Whoa! Priests of Helm are so strong!
Stormvessel
Member Posts: 654
I am rediscovering Clerics it would seem (I've been out of the loop a while). And today I noticed Priests of Helm - wow, they seem so strong. Have they always been this way? I don't remember back in the day ever seeing +4Thac0 and 3 APR!!! Okay so you can't cast during but can you beforehand? What's stopping you from casting Champions Strength as a high level Cleric and then popping it for 3APR and +4 thac0???
And how are Preists of Lathander supposed to compete against this? I don't remember Priests of Helm being this strong...Am I overlooking something?
You could dual to mage at level 9, still max arcane spell casting, cast stoneskin, champions strength and pop that ability. As a 500k XP character you would be invincible for that portion of SoA! Am I missing something? Isn't this vastly OP???
And how are Preists of Lathander supposed to compete against this? I don't remember Priests of Helm being this strong...Am I overlooking something?
You could dual to mage at level 9, still max arcane spell casting, cast stoneskin, champions strength and pop that ability. As a 500k XP character you would be invincible for that portion of SoA! Am I missing something? Isn't this vastly OP???
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Comments
Personally I just think the lack of damage bonus on the weapon kills it. Priests of Lathander has 1 less attack but compensates with the ability to wield far more powerful weapons which means the difference in damage output is pretty meager in the end, plus they get a slew of immunities and still get to cast spells in the process.
Yes, Seeking Sword has decent scaling with the wielder's strength due to the extra attack. But the difference is pretty meager without an extremely high strength stat (19+). Don't forget Boon of Lathander also gives +1 to hit/attack so that closes the gap even more. Does dealing maybe 2-3 (maybe 5 with high strength) extra damage make up for losing all your spells? Eh, maybe for a half-orc PoH in early BG1 I can see it being alright. But it's a crutch spell that scales worse the better your equipment gets so I don't really see the point tbh.
There is literally ZERO reason to EVER roll straight, unkitted Mage. Even being an Elf it's not worth it. Anything9>Mage dual class will always be the logical way to play vanilla mage IMO.
Dual at 7 or 9, and you're not that gimped casting-wise, because you're not stucked with the sword too long, while it's still useful. When you use SS, if your buffs are dispelled, then you can cast again, if they're not, you can deal good damage for a while and, most importantly, touch everything in SoA (+4 weapon). It's good but situationnal, in my opinion.
I prefer to dual PoH into thief though, because, while you can't cast, you can nontheless use your thieves skills (like backstabbing). It's a better synergy in my opinion.
@Stormvessel, If you do that, you will not get to be a mage for the entirety of BG1. Better to roll a multi-class mage-cleric if that's how you want to play, so you can be what you want to be in BG1. I'm not a fan of dual classing at all. Too much game content goes by with you not getting to play what you want to play.
People roll a straight mage when they want to play the mage role in their party without losing access to any spell schools. Extra spell slots are overrated. Taking into account wands, you don't really need to use memorized spell slots that often, especially since BG has very light resting restrictions.
Even if you were to only dual at level 3 (which you can reach within 15 minutes), you get the benefit of mastery of a weapon, two slots in a fighting style, Rage, and 42HP!!!
So IMHO, there is never, ever, EVER a reason to roll straight class mage from a powergaming perspective. Not if you know the game and know what you're doing. But I do agree that multiclassing is better. I am actually playing a fighter/mage multi right now (Fighter/Illusionist is best but I didn't want to give up Horrid Wilting).
As for dualing to thief, I definitely agree with you! It's something that needs investigating.
Granted, in almost all situations, a Priest of Helm->Fighter would still probably be better off using a normal weapon rather than Seeking Sword, but it's worth pointing out that clerics don't get to use speed weapons. This means the only way for a Fighter/Cleric to achieve 10 APR without Greater Whirlwind Attack is to use the Seeking Sword combined with an off-hand weapon.
Damage bonuses from friendly bard songs could make the Seeking Sword the more valuable option due to its higher APR.
All in all, I was initially very impressed with the Priest of Tempus (from IWDEE), and this thread was created after I became impressed with the Priest of Helm...but I've been away from Baldur's Gate for quite a while (over a year), and the more I am becoming reacquainted with Baldur's Gate, the more I am absolutely reminded that Priest of Lathander is far and away still the best Cleric kit available. And the Stormlord is easily the worst (and I used to think it was the best *rolls eyes*).
All said, I find it very hard to dual class out of Cleric - or any caster for that matter - when dualing into a non-caster. It just doesn't seem right to me for some reason. But considering how these bonuses could sync well with a fighter, I can see why someone might do it and have success with it.
The more I think about it, the more I see that the best dual from PoH is indeed thief. There's about no drawback. The flexibility (priest spells, thieving, ...) and the potential damage output seems rather interesting for a really well rounded Charname.
I'm sorry if I always talk about this combination, but I'm playing this exact build right now in SoA. All this talk made me realize the real potential of PoH --> thief. Can't wait to be in HLA territory...
... Ok, I'm out.
Not that it matters. Even at literally 0 offhand damage, a +APR offhand is the best (offensive) offhand choice. Pips are largely irrelevant.
As for PoH, while the APR on the Sword is great (especially in BG1) I do feel that with the myriad of truly ridiculous weapons in BG2 you are simply better off with a PoL instead. Math will tell exactly, as it always does. Setup matters.
Don't want to derail the thread but a quick question : does stacking Boon of Lathander is suppose to be a bug ?
In BG original, Cleric/Ranger multis or Dwarven Fighter/Clerics are what I would go with when it comes to divine magic. Maybe Ranger > Cleric dual if I want less fighting and more spellcasting. In the Enhanced Editions Berserker 13>Cleric will always be the king of divine casters IMO.
Oh, you mean BG1. Different cake, different slice.
*sad that there will be no flaying the heretics today*