Most effective CHARNAME classes in SOD
MasterChef
Member Posts: 43
What do people think are the most effective classes for a main character in SOD? It really seems the level band for the game really makes multiclasses shine.
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Comments
Backstabbing is gimped in SoD due to enemies having ESP on your invisible or stealthed character.
I agree with the multi-class comments above, especially anything combined with mage for crowd control/damage spells.
Cleric/Mage was stuck in the awkward part of its level progression, just when you start feeling the XP hog but before it becomes awesome. Not exactly dead weight per se, as even low-level spells have their uses but definitely underpowered. I think a F/M/C would have been more effective simply because they have almost similar spell slots but also decent fighting capabilities.
Fighter/Thief was great. Backstab is considerably weaker than in BG1/BG2 but you're at the level where traps start to become really useful and since you're still a Fighter, you can scout ahead and lead enemies into the traps without much danger to yourself. You also don't have to sacrifice a party slot for the underwhelming Safana in order to pick locks and disarm traps (if you don't or can't use Glint). Likely a F/M/T would have been pretty good as well, maybe even better.
I only played the full expansion two times so I'm by no means an expert at it yet, these are just my observations so far. They can change, eventually
Paladin is much better in SoA/ToB but still very viable in SoD.
F/M MCs and duals, same as F/T, F/D and F/C in all their variations don't do exceptionally well in SOD, they just always have been good in 1 AND 2, which naturally makes them good in SoD which is between both games.
My F/T on insane (w/o added dmg) only had problem with bone bats and some encounters with too large groups of spiders. Other than that, he cleared out most maps alone whilst the team (baeloth and glint) stood in a corner and waited. Then once he maxed out his levels, which was early due to 3 man party, I added Edwin and Voghlin just for fun. This then ended up with them doing the same thing as mentioned above
So, to summarize, I think a sorc would be the most efficient class if you want to finish encounters quickly, but (as always) a F/C dwarf is always the best charname you can have.
On LoB not so much.
I make it work by getting into the characters views and then picking NPCs that might provide valuable help in terms of collaboration and supporting possible weaker points of that class.
@MasterChef In this instance, effective for me means what is most effective at allowing me to enjoy a particular run for whatever character concept I have at the time. With that in mind I have made it through with a variety of characters, none of them fighters or mages(just my preferences).
Sooo, pick what you can get into.