/00 Pallyy somehow triggered a funny story. Way back when I rolled a 95 point Pally with a 18/00 str, at the time I thought it was a sign from "Torm", because re-rolling was ted-i-us. Left the Keep, recruited Immy, next map, first hit he takes was a crit from a gibberling. DEAD. lol I forgot to wear my helmet!
But yeah Paladins and Bards are easy. in my gazillion years of rolling 99 is the highest I have ever seen. I'm calling BS on the 104 and 101 rolls!
I gotta say, my highest role was between 103 and 105 (I don't remember, it was probably 103). I've been playing for decades too and it's only happened once. Apart from that I've rolled exactly 100 or just over at least two or three times, and I've rolled high 90's a good fair few. All I'm trying to say is, it definitely does happen.
The highest I ever got was 97 on a sorcerer I believe but today I created a replacement for Minsc (because he had such awful HP rolls his HP were lower than Imoen's so he had to go for his own saftey)... I rolled 92 pretty quickly which isn't surprising for a Paladin, was going to go with 17 str til I popped it up to 18 and realized it was 18/99 ...felt like it'd be a crime not to use it.
I've been pretty blessed with rolling, though admittedly I spend a lot of time doing it (I should probably be telling this to a psychiatrist, not you guys). The funny thing is that my best, astronomically ridiculous rolls always seemed to happen almost right away. When I don't get lucky early and roll for awhile it's usually for not. But, I've had 100 on paladins twice, 99 on paladins two or three times, 96 with 18/00 strength on a paladin, 99 on a blackguard, rangers in the very high nineties multiple times, 97 on an elven fighter/thief, and a 96 on a shapeshifter. All those great rolls happened within a few minutes of character creation. And just today I rolled this on a blackguard:
Edit: P.S. I know it's not that amazing to get those rolls with paladins and rangers who get biased rolls, but it's still pretty cool.
I hate it when I'm rolling a multi-class Fighter and I get like 90+, but then get like 18/05 STR
I hate it when I roll any fighter and get a low exceptional strength modifier. You just have to hang int there until you get the tome.
True, but for most straight fighters I just use Half-Orcs, so it doesn't matter (except DD) or the stats don't matter so much so you can just keep rolling for anything in the mid 80s+ and be fine.
But when you need lots of stats, for like a Fighter/Mage or Fighter/Thief, etc., and you see like 92 come up and it's like awesome!, then you bump the STR and see like 18/11, it's like, hmmm....
Guess I am the only impatient here whose highest roll ever was 93 (granted, I almost never play paladins or rangers). Not a big deal - 93 is plenty even for a Baalspawn - but looking now at all those big numbers here I feel a bit jealous (I do have EEkeeper and know about Ctrl-8, we are talking about honest rolls here)
Guess I am the only impatient here whose highest roll ever was 93 (granted, I almost never play paladins or rangers). Not a big deal - 93 is plenty even for a Baalspawn - but looking now at all those big numbers here I feel a bit jealous (I do have EEkeeper and know about Ctrl-8, we are talking about honest rolls here)
Put on a pot of coffee and get rolling!
@tbone1 I just can't handle having low stats for RP reasons (mostly due to having divine heritage). Even if intelligence and wisdom aren't mechanically useful on a warrior class, I can't accept my characters being morons - even if it's just on paper. I don't like them being bereft of charisma either, for that matter.
I hate it when I'm rolling a multi-class Fighter and I get like 90+, but then get like 18/05 STR
I don't blink, thanks to the tome of bodily exercise. I couldn't care less what the strength roll is as long as I'm prepared to play through the entire saga. There's plenty of potions to raise your strength for the hard battles - and you don't otherwise need it. And since you said multi-class, if it's a multi-class cleric (like a fighter cleric) it's even more pointless. Sometimes for a fighter/cleric 17 will suffice because you can raise it to 19 (tome BG1, Lum's Machine BG2) and in the mean time you still get the +1 to hit and multiple ways of raising your strengh as a Cleric that you SHOULD be using anyway. Believe me - it's a waste of time to sweat the strength roll at all. I'd MUCH rather roll a 94 with 18/01 than a 93 with 18/00.
Icewind Dale is another story. Give me the 93 with the 18/00, even over a 96 with a 18/01 - unless it's a multiclass cleric or Paladin (in which case I'd rather have the 96 with 18/01).
Ah, but you inherit from the mother as well as the father, and Bhaalspawn was not, um, choosy.
I thought it was Bhaal himself who went about sowing his seeds...I could be mistaken though. Maybe it was his spawn that perpetuated even more spawn, on down from the Time of Troubles. But I'm pretty sure the ToT occurred not long before the start of BG (because Wild Magic is a new thing to the people of the world, and Wild Magic was a product of the ToT), so it would be Bhaal himself who wasn't "choosy". I could be wrong though.
Either I've forgotten or the game isn't clear. I don't think it actually gives a date for the ToT.
EDIT:
Taking place during the Year of Shadows, 1358 DR...
[during this time] ...arcane magic (a force channeled from The Weave by wizards and sorcerers) ceased to be regulated by its steward, Mystra, and became dangerously unpredictable...
In almost 20 years of playing BG I only rolled once a total of 100+ (I think it was 102 if I remember well). I usually roll until I get around 95. I mostly play on Legacy of Bhaal mode now so my Charname needs high stats...
Ah, but you inherit from the mother as well as the father, and Bhaalspawn was not, um, choosy.
I thought it was Bhaal himself who went about sowing his seeds...I could be mistaken though. Maybe it was his spawn that perpetuated even more spawn, on down from the Time of Troubles. But I'm pretty sure the ToT occurred not long before the start of BG (because Wild Magic is a new thing to the people of the world, and Wild Magic was a product of the ToT), so it would be Bhaal himself who wasn't "choosy". I could be wrong though.
Either I've forgotten or the game isn't clear. I don't think it actually gives a date for the ToT.
EDIT:
Taking place during the Year of Shadows, 1358 DR...
[during this time] ...arcane magic (a force channeled from The Weave by wizards and sorcerers) ceased to be regulated by its steward, Mystra, and became dangerously unpredictable...
So it was Bhaal himself that was doing the nasty. That's...not an image I want to imagine.
Well actually not all Bhaalspawns were conceived during the Time of Troubles. I am unsure wheter it ever was clearly stated, but for instance there's no way a Half-dragon could reach maturity and breed with another dragon to have a son (Draconis) who himself has reach some kind of maturity (both his human and dragon form have an adult body) in the approx 20years that separate the moment Bhaal's killed and the moment the game happens
I played this game in the 90's and don't remember much but I liked it ...I'm 46 now and travel a lot so downloaded enhanced edition for iPad to play on my downtown ... love RP games.. and MMO's are just boring to me now ... anywho.... bought the game a few days ago on iPad ... I try not to metagame but dang it's hard when you spend a lot of time researching the first class you want to play through with... I finally decided on a Cavalier to be the tank for my group whoever they end up being ... but want based on my wishes ...
Imoen 4 or 5/9 t/m 100 in find traps - DPS ranged Ajantis - DPS back up tank Melee Coran - pick locks rest of thief skills DPS bow ranged Yeslick or Branwen for cleric stuff and Melee some ( can't decide ) Neera - DPS range My char Cavalier Tank
Wanted a roll of 92+ .... spent 3 hours with only 1 90 that I saved to recall ... another hour got me a 91... ate some supper ... about 5 mins into the rolling session after dinner I rolled a 98... and stopped maybe 2000-4000 rolls ? Ish
Was fun kinda like gambling at a slot machine ... a game to itself ... being on iPad is fun as it's gonna be portable ... albeit I guess no mods or editors is the trade off
Anyway just joined the forums and thought I'd share my 98 for my cavalier
Hi all, after reading some posts here, I thought I would give it a go. Yesterday I rolled a natural 98 for my gnome fighter/illusionist. I think I put my stats like this: str 18/80 dex 18 con 18 int 19 wis 14 cha 11
I've always been a goodie goodie type, so this guy is LG
... albeit I guess no mods or editors is the trade off
You can actually install custom portraits, custom sound sets (without subtitles) and override NPC portraits. I can provide you further details if you wish.....
... albeit I guess no mods or editors is the trade off
You can actually install custom portraits, custom sound sets (without subtitles) and override NPC portraits. I can provide you further details if you wish.....
That would be great ... I only play in iPad no clue how to do it... would love custom portrait though so I don't look like other party members sometimes ;( .... anything to make it more custom on an iPad would be great
Comments
Oh well, back to rolling. And I'll be a bit more careful next time.
Same for the Ogrillons south of Beregost and they don't even have the nasty Morningstar. Beastly weapons!!
Best ever was a round 100, gnome Fighter/Illusionist. But I abandoned him after a few hours - as a gnome for Charname just seems...wrong.
Oh-I-see-what-you-mean! Sorry.
Edit: P.S. I know it's not that amazing to get those rolls with paladins and rangers who get biased rolls, but it's still pretty cool.
But when you need lots of stats, for like a Fighter/Mage or Fighter/Thief, etc., and you see like 92 come up and it's like awesome!, then you bump the STR and see like 18/11, it's like, hmmm....
@tbone1 I just can't handle having low stats for RP reasons (mostly due to having divine heritage). Even if intelligence and wisdom aren't mechanically useful on a warrior class, I can't accept my characters being morons - even if it's just on paper. I don't like them being bereft of charisma either, for that matter.
Icewind Dale is another story. Give me the 93 with the 18/00, even over a 96 with a 18/01 - unless it's a multiclass cleric or Paladin (in which case I'd rather have the 96 with 18/01).
Either I've forgotten or the game isn't clear. I don't think it actually gives a date for the ToT.
EDIT:
Taking place during the Year of Shadows, 1358 DR...
[during this time] ...arcane magic (a force channeled from The Weave by wizards and sorcerers) ceased to be regulated by its steward, Mystra, and became dangerously unpredictable...
https://en.wikipedia.org/wiki/Time_of_Troubles
So it was Bhaal himself that was doing the nasty. That's...not an image I want to imagine.
Well actually not all Bhaalspawns were conceived during the Time of Troubles. I am unsure wheter it ever was clearly stated, but for instance there's no way a Half-dragon could reach maturity and breed with another dragon to have a son (Draconis) who himself has reach some kind of maturity (both his human and dragon form have an adult body) in the approx 20years that separate the moment Bhaal's killed and the moment the game happens
Imoen 4 or 5/9 t/m 100 in find traps - DPS ranged
Ajantis - DPS back up tank Melee
Coran - pick locks rest of thief skills DPS bow ranged
Yeslick or Branwen for cleric stuff and Melee some ( can't decide )
Neera - DPS range
My char Cavalier Tank
Wanted a roll of 92+ .... spent 3 hours with only 1 90 that I saved to recall ... another hour got me a 91... ate some supper ... about 5 mins into the rolling session after dinner I rolled a 98... and stopped maybe 2000-4000 rolls ? Ish
Was fun kinda like gambling at a slot machine ... a game to itself ... being on iPad is fun as it's gonna be portable ... albeit I guess no mods or editors is the trade off
Anyway just joined the forums and thought I'd share my 98 for my cavalier
Yesterday I rolled a natural 98 for my gnome fighter/illusionist.
I think I put my stats like this:
str 18/80
dex 18
con 18
int 19
wis 14
cha 11
I've always been a goodie goodie type, so this guy is LG